10 Second Village by Tom Stephenson

[raw]
made by Tom Stephenson for Ludum Dare 51 (JAM)

10 Second Village

Browser Playable Here: https://developertom1.itch.io/10-second-village

Overview

A small, puzzle village builder where a day passes Every 10 Seconds.

Place world tiles and manage a constantly changing environment.

  • Random Tiles to Choose
  • Random Disasters such as Fires and Flooding
  • Resource Collection
  • Cute Blocky Style

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CONTROLS

Control | Keyboard | Controller ------------ | ------------- | ------------- Move | WASD or Arrow Keys | Left stick Rotate Left | Q Key | Left Bumper Rotate Right | E Key | Right Bumper Confirm/Select | Space | A Button Toggle Tile Shop | Tab| Y Button

Change Log

Update 0.1.1

Fixed a few game breaking bugs and minor quality of life issues caused by bad logic.

  • Fixed bug where tiles continued to rain past the limit.
  • Death screen is now shown when the population drops below 0.
  • Fire / Flood event sound is now only played once. Originally the same sound was played for every tile on fire which became really loud and caused audio issues.
  • Weather tiles can now be placed anywhere.

Let’s Bring The Community To Twitter - We should all follow each other!

I’m Tom, and you can find me on Twitter here:
https://twitter.com/DeveloperTom1

Ratings

Overall 248th 3.848⭐ 25🧑‍⚖️
Fun 496th 3.478⭐ 25🧑‍⚖️
Innovation 422th 3.5⭐ 24🧑‍⚖️
Theme 251th 4⭐ 24🧑‍⚖️
Graphics 300th 4.023⭐ 24🧑‍⚖️
Mood 230th 3.841⭐ 24🧑‍⚖️
Given 7🗳️ 9🗨️

Feedback

LDJam user 236651
04. Oct 2022 · 00:04 UTC
I like the art and music, but I feel like the gameplay could use more direction - objectives to fulfill? Or things to discover?
sirdorius
04. Oct 2022 · 00:07 UTC
Very cute graphics!
spacefudge
04. Oct 2022 · 00:14 UTC
Love the Graphics solidly fun gameplay would like to see more content
BlackLambert
04. Oct 2022 · 00:29 UTC
First of all: Pretty impressive what you achieved in such a short time! (: The game is fun to play, easy on the eye and seemingly bugfree. Good job.
A few remarks: After a few minutes trying to understand the game it was pretty easy to stay alive, since the costs for "rain" and the "sun" are constant. Also starting the game in the shop was a litte confusing. Maybe show the village before opening the shop.
Besides that loosing was not possible for me. I really tried. :D And while trying that I noticed that the "catastrophe" sound accumilates and gets extremely loud.
🎤 Tom Stephenson
05. Oct 2022 · 21:54 UTC
Thank you all for the feedback and kind words!

@blacklambert Thanks for pointing out the win screen not showing. I've uploaded a small patch which resolves the issue, as well as the accumulating sound issue.
JPiggs
05. Oct 2022 · 22:20 UTC
Very solid! I like the simple mechanics. Like others have mentioned, I think having a goal system would give the game more direction, like "reach x population", "collect x stone". It did seem a bit easy, almost my entire map was flooded, but once i got the sun, everything was instantly fixed with hardly any repercussions other than not getting many materials for a few turns and a slight population decrease.
Pier-V
05. Oct 2022 · 23:05 UTC
I honestly can't believe you have received only ten ratings so far! I mean, this game has everything: perfect implementation of the jam theme, polished graphics in a style that suits the genre well, same goes for music, and the inondation mechanic creates some really interesting scenarios sometimes - for example, I softocked myself on my first run because I neglected a resource and I didn't have enough of that resource to start producing it again XD

Most importantly, this game looks professional and I could easily see it as a mobile game, just to give an example. One thing is for sure: I'll continue playing it until I master it!
Jungle
06. Oct 2022 · 01:18 UTC
I really like this kind of game and this was the i've played most in LD. Graphics are nice, gameplay is polished and game is addicting.
Chase of Bass
06. Oct 2022 · 02:19 UTC
This is such a cool idea for a town builder! Really great use of the theme! Really fun and nice graphics too! :D
OgelGames
06. Oct 2022 · 05:01 UTC
Such a fun and polished game, with a simple and cute art style. Really nice!
michaelaranda
06. Oct 2022 · 05:26 UTC
I really enjoyed the vibe of this one! I found myself wishing that the available resources were randomized every visit to the shop, so that I could address resource shortages or natural disasters during a season. Great job on getting this accomplished in 72 hours!
PhoenixofForce
06. Oct 2022 · 12:07 UTC
Very nice and chill game. Would be great if the shop remembers the slot i just selected, so i can easily build multiples of a tile. Keep it up :)
ch33sybacon
06. Oct 2022 · 12:19 UTC
Nice calm game and very well polished, the sound effects and animations were nice and made it clear what was happening in the game at all times
amarokczukay
06. Oct 2022 · 12:48 UTC
excellent game, i loved the graphics, the tile system, really great work! calm and relaxing music is nice too!
WobbleBlocks
06. Oct 2022 · 12:54 UTC
Definitely on of my favourite submissions so far! It's so simple yet difficult, it's very well polished and feels nice to play, great work!
VladLawrence
06. Oct 2022 · 20:05 UTC
Nice and relaxing game)
Switching to the shop is a bit annoying and personally for me it was not allways clear why i cannot build some types. but overall it was really fun! great job)
RatedDForDegenerate
17. Oct 2022 · 22:26 UTC
Really fun game! Cute artstyle and nice music, controlled great and was pretty simple once I got my head around everything. Played it on the first update and it's come along really nicely now that a lot of the bugs and locks got patched out. Good job!