Night Terrors by Loginaut

[raw]
made by Loginaut for LD33 (JAM)
--Note---
It's possible that there are UI bugs that don't allow buttons to be clicked. If the game is run in fullscreen it must be run at the monitor's native resolution (if available).

Instructions:
Every night the voices are getting worse. Grab bystanders and load them into your van to soothe them.
Move the player with WASD/Arrow keys and use the mouse to look. Press space to perform actions.
There are context tips along the bottom of the screen for the space bar. When the Voices meter drops below half (turns yellow) it is safe to leave in your van, and you can contain the voices... for now.

Watch out for the police. This is America, and they will shoot on sight.

Ratings

Coolness 47% 1314
Overall(Jam) 3.23 514
Fun(Jam) 2.65 827
Graphics(Jam) 2.92 742
Humor(Jam) 2.35 744
Innovation(Jam) 2.96 567
Mood(Jam) 3.85 103
Theme(Jam) 3.88 186

Feedback

LandoSystems
25. Aug 2015 · 01:54 UTC
Nice take on the theme, took a little while to get the hang of it though. Good work!
MarekkPie
25. Aug 2015 · 01:55 UTC
Interesting...

It runs on Linux, however it buttons are off a bit. Had to hold my mouse above the button and wait for it to wiggle before I could select it.
Erlend Aakre
25. Aug 2015 · 01:55 UTC
Sweet ambience, would have been cool if camera followed player and you could hide behind corners better
pkenney
26. Aug 2015 · 01:33 UTC
A+ on the mood - the theme, graphics, and sound really work together.

The slow pacing combined with instant death left me a little less likely to go for repeated plays but I definitely got a fun few nights out of it.
jofra
26. Aug 2015 · 14:03 UTC
took me a good while understand how to do things :S but it was nice game! i loved the premisse of the voices in side the character head.
gj
CrunchyKingCrimson
26. Aug 2015 · 14:28 UTC
Very creepy ambience and I love the idea. It plays well enough, although it is perhaps a little too slow moving.
glerikud
26. Aug 2015 · 14:34 UTC
Good mood. Was a bit hard to avoid getting noticed.
congusbongus
26. Aug 2015 · 14:57 UTC
Very moody and creepy, congratulations! If I had to find fault it's these: the map is not well connected and doesn't really allow tactical play, instead it's all about camping a spot (via trial and error) that people don't walk past. Also, the sudden turns of NPCs make the game too hard (again, until you memorise the patterns).

Still, it's overall a great game. Love the music and the atmosphere.
Frozen Stick
27. Aug 2015 · 10:16 UTC
Wow great atmosphere!Nice music and idea!Also some of the screaming sounds are funny!
Indiestry
29. Aug 2015 · 17:57 UTC
Everything feels really tense, you did a great job on the atmosphere!
Almax27
29. Aug 2015 · 22:05 UTC
Fantastic mood! Was a shame that the camera didn't move though, style reminded me of Hotline Miami :D good work
Kassimkot
03. Sep 2015 · 07:52 UTC
nice soundtrack. love the mood. a real monster
thebrickanator
14. Sep 2015 · 05:19 UTC
Quite a nice game! I liked the idea, the main drawback that I found was how slow the game play was, but I think that could be preference :)