Kitty Pounder by David Stevenson
I don't know why, but as soon as I heard the theme of "Every 10 seconds," I immediately pictured cats getting smashed by hammers. Is something wrong with me?

Made for Oculus Quest because that's the platform I've been trying to learn - this is technically the first game I've ever "finished." Sorry for the folks that don't have a headset! If you have your Quest in developer mode, copy it to the device via the Oculus Developer Hub, then go to Apps, click the dropdown at the top right [All (##)] and choose "Unknown Sources," then find Kitty Pounder.
There are two modes: Protect and Pound. The end is nigh for these kitties - it's inevitable. But you can be the problem or the solution, and I'm not going to say which one is the solution.
Protect: keep the kitties from getting pounded by the hammer that falls every 10 seconds. A new kitty is also spawned every 10 seconds, so eventually this is like herding cats. Well... It is herding cats. https://youtu.be/aZA4yUHDmUg
Pound: the kitties aren't taking the bait (free catnip). You must intervene and place them on the target just in time for them to meet their demise. I'd consider this one easy mode for now, but I'll eventually make multiple kitties spawn so it's hard to kill those disgusting... Er, I mean harder to win the game. https://youtu.be/A0dhtcfIE4s
Ratings
| Overall | 213th | 3.48⭐ | 27🧑⚖️ |
| Fun | 199th | 3.417⭐ | 26🧑⚖️ |
| Innovation | 205th | 3.385⭐ | 28🧑⚖️ |
| Theme | 381th | 3.192⭐ | 28🧑⚖️ |
| Graphics | 352th | 3.058⭐ | 28🧑⚖️ |
| Audio | 91th | 3.673⭐ | 28🧑⚖️ |
| Humor | 36th | 3.788⭐ | 28🧑⚖️ |
| Mood | 209th | 3.32⭐ | 27🧑⚖️ |
| Given | 33🗳️ | 42🗨️ |
Diabolical! Like it. The sound effects are very satisfying and the music is pretty quirky too
Yes, and that's why we love you.