Gridlock! by Aggrathon
A game about balancing the electrical grid of a country.
Can you satisfy the growing electricity demands without turning to astronomical prices?

Made in the backseat of a car (and various other places) due to real life trying to interfere with Ludum Dare.
Created using Unity (game engine), Visual Studio Code (code), Bosca Ceoil (sounds), Audacity (sounds), and a small whiteboard (art).
| Link | https://github.com/Aggrathon/LudumDare51 |
| Link | https://aggrathon.github.io/LudumDare51 |
| Original URL | https://ldjam.com/events/ludum-dare/51/gridlock |
Ratings
| Overall | 336th | 3.214⭐ | 23🧑⚖️ |
| Fun | 250th | 3.31⭐ | 23🧑⚖️ |
| Innovation | 175th | 3.476⭐ | 23🧑⚖️ |
| Theme | 146th | 3.81⭐ | 23🧑⚖️ |
| Graphics | 471th | 2.2⭐ | 22🧑⚖️ |
| Audio | 382th | 2.325⭐ | 22🧑⚖️ |
| Humor | 243th | 2.579⭐ | 21🧑⚖️ |
| Mood | 354th | 2.85⭐ | 22🧑⚖️ |
| Given | 22🗳️ | 9🗨️ |
I couldn't understand if I was doing good or bad so I got confused after a while. Also I don't understand what the sounds mean.
I like the concept of the game though and would love to see it in a little more accessable way :) I will follow you though to see you next games :D