You vs. the clock featuring the narrator by ljg
Hello! In my game you try to do as much as you can in ten seconds of life. The number at the top of the screen is how many blocks of text you've been through. Enjoy!
| Link | https://the-g-force.github.io/LD51-L/ |
| Link | https://github.com/the-g-force/LD51-L |
| Original URL | https://ldjam.com/events/ludum-dare/51/you-vs-the-clock-featuring-the-narrator |
Ratings
| Given | 6🗳️ | 1🗨️ |
The mysteries of the duck are beyond human comprehension
1. page: the concept looks super original and interesting!
2. music is cute, and so is the scenery
3. agreed with pvg that a timer or something to that effect would help
4. "Do you want to play again?" -> "No" -> music stops XD
5. dialogue after! And realize the "O<" XD
6. "No" again: really nothing? XD (at 9 points)
7. I think some sounds could have been welcome, even though imagination and variety in music already achieve a great deal; maybe just sounds for the duck, since he is not part of the fictions! :) And possibly a simple sound ("Mmmm…", in 3D *Zelda* fashion) identifying a line from the narrator, and another one for the player
8. HAHAHA, randomly chose being both boy and girl, and was served with premature death! XD Hope the Thought Police does not chase after you for Political Incorrectness ;)) (it should have been "a magical rainbow guides you to a gold-laden cauldron and you rule the world, have 9,001 points")
9. I tend to read slowly because I enjoy getting details, but even rushing the next time, it is difficult to get far in the story!! What is the maximum score?
10. actually, getting better at navigating my way through the narration tree, remembering what happens and using words and shape of sentences as quick hints!
11. 18 points **[spoiler]** through the priest turned-soldier route, and dying along the way
12. I think I explored about the whole tree! :) Just sad the duck does not show up even more. **[spoiler]** actually, many routes are quite short; I think the priest + soldier combination is the longest one
13. no wait, I had forgotten the duke route!
14. the game should really be titled *You vs. the clock vs. the duck featuring the narrator* XD
15. just a bit tedious to have to go through the "duck suppressing" lines several times; maybe some dialogue option to skip it could be useful!
**Takeaway:** one of the funniest games amongst those I saw (the two others that come to mind are *Once Upon A Tiny Time* and *Pizza Ninja*, and maybe *Milkman*). Very original concept! I guess it could be extended by having a succession of 10-second "levels", each of which asks you to build up a story that will lead you to the next one, possibly awarding you more points for longer stories. And various endings!
Very nice take, it got my imagination working. :) Thanks!
[Do not forget to review and rate other games, if you have enough time; it will also help yours get noticed and have testers and feedback. :)]
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@stoickekis It is written on the game page: you "die" every ten seconds.