Chromachron by RilleP
This is a platformer where the player character can change color. The player can only interact with objects where the color of the player and the object share atleast one channel (RGB).
Every 10 seconds the color of the player changes to the color of the last platform the player stood on. If the new color is the same as the current, the game is lost.
The objective is to get to the end of the level, with as many coins collected and in as few 10 second cycles as possible.

The colors rgb:
Red: 1, 0, 0
Green 0, 1, 0
Blue 0, 0, 1
Yellow 1, 1, 0
Purple 1, 0, 1
Cyan 0, 1, 1
Examples:
if the player is RED they can interact with RED, YELLOW and PURPLE objects.
if the player is PURPLE they can interact with RED, BLUE, PURPLE, CYAN and YELLOW objects.
| Link | https://bitbucket.org/RilleP/colortimergame/src/master/ |
| Link | https://rikkypikki.itch.io/color-timer |
| Original URL | https://ldjam.com/events/ludum-dare/51/color-timer |
Ratings
| Overall | 347th | 3.184⭐ | 21🧑⚖️ |
| Fun | 369th | 2.947⭐ | 21🧑⚖️ |
| Innovation | 199th | 3.395⭐ | 21🧑⚖️ |
| Theme | 295th | 3.447⭐ | 21🧑⚖️ |
| Graphics | 364th | 3.026⭐ | 21🧑⚖️ |
| Audio | 254th | 3.056⭐ | 20🧑⚖️ |
| Humor | 342th | 1.938⭐ | 18🧑⚖️ |
| Mood | 375th | 2.763⭐ | 21🧑⚖️ |
| Given | 29🗳️ | 13🗨️ |
Other than that I really enjoyed the mechanics and the way the game works with the theme, the audio is nice and I like the music. Nice job :)
Here's what I saw, unfortunately.
I really loved this idea! The rgb interaction made for some neat puzzles, especially once the spiky wheels come in too, those added a lot of challenge, making it through with no wasted moves. The art style looks very stylish, it gives off that like a painting vibe, I thought it fit well with the gameplay. Very cool game here, well done!
That was great! A good execution on a creative concept. Visually original and consistent both in art and with the theme, and the puzzles' pacing was perfect! Clearly one of the better submissions I've played this time around, congrats!