BadaBoonker by Rubel_NMB

[raw]
made by Rubel_NMB for Ludum Dare 51 (COMPO)

Hide in bunkers from nuclear explosions and find what caused ​​this

AD - Movements

J - SHOOT

W/SPACE - Jump

https://youtu.be/iGYWcVR_irY

Have Fun! Screenshot_7.png

Screenshot_6.png

Screenshot_4.png

Screenshot_5.png

I added the post web version with fixed bug that getting stuck in platforms.

Made with Unity / Aseprite / Reaper / PhasePlant / Famitracker / Audacity

Ratings

Overall 407th 3⭐ 22🧑‍⚖️
Fun 428th 2.725⭐ 22🧑‍⚖️
Innovation 449th 2.575⭐ 22🧑‍⚖️
Theme 403th 3.105⭐ 21🧑‍⚖️
Graphics 284th 3.325⭐ 22🧑‍⚖️
Audio 198th 3.316⭐ 21🧑‍⚖️
Humor 284th 2.361⭐ 20🧑‍⚖️
Mood 349th 2.868⭐ 21🧑‍⚖️
Given 34🗳️ 5🗨️

Feedback

Dfyzet
03. Oct 2022 · 17:03 UTC
I really liked the graphics and the idea of the game. The music perfectly complements the atmosphere on the screen, the sprites are visually pleasing to look at.
The only thing is that without a UI in the game it is difficult to follow the game. For example - how many lives the character has left.
Everything else looks great!
LDJam user 299210
06. Oct 2022 · 18:21 UTC
I like the color palette that you used for this games, it looked nice. I played this in a loud environment, so I wasn't able to rate the audio, sorry. All in all, I think the game idea is ok. I would have like the gunplay to feel a tad more "satisfying", but hey, it's a 2 day game jam. Good job!
PurpledArtFrog
06. Oct 2022 · 20:34 UTC
Congratulations on your entry :smile: I liked the overall look but it took me a while to notice how to get to the next level :smile: and like Dfyzet - the music actually fit the graphics very good. The controls was a little unusual (the mapping).

:purple_heart: :dart: :frog:
amarokczukay
18. Oct 2022 · 00:16 UTC
the art is nice and polished, i loved the rats animation. the game may lack some feedback, like how much life you have, when the floor will collapse, etc. however, a nice game to play!
Delpod
18. Oct 2022 · 16:28 UTC
Lovely art and calming music, I liked the mechanics of the world falling apart a bit _every 10 seconds_. However, it's a bit easy once you see that the best strategy in the next room is to not do anything and wait for the world to fall apart :smile:. On the other hand if you want to fight it's too hard, it would be better if there was something that pushed the player to do something, like the world falling apart but more and make less enemies. Still it's a good game, contrats!
Robert Li
18. Oct 2022 · 19:00 UTC
The color is nice. Shooting and moving feels nice. I was a bit confused about where the "every 10 seconds" theme was implemented. But the shake every 10 seconds is a good implementation afterall
aligator
18. Oct 2022 · 19:07 UTC
Cool graphics, nice music, interesting gameplay!
It is a bit missing the live-left information.

However it was a very nice playthrough and I had fun seeing the nice animations :-)
Saskle
18. Oct 2022 · 19:07 UTC
The graphics and audio really sell the atmosphere of a apocalyptic world! Unfortunately I didn't make it past the second level, it gets difficult quite fast. Like the take on the theme though!
LDJam user 298496
18. Oct 2022 · 19:58 UTC
Looks and plays great, a little slow-paced with progression but really good experience in all. Nice job!
hadri
18. Oct 2022 · 20:12 UTC
I liked the Idea, the music is nice. The spooky atmosphere works really well, with the rats and all.

The gameplay would benefit some bit of polishing like some indications, the lives, a timer etc. But otherwise it works quite well.
LDJam user 303716
18. Oct 2022 · 21:49 UTC
Nice
UkuleleFury
18. Oct 2022 · 23:44 UTC
:) Nice concept! I love the gradually disintegrating level mechanic, and it fits really well with the story concept. Really nice pixel art and animations! Great simple sounds and music! I think the levels were a little tricky to get through, and the fact that it restarts you all the way at the start of the first level rather than just at the start of the latest level is a little rough. I didn't get past room #3. Adding a health bar would help a lot. But really nice game!
LDJam user 279622
19. Oct 2022 · 00:58 UTC
hi! I played this on stream, here's a link to the vod if you want to hear my thoughts! https://www.twitch.tv/videos/1628015648?t=1h40m00s
neowhoru
19. Oct 2022 · 15:40 UTC
it is an interesting concept and really nice art.

There are some issue i found in the jam version (might be fixed in the post version):
- Wall "stuck" (common issue in unity with an easy fix - add a physics 2d material with both values 0 and attach it to the ground and player)
- a health bar or something would be nice...i didnt understand how much hit i can take until death.
- Moaaaaar bullet damage :D just it takes looong to kill a rat haha.

Overall it is a solid entry so you can be proud of it :)
Sublustris
19. Oct 2022 · 17:06 UTC
Good job, especially for compo. Nice colors choice and good theme integration. 5/5 for all.
Papaver
19. Oct 2022 · 17:39 UTC
Nice entry! It took me a while to realise that I just had to wait to be able to continue. This was a bit frustrating when the player died and I had to start from the beginning again. But I managed to finish the game. :smile:

Nice graphics, and cool music. The fact that the music has a loop of 10 seconds, helps with knowing when the next explosion will happen.

Like others said, a health bar would be very welcome.
N_N
20. Oct 2022 · 10:16 UTC
I liked the game. Nice graphics, good music. Very interesting idea with the destruction of levels. Great result!