Button Masher by Pennycook

This might be my silliest Ludum Dare entry yet. :laughing:
It's technically a rhythm game, but... you'll see. :speaknoevil:
Note: Getting the embedded version to work required workarounds I don't understand. If you experience any difficulties, please play the itch.io version instead.
Controls
- Left Click: Press the button
- Touch: Press the button
Known Bugs
- None :grin:
Bug Fixes
- None
Tools
- Godot
Attribution
- Music by Eric Matyas (http://soundimage.org)
| Link | https://pennycook.itch.io/button-masher |
| Link | https://pennycook.itch.io/button-masher |
| Original URL | https://ldjam.com/events/ludum-dare/51/button-masher |
Ratings
| Overall | 466th | 3.625⭐ | 38🧑⚖️ |
| Fun | 504th | 3.472⭐ | 38🧑⚖️ |
| Innovation | 374th | 3.569⭐ | 38🧑⚖️ |
| Theme | 59th | 4.306⭐ | 38🧑⚖️ |
| Humor | 36th | 4.264⭐ | 38🧑⚖️ |
| Mood | 545th | 3.486⭐ | 37🧑⚖️ |
| Given | 18🗳️ | 39🗨️ |
Took the theme quite literally, but is very fun and well presented!
Good one!
Fantastic work here yall! :smile:
Apologies if I haven't played and rated your games, yet. I'm working my way through them, and promise I'll get to them (if they work in a browser or on Linux).
@smilewood, @not-the-loading-screen, @stoickekis, @tinykidtoo: Glad to see the announcer getting some love. He's the real star of the show. :mega:
@caresle, @nate954: Thank you for giving it a chance. I'm glad you enjoyed it. :smile:
@haydads, @ds-nahogara: I think I might have to print and frame these... :blush:
@laurahur: You caught me! I'm a sadist making games for masochists. :laughing:
@olddog, @cookie-chr, @milq: Thank you!
Particularly enjoyed the announcer sound effects. Just kept waiting to see what would surprise or mislead me next!
@nardandas, @bogden: So... After playing Headcount myself I thought "Damn, maybe I should have done that." :laughing: I'm considering an experimental build that provides feedback to see how it feels... :thinking:
But! I promise that there _is_ a correlation between the announcer's feedback and how well you're doing. The problem is that if you get offbeat the game does nothing to help (semi-deliberately). More information below, if you're curious:
!> The beats you're trying to hit are at 10 second intervals after you hit the button for the first time. The timer does not reset each time you hit the button. There's a [-5 seconds, +5 seconds] window for each button press, and the score reflects your absolute distance from the ideal press: "OUTSTANDING" is within 0.5 seconds, "INCREDIBLE" is within 1 second, "AMAZING" 2 seconds, "GOOD" 3 seconds, "BAD" 4 seconds, and "FAILURE" otherwise. So if you're consistently under or over counting, the score will start to drift.
My best run was a score of 10,200 (10 "OUTSTANDING"s + 2 "INCREDIBLE"s). But that was after counting to 10 about a bazillion times in two days...
@megafuze: Thanks for sharing that tale. :rofl:
everybody: If you're currently only offering a Windows version of your game, please ping me if/when you start offering a Linux/browser version!