Neural Dodge by Foursay

Dive brief, Log 0x00323501
Dear Agent 0051,
We are so close to ■■■■■■■■■■■■■■■■, ■■■■■■■■■■■■■■■■■■■■■■■■■■■■. ■■■,■■■■■■■■■
■■■■■■■■.■■■■■■■■■■■■■■■■■■■■. Now it's time to dive into his unstable mind and survive from active neurons’ ambush. There are only 3 rules to survive:
Move align with their beats.
Don’t get in touch with any neurons.
The system frequently changes, like, every 10 secs.
We are looking forward to hearing from you good news, Agent 0051.
Best, C.L.O.S
Instruction

and Yes, the music is generated by the game, so you could create your own soundtrack with your unique beat movement!
and Yes, WSAD or Arrow Keys to move......
and More than Yes, Please post your score end page screenshot if you would like to share!
Hope you all enjoy this game!
Best, Foursay

| Link | https://foursay.itch.io/neural-dodge |
| Original URL | https://ldjam.com/events/ludum-dare/51/neural-dodge |
Ratings
| Overall | 13th | 4.2⭐ | 37🧑⚖️ |
| Fun | 26th | 4.057⭐ | 37🧑⚖️ |
| Innovation | 9th | 4.286⭐ | 37🧑⚖️ |
| Theme | 40th | 4.186⭐ | 37🧑⚖️ |
| Graphics | 164th | 3.671⭐ | 37🧑⚖️ |
| Audio | 5th | 4.514⭐ | 37🧑⚖️ |
| Humor | 212th | 2.703⭐ | 34🧑⚖️ |
| Mood | 76th | 3.757⭐ | 37🧑⚖️ |
| Given | 22🗳️ | 33🗨️ |
Rhythm game + every 10-sec theme is a really good idea!
This is so far the most exciting game I have played in this LD51.
Nice work!
I like the idea and the graphic details you added to the game.
(such as the "debug log" count to start, also the glitch effect based on time,world change into 3d after time gets even longger)
It's very important to handle the whole feel of the game, and you have done it very well.
But besides this point, I had a lot of fun with it! As a lover of rhythm games and generative music, I very much enjoyed this. It just sounds really cool, and making music in rhythm is always satisfying. The beats can be difficult to read visually, but the patterns are simple enough to be learned after the first bar. The challenge sometime seems a bit unfair (by the unpredictability of the movements, and the dreadful blue squares ^^), but it still gives great sensations (I had some Necrodancer reminiscence). I was hoping to see rhythm games with that theme, this one was a fantastic entry!

I eventually found a spot where I could just stand still and was completely safe haha. Having the game running did make a good soundtrack to making dinner though - great job on the music.
It was annoying that you die if an enemy moves into the space you just were. There should have also been a penalty for trying to move out of time, as it is you can just spam the movement button and don't really need to follow the rhythm.

Thanks for submitting your game to stream!
What a fun audio/visual experience, as usual! I did have a little bit of trouble getting the faster beats to work for me, but I love how the perspective changes the longer you survive. A very fun game to play and replay!
Dang what a game, really cohesive and tight. Nicely polished and great concept! And tough!
In the end I managed to get to a score of 97 :D Super enjoyable to play! Great job!
@daandruff Thank you for enjoying the music!
@yulotomorrow This is exactly where I get started: You CAN choose not to sync with the beats, white your other input and decision will affect the world. The half beat problem is I deliberatly enlarge the reaction time, but it turns out to affect next adjecent beat a lot. Thank you for playing!
@j4cko16 @ben-parisi Thank you for liking the rhythm audio part!
@callofas22 @wendy222 @min4uk Thank you for trying get higher score! The game is indeed a little difficult and intuitive for playing, some parts which I could work on further
@sanyingli Thank you as always!
@actuallythemoon Thats absulotely making sense, and I will make it on our list if I plan to expand the current version!
@bassilij @wizcas Thank you! Crypt of the nacrodancer is defnitely an insiration, There' s alot to learn from it!
@infecsean The spamming is a pity, since I don't have enough time to do the reward part. Definitely nice suggestoin!
@dnivie Thank you for playing! I should start brainstorm some similar gameplay with the core beat mechanics...
@itooh It feels soooo great to hear that you are having fun! I only grant all enemies cubes the stupidest AI I could make in 1 day lmao. Thank you for playing!
@tyrannas @kelp Thank you for trying! There's a lot could use some polishment
@mastyff I could DM you a dev version that you could easily reach even 4 digits - If there's any further plan on this entry!
@nardandas It does lack the strategy for player to deal with the overpowered purple cube, might think about it for a little bit. But anyway thanks for playing!
@hawkin Thank you for your feedback and sharing the score post lol!
@ggross Thank you for liking this one!
@guitarbro the chaos is intentional, white the unfair experience is not. That's something invoke my reflection, and thank you for pointing it out!
@chybby Wait what... I think you are the one make it the highest score among all players including me! Nice job and thank you for playing for so long lol!
@dgspitzer @rayriver Thank you for enjoying this entry! See ya guys at Indienova ;)
@tranzit Thank you for your high rating lmao!
@elmos-minion Congrats on reaching over 100 sec and thanks for playing!
@coleslaughter As always, thank you for your patience playing this awfully balanced game and took you more than 20mins to reach a single objective lmao. But thanks for playing cowboys!
@wetburritosupreme Thank you for liking this entry!
@wuppos Thank you for playing! There's a lot of detials that could use some polish, but thanks for enjoying the atmosphere!
See you guys at the next Ludum Dare season! ;)