Loop Arena by Chaseplays

How to Play
Fight enemies with your sword and try not to get hit. Enemies are spawned every second in a 10 second loop. Every 10 seconds the loop gets more intense with more, stronger enemies. Try to get the highest score you can.
Enemies
- Zombies (green) walk towards you.
- Slimes (blue) walk towards you and jump every second.
- Fireslingers (red) walk around and shoot fireballs every 2 seconds.
- Wizards (purple) walk around, shoot tracking spells every 2 seconds, and teleport every 4 seconds.
Controls
- WASD or Arrow Keys: Movement
- Mouse: Swing sword
Tools Used
- Eclipse + Custom Game Engine
- Aseprite
- Chiptone
Ratings
| Overall | 294th | 3.306⭐ | 20🧑⚖️ |
| Fun | 230th | 3.333⭐ | 20🧑⚖️ |
| Innovation | 292th | 3.167⭐ | 20🧑⚖️ |
| Theme | 150th | 3.806⭐ | 20🧑⚖️ |
| Graphics | 327th | 3.167⭐ | 20🧑⚖️ |
| Audio | 289th | 2.944⭐ | 20🧑⚖️ |
| Given | 14🗳️ | 21🗨️ |
It could have been nice to capture the mouse inside the game window, because if the mouse is outside the game area, it doesn't move the sword.
```
java.io.IOException: No such file or directory
at java.io.UnixFileSystem.createFileExclusively(Native Method)
at java.io.File.createNewFile(File.java:1023)
at net.jumboturtle.game.TimerArena.save(TimerArena.java:331)
at net.jumboturtle.game.TimerArena.gameOver(TimerArena.java:233)
at net.jumboturtle.entities.Slime.update(Slime.java:46)
at net.jumboturtle.game.TimerArena.update(TimerArena.java:129)
at com.chaseplays.engine.Game.u(Game.java:41)
at com.chaseplays.engine.Engine.update(Engine.java:204)
at com.chaseplays.engine.Engine.run(Engine.java:276)
at com.chaseplays.engine.Game.start(Game.java:27)
at net.jumboturtle.game.TimerArena.main(TimerArena.java:71)
```
If anything to critique, I wish there was a run ability to move a little bit faster... just some extra movement would make things not feel so slow and stagnant. It's either the enemies come to you or you come to them... slowly.
Anyways very nice game! Happy jamming!
Thanks for posting a `.jar` so it could be played on non-Windows platforms :)
Something weird happened when I got to ~70 points: the audio suddenly stopped working... I'm not sure why.