Bug Zapper by Diego Escalante
Your AI-assisted bug zapper is buggy. It can't always tell the difference between mosquitoes and other bugs. Between each zapping interval, you must manually switch bug targets to fry the mosquitoes and save the bees.

| Link | https://diego-escalante.itch.io/bug-zapper |
| Link | https://github.com/diego-escalante/LD51-BugZapper |
| Development Timelapse | https://youtu.be/AiCOnTftI5k |
| Original URL | https://ldjam.com/events/ludum-dare/51/bug-zapper |
Ratings
| Overall | 187th | 3.527⭐ | 39🧑⚖️ |
| Fun | 256th | 3.284⭐ | 39🧑⚖️ |
| Innovation | 136th | 3.569⭐ | 38🧑⚖️ |
| Theme | 119th | 3.892⭐ | 39🧑⚖️ |
| Graphics | 262th | 3.392⭐ | 39🧑⚖️ |
| Audio | 228th | 3.186⭐ | 37🧑⚖️ |
| Humor | 182th | 2.859⭐ | 34🧑⚖️ |
| Mood | 240th | 3.229⭐ | 37🧑⚖️ |
| Given | 38🗳️ | 54🗨️ |
Starts getting hard after wave 20, made it to 29.
it is much harder than what it seems at first.
I really like the feedback you put in place : we can really feel the laser zapping those poor insects... Good job!
I would have liked if the hitboxes were a tiny bit bigger, I had some trouble clicking them sometime. I'm bitrreally precise with a mouse however 😅
I liked the levels that were basically a "Where is Waldo" type of game !
As others have said, having slightly bigger hitboxes would have been nice, though.
Still, good job overall :thumbsup:
.