Playtime by rasblo
Just being a kid playing with friends!
Buy and upgrade imaginary weapons to beat your friends in playful duels! But hurry, playtime can't wait forever.
- Click a weapon on the table and drag down to your inventory to buy
- Equip a basic, special and defensive weapon
- Place the same weapon on another to upgrade
- Enjoy the show!!
Jammed with Unity mostly, Blender and Gimp for some UI
EDIT: Fixed a few bugs on items and enemies
Ratings
| Overall | 389th | 3.053⭐ | 21🧑⚖️ |
| Fun | 320th | 3.105⭐ | 21🧑⚖️ |
| Innovation | 273th | 3.222⭐ | 20🧑⚖️ |
| Theme | 420th | 3.056⭐ | 20🧑⚖️ |
| Graphics | 406th | 2.789⭐ | 21🧑⚖️ |
| Humor | 158th | 2.971⭐ | 19🧑⚖️ |
| Mood | 391th | 2.722⭐ | 20🧑⚖️ |
| Given | 21🗳️ | 18🗨️ |
Nice instructions. Unfortunately a bit too much going on. Also I would like to be able to swap after I've took it.
Graphics are good.
Job wel done.
I did find the buying menu to be a little fiddly, despite playing for a good 10 minutes or so I never really knew what any of the items stats were because I just didn't have the time to read!
The stats page for each weapon seems way too detailed for how short time you have to buy and rearrange your items, instead of showing the damage for every single level/stack of the item, you could just show current damage, and the upgraded damage.
The stats page also kept covering the far left item on the buy menu which was quite annoying when I was trying to menu quickly.
I was also confused about why I wasnt able to stack further than 5, despite seeing an enemy with a 6 stack sword. Not sure if thats intentional or not but despite my criticisms this is a fanstastic game, I had a lot of fun with it, thank you!
Thanks for the feedback! I definitely agree with you all on the current item information being too much, especially with the 10 second timer.. Wanted to have it complex enough to not be clear which item is the best right away, but needs new design. If I do anything with a post compo, this is first priority!
@ryan-ackermann
Shield spammer smh (thanks for playing :smile:)
Disclaimer: Standalone version still has the bugs I fixed in browser, but it is as I submitted it. A certain nunchuck guy might be difficult but good luck :clap:
ui could be more convinient, sometimes menu doesnt disappears and i have no time to manage smthg in 10sec.
pretty interesting game, great job!