ScramBumble by robeecodes

[raw]
made by robeecodes for Ludum Dare 51 (JAM)

ScramBumble

splash.png

Help Bumble on their quest for nectar!

How to Play

Bumble will follow your mouse up and down the screen. Your aim is to collect as many flowers as possible in 100 seconds.

Gameplay.png

Different flowers score different amounts of points:

  1. Daisy: 20
  2. Tulip: 50
  3. Sunflower: 70

The higher the score, the harder they are to catch!

But that's not all...

Every 10 seconds (with a following 10 second cooldown) Bumble will face some kind of misfortune which you must help them navigate.

Note: Given the randomised nature of the event calls, you're not guaranteed to see every event in one run.

You will see a timer on screen which counts down to each event.

Countdown.png

Events

Clouds

Help Bumble collect flowers through the fog.

Clouds.png

Rain

Bumble can't fly in the rain! Try your best to avoid the droplets while still collecting flowers. Be careful: Rain is not lethal to Bumble, however, they will fall to the ground if hit.

Rain.png

Wasps

These angry wasps aren't happy with Bumble's nectar-collecting ways and will try to knock them out! Be careful: If Bumble is hit three times by the stingers, it's Game Over. Thankfully, Bumble is resilient and, after every wasp event, will regenerate their three lives.

Note: Currently, this is the only way to Game Over

Wasps.png

Supported Platforms

Windows

To play the game on Windows, download and unzip the ScramBumble.exe.zip file and run the .exe file inside. Keep all these files together or it won't work!

Web

You can play ScramBumble in browser on GitHub Pages.

Mobile

ScramBumble does not have a dedicated mobile version, however, if you click "Go Fullscreen" on the web version, you can play it right there on your phone! It's recommended to play horizontally.

About this Build

All graphics were created by me using Affinity Designer and the sound effects were created in SFXR. The font used is Sigmar One from Google Fonts.

Game Engine

This game was written in Lua and created using the LÖVE engine, which is completely free and open source.

Libraries

I also used some libraries to aid in the creation of this game:

anim8: An animation library for LÖVE.

love.js: To create the web version of ScramBumble.

show: Allows LÖVE to save data.

windfield: A physics module for LÖVE.

Thank you for playing!

Ratings

Overall 950th 3.139⭐ 20🧑‍⚖️
Fun 846th 3.083⭐ 20🧑‍⚖️
Innovation 1182th 2.361⭐ 20🧑‍⚖️
Theme 917th 3.278⭐ 20🧑‍⚖️
Graphics 963th 2.944⭐ 20🧑‍⚖️
Given 11🗳️ 13🗨️

Feedback

Zoeluci
03. Oct 2022 · 13:56 UTC
Nice and cute game! Love the nature theme. The Bumble movement could be faster, but great job!
🎤 robeecodes
03. Oct 2022 · 15:18 UTC
@zoeluci Thanks so much for the feedback! :smile:
woahitsjeff
03. Oct 2022 · 21:58 UTC
This was fun! I also appreciate the time you've put into building your game's page. Very informative and organized. Well done!
🎤 robeecodes
03. Oct 2022 · 23:20 UTC
@woahitsjeff Tysm, I'm really glad you enjoyed it :smile: Yes, I thought this would be a good opportunity to practice doccumentation, so I'm glad you noticed the effort I put in there as well!
LinaJU
04. Oct 2022 · 01:50 UTC
very cute game!! Good jop!!
🎤 robeecodes
04. Oct 2022 · 13:52 UTC
@linaju Thank you, I'm glad you like it!
LDJam user 302468
04. Oct 2022 · 17:07 UTC
A cute fun game. Enjoyed the variation of the waves specifically the cloud effect. There was one playthrough where the wasps disappeared after a second of spawning. Overall, great work!
🎤 robeecodes
04. Oct 2022 · 18:56 UTC
@house-trap-charlie Sounds like those wasps were slacking :laughing: I will investigate and see if I can get them to sort their act out lol :nerd: Thank you for playing, I'm glad you enjoyed!
Allie Vera
05. Oct 2022 · 06:17 UTC
Very cute! The variety of events kept the gameplay fresh, and zipping after the sunflowers provided a bit of a challenge. Nicely done!
🎤 robeecodes
05. Oct 2022 · 19:51 UTC
@allie-vera Thanks so much for the feedback, I'm glad you like it!
Fax
05. Oct 2022 · 20:31 UTC
What a cute game.
Congratulations
🎤 robeecodes
06. Oct 2022 · 21:51 UTC
@fax Thank you so much! I'm happy you like it :smile:
LDJam user 301644
07. Oct 2022 · 20:41 UTC
Cool small game. I probably found a bug that sometimes lives just stop to reduce even if you were hit by enemy.
Game is quite fun.
🎤 robeecodes
07. Oct 2022 · 21:00 UTC
@nickpick Thank you for your feedback! It seems the wasps are fitting a few definitions of "bug" atm :sweat_smile: I will look into it!
LDJam user 233659
09. Oct 2022 · 02:12 UTC
It's a cute score attack game, easy to pick up and play, difficult to perfect and has some nice variation on its action. :thumbsup:
Blue Pin Studio
10. Oct 2022 · 01:58 UTC
Nice game! At first i didnt fully know how to play but i managed to figure it out eventually. A pretty calm experience :)
🎤 robeecodes
10. Oct 2022 · 20:32 UTC
@mavvy Thanks so much for the insightful feedback, I'm glad you like it :smile:

@blue-pin-studio Thank you for the nice feedback, I'm happy you found the game to be calm :grin: As you weren't sure how to play at first, is there any way you think I could improve the "How to Play" section in the description? I want to make an in-game tutorial from it at some point, so I hope to make it as clear as possible. (Of course, if you hadn't read it before playing, don't worry, I understand :laughing:)
simba
10. Oct 2022 · 22:36 UTC
Fun game, I managed 690 points! I really liked the art style, especially the background color palette! I would make the wasp bullets a different color though, I found them hard to see against the background.
Blue Pin Studio
11. Oct 2022 · 07:32 UTC
@robeecodes for jam games i skip all of the writing outside the game. I hope to learn how to play the game inside the game :D
🎤 robeecodes
11. Oct 2022 · 14:31 UTC
@simba Thank you for the feedback! Wrt the wasp stingers, I was conscious they might be hard to see, so I asked a few people to check it out to help me get it right during development, so I'm not really sure how their visibility could be improved further or what colour might work better while remaining on theme. Do you have any suggestions?
jk5000
13. Oct 2022 · 12:51 UTC
This was a pretty fun little game. I overall liked the games visuals. The sound effects was okay, but I would also have liked to hear some music. Overall is this a simple and fun little jam game.
🎤 robeecodes
13. Oct 2022 · 13:16 UTC
@jk5000 Thank you for the feedback, I'm glad you like it! Truth be told, I was waiting for someone to comment on the sound design lol, this is only the second game I ever made and I didn't have time to figure out what to do about music within the Jam timeline 🥲 If it's not too much trouble, do you have any recommendations on where to get music from?
jk5000
13. Oct 2022 · 13:32 UTC
I usually makes my own music with LMMS. But I know that Kevin MacLeod make some royalty free music.
🎤 robeecodes
13. Oct 2022 · 14:46 UTC
@jk5000 I see, thank you for the suggestion!
ChuChuGeralt
13. Oct 2022 · 16:21 UTC
Save the bees!
It was a fun little game, which would be even better with music.
I would also let the event for the rain to end properly, i get the idea (10 seconds), but I would just let them flown out of the window instead of just letting them disappear after 10 seconds.
🎤 robeecodes
13. Oct 2022 · 22:49 UTC
@chuchugeralt Thank you for the feedback! Lol, yeah, the rain :laughing: you've said exactly what I wanted to do after completing the core gameplay elements, but I ran out of time 🥲 Similar with the wasps and fog, if I continue building, I'll make their entrances and exits a bit cleaner as well.

If it's not too much trouble, do you have any recommendations for where I could get music from?
ChuChuGeralt
14. Oct 2022 · 08:42 UTC
@robeecodes Since I usally play around with different programs to create the audio for the games, I can just highly encourage you to do the same - if you like the idea of creating your own music of course!

I really like to create, sample and loop sounds to create the music I want to have - you could also use programs like "music maker" to easily put these sounds togehter.These programs usally have other features to play around with as well, so you can easily create a unique song without using the templates or their samples.

If you dont have the time (or the ear :D ) to do that, i would look for "CC0 Music", f.e.
https://opengameart.org/content/cc0-music-0

If you use music you didnt create, you should opt out on the audio rating, of course.
But I believe that even if you dont get ratings in that area, the other ratings will still improve - because your game feels more "finished".

Hope that helps you!
🎤 robeecodes
14. Oct 2022 · 15:53 UTC
@chuchugeralt Thank you so much, that's really helpful information and I appreciate the time you put into it :smile: I will definitely look into it all for next time!