Tennis-Pong-Like Game by Rainsong
It's a Pong variant, but the ball gets faster every ten seconds. You play as the left-hand paddle; the computer plays as the right-hand paddle. If the ball goes off the screen, the paddle on the opposite side gets a point. The first paddle to reach ten points wins. Move your paddle up and down by moving the mouse/cursor up and down inside the blue field of play.
HTML, CSS, and JavaScript, adapting a course project - not much to this, really, but I had a couple hours to toss something together
| Link | https://rainsong.itch.io/tennis-pong-like-game |
| Link | https://rainsong.itch.io/tennis-pong-like-game |
| Original URL | https://ldjam.com/events/ludum-dare/51/tennis-pong-like-game |
Ratings
| Overall | 1231th | 2.292⭐ | 14🧑⚖️ |
| Innovation | 1239th | 1.542⭐ | 14🧑⚖️ |
| Graphics | 1107th | 1.583⭐ | 14🧑⚖️ |
| Given | 5🗳️ | 7🗨️ |
I'm having some technical issues, which may just be my computer... The game plays smoothly for the first few seconds, but once the ball gets close to my paddle for the first time everything slows to a crawl. When things become responsive again, the ball is moving too fast to play.
Hmmm. Not sure what's causing the crawl thing. It didn't happen on test plays on two computers...maybe has something to do with browsers?
The amount by which the speed changes probably need to be modified. It's a timeout function separate from the scoring, and might be too much change.