Paws of Purrsia: Kitty Litter by 8Keys Studios

[raw]
made by 8Keys Studios for LD36 (JAM)
The Game

"Paws of Purrsia: Kitty Litter" is a 4-player party game where players coordinate their moves to keep a palanquin from tipping-over. Think Persian-version of Crazy Taxi with four drivers controlling one vehicle. Remember, you are carrying VIPs on a palanquin, so pay attention to their individual demands while marching.

WHILE THIS GAME IS MEANT FOR FOUR PLAYERS, YOU CAN TOTALLY PLAY IT ALONE IF YOU HAVE A GOOD CLAW GRIP

The Controls

Player 1

Move Left <-
Move Right ->
Jump Right Shift

Player 2

Move Left A
Move Right D
Jump W

Player 3

Move Left F
Move Right H
Jump T

Player 4

Move Left J
Move Right L
Jump I

The Story

Ancient Purrsia is a hub for foreign trade, and people from all around the known world pass through the city on their trade routes. The King of the Kingdom--King Fat Cat--is having an epic parade in honor of the anniversary of his ascension to the throne. You are assigned to carry his most prestigious guests and His Majesty himself! No single cat can bear such responsibility alone, so the four of you must bear him together.

The city is colorful and extravagant, as are the people who pass through it. From rich merchants to shady individuals, holy men to warriors, winos to weirdos.

Level one - King Fat Cat: His Royal Highness is the latest in a long line of benevolent rulers. He doesn't quite measure up to his father in terms of brains, but he believes he is the best of his family and will be the most awesome ruler. Parade him through the city in a stately manner.

Level two - Drunk Cat (developing): He's a very rich and powerful cat, who may have over celebrated a bit at the King's parade. He's drunk and quite confused, so he never knows which way he needs to go. He also tells rambling stories as you walk. Don't move him too fast or he will vomit, don't start and stop too much or he will vomit.

Level Three - His Husky the Excellency(developing): He's a very serious and stoic kind of guy, who doesn't recognize jokes and takes everything said at face value. He has been told of a vendor selling hot dogs for food(!) and he is incredibly insulted. He demands that you take him to this vendor so that he may investigate these claims. He wants to go fast and he needs to stay cool.

The Team

Justin Acker--Development, Music, Game Design, Voice Acting
Christina Goefron--Development, Concept Art
Corinne Cohen--Art and Animation: Lead
Veronica Grijalva--Concept and Character Art: Lead, Narrative Design, Level Design, Editing, Vocalist
Jack Chu--Development, Level Design
Chris Bonilla--Development, Playtesting
Yuxin Gao--Music and Sound Effects, Writing
Hoteck Kan--Project Management, Sound Effects, Writing

Feedback

SMASH BASH
30. Aug 2016 · 07:36 UTC
Split-keyboard games are cool but way too hard to test when alone :) Liked the idea and the voicing, nut physics seemed to be quite glitchy for me, sometimes from the objects spawning "inside" the cart, sometimes it just moved back half of the screen, throwing the king out.
PeachTreeOath
30. Aug 2016 · 07:39 UTC
I actually really like interesting coop game ideas like this, too bad I'm no good with the claw grip though..
Lonely Vertex
30. Aug 2016 · 07:44 UTC
Good job, but I dont like few things, thre is a lack of UI in the game, I almost did not read the "spacebar to continue" and still feels really buggy to me. On the other hand if you synthesied the ambient music, that is pretty cool. I like it.
Xakkar
30. Aug 2016 · 08:03 UTC
Nice game!
bigoss73
30. Aug 2016 · 08:11 UTC
It's probably a pretty cool game, unfortunately I'm shit at it :( Maybe if i had 3 other people i would be alble to move more than 3 meters :P Also it would probably be very uncomfortable for 4 players to use one keyboard.
ccegeadamcc
30. Aug 2016 · 08:12 UTC
Good game :D
QwaKlak
30. Aug 2016 · 08:14 UTC
Nice game!
🎤 8Keys Studios
30. Aug 2016 · 08:44 UTC
@bigoss73 - agreed. The intention is to eventually target gamepads, keeping keyboards as a backup input, especially since N-key rollover is a consideration, too. Hopefully in v1.0 :)
SiberianCyborgs666
30. Aug 2016 · 08:47 UTC
It's really funny idea. Racoon on the start of game drives me crazy
MrBrenan
30. Aug 2016 · 10:26 UTC
I haven't 3 friends to try the game right now but the idea look really fun, I just launched the game to see and I can already tell that the music and the graphics are great. The only problem I have while reading at your description is that the key are all is on the keyboard so 4 people on the same keyboard will be a problem I think. Otherwise, great job :)
Lojchin
30. Aug 2016 · 10:30 UTC
Good Game!
jackyjjc
30. Aug 2016 · 10:58 UTC
I need friends to play it with! It seems very fun if i can play with friends. I try with my two hands controlling 4 cats it just didn't work out well :p The graphics and the music were great though!
mvasko2
30. Aug 2016 · 11:04 UTC
Disclaimer: It's entirely possible that I horribly misunderstood how to play this and maybe I would like it better if I had 3 other people to play it (I played it alone).

With that in mind, let me first tell you that I love the name, the graphics and the music - great job on that! Sadly, I don't like the rest.
The game seems too buggy to play properly. The physics seem too shaky, unstable and glitchy (maybe it was on purpose, I don't know). That wouldn't be too much of an issue, since it was relatively playable... but I just can't get through the first level.
Once I get past the two dogs throwing overly heavy roses, the game suddenly decides to play a cutscene... while teleporting me about 2 metres back, only without the fat VIP cat which, as a result, falls off every time.

Sorry for being harsh, I don't mean to. I think this game has potential, but it needs extra work.
yotam180
30. Aug 2016 · 11:41 UTC
Haha this is a cool game! King fatcat's voice acting got me laughing :D. However, I still can't pass the filthy racoon xD. Great game!
Amine Tcherak
30. Aug 2016 · 13:45 UTC
Great games i like it good works and good graphics
blinry
30. Aug 2016 · 13:49 UTC
First of all, hats of for the brilliant title! :3 That being said, we had the same problem as the previous commentator - Mr Cat King always fell of without us being able to catch him. We weren't sure how the four players should coordinate, and why. With a lot of luck, we could jump over the black figures and reach the stairs, but without our beloved king! :'-( Cool Meowsic. Frustrating to always need to go through the menu and the initial dialogue to try again.
suimisu
30. Aug 2016 · 14:25 UTC
The visuals are great, it's funny and I like the idea of additive movement causing havoc and chaos between the players and I think you got a well rounded game (graphics, mechanics, audio, ...). Only the physics / ragdoll behaviour weren't polished enough:

- Sometimes I had the feeling to be randomly above the ground
- Trigger for beggar cut scene too small, pushing back the player and losing the cat prince (already mentioned)
- Random death at the stairs when not jumping on them
- It felt impossible to catch a rotating cat prince (he wouldn't drop back on the vehicle even when moving forward)
- I didn't really feel the impact of the dropping roses?
- Sudden speedbursts, losing the cat

If you work that out it would be more smooth and an really great multiplayer game. Maybe you could also extend the idea with mechanics like Octodad / Mount your friends for keeping the player in the game.
Sun-Wukong
30. Aug 2016 · 18:21 UTC
It looks very cute and funny. Voicing made me laugh too.
Too bad I can't play it to the fullest since I wouldn't find 4 people to play it :(
Coomzy
30. Aug 2016 · 18:46 UTC
Haha pretty funny game, I like the cat theme, couldn't get far without other people however it kinda reminded me of games like QWOP. Also I know it's a game jam but for the game over screen if the game is keyboard based don't make me grab the mouse to reload the level have a key like 'R' reload the level or replay it :)
Kizler
04. Sep 2016 · 03:20 UTC
This game is too adorable! I tried playing alone and couldn't survive the first flower.
dollarone
15. Sep 2016 · 23:03 UTC
SUPER HARD GAME! :)

I like the music and the story/set-up. However the physics are quite unpredictable and make carrying the king very hard (perhaps intentional). I got stuck in the 2nd uphill and couldn't move.

I like the triggered events tho, makes it possible to beat if you just retry enough:)