FocuSlash by ThatANoNoWord
Against mechanical opponents of many types, victory requires careful movement and risk taking.

Whilst you are moving with WASD, you can also block in any direction with Right Mouse Button. Block attacks, or simply wait, in order to fill the circle at the center of the screen. Once full, you can dash towards the cursor and attack with Left Mouse Button.

Your strikes defeat foes in one blow, but their attacks defeat you in three blows. Can you fight through room after room of enemies to win?

Here's an itch link if the web browser doesn't work. https://thatanonoword.itch.io/focuslash
Thank you VGComposer for the Background music.
| Itch Page | https://thatanonoword.itch.io/focuslash |
| Original URL | https://ldjam.com/events/ludum-dare/51/focuslash |
Ratings
| Overall | 844th | 3.25⭐ | 34🧑⚖️ |
| Fun | 797th | 3.141⭐ | 34🧑⚖️ |
| Innovation | 847th | 3.016⭐ | 34🧑⚖️ |
| Theme | 599th | 3.625⭐ | 34🧑⚖️ |
| Graphics | 1080th | 2.453⭐ | 34🧑⚖️ |
| Audio | 674th | 2.875⭐ | 34🧑⚖️ |
| Given | 26🗳️ | 47🗨️ |
I feel like something more explicit to acknowledge you've hit multiple enemies could be a nice way to keep the player engaged, even if it's just a little visual popup, I felt like I spent a lot of time trying to line up two for one shots.
nice gameplay mechanic ! The timer for the attack is a bit hard to see, and the game is a bit to hard without checkpoint, or i always die before to reach them
I loved the soundtrack, a pity it doesn't match the game.
The mechanics are very easy to understand and the battles are very smooth.
Congratulations!