ITTTNOALTSFATWWAMPTJBANCKSUE10S! by Fenrei

[raw]
made by Fenrei for Ludum Dare 51 (JAM)

or "I'm trying to take notes on a lecture to study for a test while working at my part time job, but a new customer keeps showing up every 10 seconds!" A game about multitasking and studying by Fenrei, jar, dood, Randy Labrecque(@PerfectWarudo on Twitter) and Gabe(@_Diaburo on Twitter) made for Ludum Dare 51. Estimated play time: 15 minutes. 4 possible endings depending on performance. If the game fails to load on this page, try using the itch.io link instead. cover.png

Ratings

Overall 430th 3.658⭐ 21🧑‍⚖️
Fun 693th 3.263⭐ 21🧑‍⚖️
Innovation 31th 4.237⭐ 21🧑‍⚖️
Theme 302th 3.947⭐ 21🧑‍⚖️
Graphics 707th 3.447⭐ 21🧑‍⚖️
Audio 408th 3.447⭐ 21🧑‍⚖️
Humor 175th 3.684⭐ 21🧑‍⚖️
Mood 382th 3.658⭐ 21🧑‍⚖️
Given 23🗳️ 16🗨️

Feedback

Eric Nguyen
03. Oct 2022 · 22:42 UTC
Such a creative idea! Really felt the pressure of having to take notes live while serving all the customers, why doesn't this professor record his lectures?! :laughing: My customer satisfaction rolled over to negative percentages so I'm not sure if there's supposed to be a game over state. Great job on this submission!!!
Managed to take some horrible notes here.

![horriblenotes.png](///raw/6f9/84/z/51712.png)
🎤 Fenrei
03. Oct 2022 · 22:48 UTC
there's just different endings, the negative satisfaction exists because its funnier that way
CooLguNxDD
03. Oct 2022 · 23:58 UTC
It is possible to take all the notes?????

![Screenshot 2022-10-03 165755.jpg](///raw/c4b/94/z/51af5.jpg)

What did he just said.
Savolae
04. Oct 2022 · 00:19 UTC
Neat idea with the notes, got 9/12 on the test with 100% satisfaction but I have to admit I had to guess on many of the questions.
LDJam user 0
09. Oct 2022 · 04:51 UTC
The game is okay, but there's no good feedback for when you make a drink. This felt like a slog and I didn't finish as a result. I deal with boring lectures enough already - if there's no positive feedback when I make a drink, the only incentive I have to keep playing is to listen to the lecture (which, as a plus, you nailed the boringness and monotoneness half my classes lol), but since that's meant to be boring, the game just feels boring as a result. Some sound effects could really spice this up!
fizzbark
09. Oct 2022 · 05:03 UTC
Solid game, LD embed didn't run but no issues with the Itch version. Well scoped and polished, pretty rare to see a tutorial in a jam game but the effort is appreciated. I only realized the notebook was meant to be typed in halfway through - still got 8/12. If you wanted to be really mean you could get customers to make noises over the lecture.
Cosmo Nectarine
09. Oct 2022 · 07:35 UTC
What a great game idea, I just loved it! It reminds me of my old times (1-2 years ago :D). I just trying to listen teachers in online class while working on a part time job. Nice game.
Yword
09. Oct 2022 · 09:06 UTC
I just failed the test with score 1/12... But it's really unique, with interesting idea and great content of lecture too! I think the duration of the lecture is quite long, maybe 2-3 minutes will be better. And adding subtitle for the lecture will be helpful too. Nice work!
SLEEPYMENACE
10. Oct 2022 · 16:51 UTC
Hell yeah, excellent concept and great execution! Loved the VA-11 Hall-A-like mechanics and the multitasking.

I absolutely bombed the test - just like real life!

Great job!
asfdfdfd
10. Oct 2022 · 20:49 UTC
REALLY cool concept. Slept and laughed simultaneously.
SheldonZS
10. Oct 2022 · 22:47 UTC
Fun multi-tasking, though the gameplay loop got a little repetitive. It took me several drinks before I found the menu and understood how the drinks work. I managed to get a 7/12 on the quiz by remembering the story, but I didn't think to write down the dates of events. Overall, a fun little multi-tasking game, though it could stand to be a little shorter, before it gets too repetitive.
Lucas Simmons
10. Oct 2022 · 23:04 UTC
Really unique idea! I've never been a good multitasker, or a good notetaker, so this game was immediately stressful, but it was very well made. Great Job!
thedude3600
10. Oct 2022 · 23:45 UTC
That was a lot of fun! It really felt like I was back in Uni trying to study during a shift. And they lecture was done really well! I thought the story unfolding during it was really compelling. As other have said, it felt a little long, but I think that has to do with the repetitive nature of the task. Taking notes is definitely a good idea to try to break up the repetition, but can customers stack up really quickly. I think a solution to this could be a different input for making drinks, binding each color to a keyboard key for example. That way, the player can be rewarded for remembering the drink types by being able to type them faster than they could with mouse input and freeing up a little more time for notes. All in all, really cool concept, good job!
Shadowcast
11. Oct 2022 · 00:13 UTC
I learned all the recipies by heart and didn't remember a single date from the lecture. True remote lecture experience.
pianoman373
11. Oct 2022 · 00:43 UTC
Very unique and interesting entry. I actually enjoyed listening to the lecture story. I agree that there should have been more feedback on serving the customers though.
LDJam user 278827
11. Oct 2022 · 01:09 UTC
8/12! Very unique game, super cool idea! FRSUTRATING! it became very tedious after a while, and i had to take my headphones off to stop listening to that lecture because it was seriously going on for way too long and i was going mental. So you really captured the uni work life in that regard at least.
adhesion
12. Oct 2022 · 03:09 UTC
Great concept! It was a bit frustrating at first (I was going to complain that the 10 second timer was too fast for this sort of gameplay) but a few minutes in I got used to it and it wasn't too difficult after that - the drinks feel simple enough that you can get the hang of making them fairly quickly (though I never quite got to the point of memorizing the recipes). The lecture was somehow both boring and weirdly compelling at the same time :P A bit hard to tell how detailed I was supposed to go on the notes but it worked out well enough in the end. Got 100% satisfaction and 11/12 on the test. As said previously some sound effects would have helped the experience a bit. All in all I love working at the guilty gear cafe, Birthday Train best drink/song don't @ me

edit: now I'm disappointed this isn't a bakery where you sell Magnolia Eclairs