Just a Minute by Britt Henderson

[raw]
made by Britt Henderson for Ludum Dare 51 (JAM)

Space travel only takes a minute! However, time moves differently in space. A lot can go wrong in 60 seconds...

Controls: - Left click a crew mate to select them, then: - Left click a room to make them move there - left click a fire in the room to make them put it out - left click a lock in an adjacent room to unlock it - left click elsewhere to de-select the them - Left click the clock (bottom right) to advance time by one second

Guide:

Fly your spaceship to your destination and survive fires, lockdowns, and space pirates! Every 10 seconds a bad thing will happen; move your crew one room at a time to take care of problems before they get out of hand!

Your ship's distance and health are tracked at the top of the screen. Fires will hurt your ship's health. Locks will block your path. Pirates will move right-ward, and can cause game over if they get to the engine room - they'll fight your crew mates, and lose if outnumbered.

Can you make it to the end of your trip safely?

Credits:

Game made by imPACIOble, Bleggaman, and Xythas

Bug Fix Log: - Fixed bug where victory text showing remaining x health as "0.x%" instead of "x0%" - Fixed bug where winning and losing made the end screen freak out - Fixed bug where pirates were being outnumbered but still winning - Fixed bug where the pirate ending wasn't playing the yohoho sound

Ratings

Overall 501th 3.6⭐ 22🧑‍⚖️
Fun 636th 3.325⭐ 22🧑‍⚖️
Innovation 260th 3.7⭐ 22🧑‍⚖️
Theme 320th 3.925⭐ 22🧑‍⚖️
Graphics 479th 3.775⭐ 22🧑‍⚖️
Audio 102th 4⭐ 22🧑‍⚖️
Humor 256th 3.474⭐ 21🧑‍⚖️
Mood 409th 3.625⭐ 22🧑‍⚖️
Given 11🗳️ 7🗨️

Feedback

justabread
03. Oct 2022 · 13:18 UTC
Really fun concept and I enjoyed playing. However it felt a bit unbalanced, maybe a fifth crewmate would have helped. I also wasnt sure at first what the room was where the pirates shouldnt go and which rooms were connected. Was still fun and I enjoyed how the game looked :)
LDJam user 299367
03. Oct 2022 · 16:03 UTC
Good fun game.
To improve:
- The controls are not very clear
- Seems to be on the hard side.
🎤 Britt Henderson
03. Oct 2022 · 19:01 UTC
Thank you @justabread and @wolforce for playing the game!!
This is great feedback - I've added controls to the description and we're uploading a build later today that fixes a bug where the engine room wasn't clear (it should have been marked with an "E").
lectvs
04. Oct 2022 · 03:24 UTC
Neat little ship management game! I forgot I was about to play a Bleg game until I heard the acapella soundtrack. :smirk:
Lautilaj
04. Oct 2022 · 03:45 UTC
Good game! The music had me in a really nice vibe with the acapella.
Come to play my game and rate it!
LDJam user 296155
04. Oct 2022 · 03:51 UTC
very cool acapella (wasn't ready for it but very enjoyable:) ) Didn't quite get the controls at first, but after I got it, it became a really fun game!
Coye
04. Oct 2022 · 03:52 UTC
It's a very nice game.
Caerul
04. Oct 2022 · 03:55 UTC
The music is really cute, you don't see many games with 100% vocals :) Took me a while to understand what I'm doing, but figured it out eventually!
Wrex
04. Oct 2022 · 04:01 UTC
Brutal, took a moment to understand but after that it was smooth sailing. Well, I never arrived, but you know what I mean :P

I'd love to see this further developed with some more events, I really liked this one!
NotExplosive
04. Oct 2022 · 04:02 UTC
Very cool interpretation of the theme! My one complaint is that it was a little hard to tell which ~~amogi~~ crewmate I had selected.
Yskuma
04. Oct 2022 · 11:15 UTC
Cool music/audio and interesting mechanics. It took me a couple of attempts to figure out how the mechanics worked, but once I did, I really enjoyed it. I got lucky on my last run and the pirates got locked out of the engine room :-). Awesome work.
retrowillgames
05. Oct 2022 · 01:35 UTC
Very cool FTL-like game. The art is very nice and polished. I think the game play could use a bit of refinement and polish as it could be tedious to move the characters through each individual room to get to each destination. Great work though, the game has a great mood and a lot of potential for fun!
exilegl
07. Oct 2022 · 13:25 UTC
The acapella main track is amazing lol, great job on that. Would be nice if you only had to click once to move someone to a room (like you click a person then click the room, then they automatically move there 1 room at a time/over time). Art is nice too. Good job :)
Misfire_dev
10. Oct 2022 · 22:10 UTC
fun, i would happily die to space pirates and non stop fires again. the way you used the 10 sec theme is really good as well
monika
13. Oct 2022 · 02:15 UTC
Nice way to deal with the theme! I agree with previous commenters that it would be nice if crewmembers remembered where they were going and didn't need to be told to keep going there every turn, and would add that an indication over them of what they think they are doing and if they've moved this turn would also be nice, but game jam games have game jam scopes. The soundtrack is great. Good work!