Endless Loop by pschichtel
Hey guys,
We are a german team and made a puzzle game.
The control for the teleporter on your spaceship has hung up. You have to restart the PC because otherwise you will be ported back to the last teleporter every 10 seconds. Search for your rocket boots to unlock a dash and your gun to be able to hit targets.
Have fun with our entry,
Team Banana4Life
🌐 Website: https://banana4.life
🐤 Twitter: @bananafourlife

🎮 Controls 🎮
Arrow Keys/WASD: move
ctrl/left mouse: Shoot gun (requires item: gun)
space: dash (requires item: rocket boots)
Credits
People:
@pschichtel, @Faithcaio, @jQnas: Coding, 3D Modeling, Textures
@Rahtainka: Music & Sounds
Tools:
Blender: Modelling, Rigging, Animations, Model Conversions
GIMP: Minor Texture Work (Emission-Maps)
MagicaVoxel: Voxel-based Modelling
Unity: GameEngine, Enraging us through continuous crashing
Rider: Programming
| Link | https://github.com/Banana4Life/Endless-Loop |
| Submission 1 | https://banana4life.github.io/Endless-Loop/submission-1/ |
| Original URL | https://ldjam.com/events/ludum-dare/51/endless-loop |
Ratings
| Overall | 125th | 4⭐ | 35🧑⚖️ |
| Fun | 154th | 3.939⭐ | 35🧑⚖️ |
| Innovation | 139th | 3.909⭐ | 35🧑⚖️ |
| Theme | 61th | 4.303⭐ | 35🧑⚖️ |
| Graphics | 194th | 4.197⭐ | 35🧑⚖️ |
| Audio | 278th | 3.656⭐ | 34🧑⚖️ |
| Humor | 711th | 2.596⭐ | 28🧑⚖️ |
| Mood | 383th | 3.656⭐ | 34🧑⚖️ |
| Given | 29🗳️ | 42🗨️ |
Everything is close enough to not make the respawning mechanic annoying at all.
The distribution of teleporters is about spot on. I had one moment where I hit the next one as I started to teleport, so I got moved forward, which was awesome. The simple mechanics are easy to understand quickly.
Great job on the game. Very fun experience.
but then i went to the computer and the whole screen went black :D
cute good game, lacks timer and music mb
10/10
If so - I won?
That was a superbly designed level though! Just enough "clutter" to make it feel real without making me feel like I was inconvenienced. Always a hard balance.
The spacing between the respawns and what you are trying to do was also perfect so that my brain had to work but not too hard.
A great relaxing little puzzle of a game. Balance is so hard to do in the time constraint of a game jam.
My only room for growth comment is that, if I did reach the end, I'm confused that I did, so either a bug needs to be fixed or a the end indicator needs to happen for those of us who aren't clever.
Either way, very well done! :D
Couldn't help but speedrun it, my time is 57.25 seconds XD
https://www.youtube.com/watch?v=6VPBrYVqpA0
If anyone beats me just tag me :P
To provide some feedback, I wasn't clear on using space to push the coloured buttons at first (I of course eventually figured it out.) A piece of visual feedback would be nice there to indicate it's being used.
I had a great time with this, it's a well put together package.
Thanks for the game and congrats on submitting!
The jump and the projectile switches were my favourite bits of the game! Those visuals are really nice too. Great use of the isometric style in a way that feels smooth and fluid! Great job with this!
It's also one of the few ones that **doesn't** indicate the 10-second timer. This is great actually! Learned to dread the teleportation sound xD.
I interacted with a computer in the end, and just got a black screen. Seems to me, it's a bug.