Countdown Crusaders by Slothzilla Games
Goal
Survive as long as possible, drawing new modifier cards every 10 seconds!
Controls
WASD - Movement Left Click - Shoot / Select card
Card Examples!

| Link | https://slothzilla.itch.io/countdown-crusaders |
| Link | https://slothzilla.itch.io/countdown-crusaders |
| Original URL | https://ldjam.com/events/ludum-dare/51/countdown-crusaders |
Ratings
| Overall | 209th | 3.881⭐ | 23🧑⚖️ |
| Fun | 79th | 4.095⭐ | 23🧑⚖️ |
| Innovation | 878th | 2.976⭐ | 23🧑⚖️ |
| Theme | 251th | 4⭐ | 23🧑⚖️ |
| Graphics | 333th | 3.976⭐ | 23🧑⚖️ |
| Audio | 357th | 3.525⭐ | 22🧑⚖️ |
| Humor | 638th | 2.737⭐ | 21🧑⚖️ |
| Mood | 729th | 3.289⭐ | 21🧑⚖️ |
| Given | 29🗳️ | 13🗨️ |
Suggestions:
- start with slower/weaker monsters
- make it more obvious that the player can move (maybe allow arrow keys besides wasd)
Sorry to hear about the performance issues! I'll do a little investigation tonight and see if anything is slipping through the cracks! Thank you for the feedback!
@werdnalt
Glad you enjoyed it! Some kind of stats screen as well as more cards / more extreme cards as time went was something I wanted to do, though sadly I did not have enough time to implement. Thanks for the feeback!

I really liked the game. Shooting is well implemented, beautiful animation. The music matches the style in action. I also caught one bug that caused my screen to turn permanently red
The main idea of new changes every ten seconds is an obvious one, but I love the contrasting cards making it a fun choice to decide what to pick. The different effects were interesting and varied, and it was almost never obvious which card would be the best, which was great. It made for a nice change of pace too, as otherwise the game could be too frantic.
More enemy variation and more card effects would be the only things I could think of to improve this - really great work!

I found that upping my damage to kill enemies in 1 hit was the way to go for me. This only backfired when I decided to branch out into other bonuses. Felt gypped when I chose to shoot trees and they took 3x to get rid of when monsters were taking only 1. Possibly set HP for the trees too?
Don't know if it's a good score, but it's my best
