[WebGL/HTML5] Music Demon by leorid

[raw]
made by leorid for Ludum Dare 51 (JAM)

A Plattformer where the music changes based on which party people you eat, as well as your weight/move speed/ jump height. Play Duration: ~ 4 min Genre: Puzzle-Plattformer

Graphics 3.png

Big thanks to Sean, who made amazing music tracks, death screams and other SFX for this game. And also a great shoutout to my roommate MelekTaus who overhauled our environment art and added/tweaked post processing after finishing his own Compo game which you should check out: Time Invaders

We had a lot of fun and I am quite happy how this turned out. (More infos on the development in my feed)

Ratings

Overall 378th 3.697⭐ 68🧑‍⚖️
Fun 448th 3.53⭐ 68🧑‍⚖️
Innovation 243th 3.727⭐ 68🧑‍⚖️
Theme 744th 3.492⭐ 68🧑‍⚖️
Graphics 465th 3.795⭐ 68🧑‍⚖️
Audio 81th 4.068⭐ 68🧑‍⚖️
Humor 159th 3.746⭐ 67🧑‍⚖️
Mood 531th 3.508⭐ 64🧑‍⚖️
Given 124🗳️ 111🗨️

Feedback

Kreshi
03. Oct 2022 · 22:20 UTC
Music Demon ROCKS - literally :D. Congratulation to the developers for creating such a wonderful game. Well done!
LDJam user 237261
04. Oct 2022 · 00:29 UTC
Very well-thought out concept! It's not just "eat things to to stay alive" but a lot of other interesting twists which make it a much more uniqze game!
LDJam user 0
04. Oct 2022 · 01:27 UTC
Really well implemented puzzle design
Thomas Yanuziello
04. Oct 2022 · 01:30 UTC
Neat that each of the sizes has different capabilities.
EOShadows
04. Oct 2022 · 01:32 UTC
Nice game! I couldn't figure out how to progress after the first checkpoint, but the graphics and concepts of the game are really nice.
Not The Loading Screen
04. Oct 2022 · 01:48 UTC
Pretty solid concept and execution
MegaFuze
04. Oct 2022 · 01:59 UTC
Music Demon should run a mukbang channel, he is so cool I wanna meet Music Demon so much. if Music Demon came to my house to eat my fridge, I wouldn't be mad, I would be honored to feed Music Demon!

Jokes aside, I had fun playing this game, I really appreciate that there is a reset buttons well as a famine button. Glad to hear Music Demon made it to the concert safe and sound even if it meant having to eat others.
sillyman987
04. Oct 2022 · 15:21 UTC
Very fun, but I couldn't make it past the first checkpoint.
SeanSmeedComposer
04. Oct 2022 · 15:25 UTC
(if you get stuck at the first checkpoint, try becoming small and double jumping across the screen) :)
Igor Morgun
04. Oct 2022 · 17:06 UTC
Very good concept,i like it,made more games bro
Excy
04. Oct 2022 · 17:17 UTC
Such a hilarious use of the theme, very innovative and the game plays great as well, nice job. \m/
PhoenixofForce
04. Oct 2022 · 22:31 UTC
Very nice music. Well done :)
moi93101
04. Oct 2022 · 22:49 UTC
Music is really cool and really well fited with the game !
Mechanics are simple but well used (and you did a good level design => you exploit at maximum, without the sensation of repetition)
I pretty liked the animation (the last one "cinematic" is pretty clean !)
I wrote it myself
05. Oct 2022 · 05:01 UTC
Great music, interesting gameplay! Well done!
owca
05. Oct 2022 · 08:06 UTC
Wow! Just awesome. Very interesting mechanics. Superb music and cool, clean art style. I really enjoyed it!
chromaphase
05. Oct 2022 · 11:54 UTC
Interesting game mechanic, animation is funny, control a bit sloppy tho ! Keep going ;) (good choice of music btw !)
galaxybat
05. Oct 2022 · 11:54 UTC
Puzzles with the size are interesting and the music is great 🤘
SeanSmeedComposer
05. Oct 2022 · 15:59 UTC
@phoenixofforce @loiclegrosfrere @i-wrote-it-myself @owca @chromaphase @galaxybat Thank you all for your positive comments about the music! it means a lot to me. thank you for playing our game!
Wheffle
05. Oct 2022 · 18:10 UTC
Even after eating half the audience, they still love me. Fun mechanics and fun puzzles! The theme and style of the game was top notch, the music was great and got me pumped. It was short, but it was executed nearly flawlessly-- didn't get frustrated or find any weird quirks. Awesome!
Spike Studio
06. Oct 2022 · 01:20 UTC
The art style was super cool, and it was an interesting take on the theme. Seemed like an odd festival to go to though...
moasip
06. Oct 2022 · 01:28 UTC
The music is fantastic and fits very well with the theme. The graphics were also great. I had a lot of fun playing it.
🎤 leorid
06. Oct 2022 · 01:35 UTC
@spike-studio Metal, Classic and Techno on the same festival is indeed quite odd, I agree. :P
Mooptychunk
06. Oct 2022 · 01:55 UTC
Wow, this was super fleshed out. And the mechanic is interesting and well explored. Totally worth playing, I liked it a lot!
brunozisman
06. Oct 2022 · 04:22 UTC
What an awesome game! Very creative and enjoyable, even if i also didn't get past the first checkpoint for a long time. Great job!
etrealjunior
06. Oct 2022 · 12:54 UTC
Congratulations, we have a very fun game here, the theme was very cool, and this flat style with a half acid humor, made an excellent combination, I will come up for future upgrades to work on more animations I felt the character a little stuck, but nothing that hindered the game, Congratulations to the whole team, a big hug.
LDJam user 261037
06. Oct 2022 · 22:33 UTC
Cool game. I liked the variety of music. Took me a bit to figure out I could double jump and move crates when I had consumed enough people, though I was able to piece it together.
LDJam user 233347
07. Oct 2022 · 06:31 UTC
Short version: **Brutal** :laughing:

Long Version:
Awesome idea with the game mechanics, the level design and the checkpoints. Took me a while to figure out, but loved the experience, especially the music :heart:
LDJam user 262142
07. Oct 2022 · 08:12 UTC
love the idea of the different music versions and the grand version at the end, sorry i ate my fans to get to my stage lmao. i kept thinking i had to jump to the higher platform instead of the further one across at that one point but other than that its actually really fun :heart:
LDJam user 250905
07. Oct 2022 · 19:43 UTC
That was really well done! I didn't immediately realize I could double jump, but after figuring it out I had a ton of fun finding how to utilize it! I think the art looked really neat, but the music stole my attention with it's well-composed-ed-ness... Or whatever you would call it... The puzzles were simple, but well designed, and made me use my brain to proceed!

Real good entry, keep it up! :smile:
Gno Evenimente
08. Oct 2022 · 05:08 UTC
Very cool concept. Really enjoyed the puzzles, and the eating animation is hilarious. Jumping and double jumping feels a bit loose to me, maybe it's a momentum thing that can use refinement, but overall an awesome idea!
eeperdeheap
08. Oct 2022 · 09:07 UTC
Love this music! Really nicely done the 3 different sizes of your demon with the different abilities. Loved the epic ending as well! Badass demon. :imp:
OnurY
08. Oct 2022 · 13:13 UTC
Very good game, art style, musics, puzzles. I really like it 5/5
BoClow
08. Oct 2022 · 13:59 UTC
Unique way to do this type of game. I liked a lot the later parts where it felt more puzzle like :D Chomping sound was pleasant to hear and art was nice and clear! :D Puzzling was fun to execute!

The puzzle where you go long way up and then have to push a box was bit irritating, as when I first got to the box, I basically doomed myself by eating a man at the wrong time.
I think this game would benefit for not being restricted by time, as you actually had a button to press to shrink back to small.

Overall very solid game! Liked it :D
Midna
08. Oct 2022 · 14:00 UTC
Very fun game. Music really made the game look and sound cool and fit well with the concept. Congrats!
witchpixels
08. Oct 2022 · 18:08 UTC
Love the music! I liked the concept, it was an interesting take on the theme.
Wouter52
08. Oct 2022 · 18:31 UTC
Haha wow this is so cool! I got stuck once with the box at the start. When trying to jump over as fat satan the box jumped to the left and was snuck to the wall after that. So I could not bring it to the right side. Luckaly you programmed a reset button :smile:

The controls are very well explaned in-game. I like that. Also the music: love it! Very well done. The artstyle is very cool too. Did not see this style in a Ludum Dare game yet.
leekanarchism
08. Oct 2022 · 18:44 UTC
I really got into playing this! I enjoyed the level design and puzzles -- took me a little while to figure out some of the double-jump tricks but was satisfying when I got them. I really liked the little in-game tutorial at the start too, a very nice touch.

Having the audio change between modes was really cool too. Nice work :)
ActuallyTheMoon
08. Oct 2022 · 19:01 UTC
Really clever puzzle concept! Only issue i see is that it feels just slightly off theme, but the game itself is pretty cool!
🎤 leorid
08. Oct 2022 · 21:04 UTC
@actuallythemoon Every 10 seconds a human in your belly is digested. ^^
amarokczukay
09. Oct 2022 · 10:36 UTC
i loved the concept! the puzzles were kinda intuitive, and the music wraps another polished layer on top of nice concept and graphic!
SimplePotential
09. Oct 2022 · 10:58 UTC
Once I figured out what I was doing this was rather enjoyable! Nice entry
Gossian
09. Oct 2022 · 20:03 UTC
Music was great but I didn't really notice the changes all that much. Conceptually I actually think what you've got going on with the eating & weight/ability changes are the real treat of this game and I think focusing on and expanding that mechanic would make this a really compelling and challenging game.
Trusty
11. Oct 2022 · 16:46 UTC
Great music, like the style. Thanks for the game.
xsangyhix
11. Oct 2022 · 20:49 UTC
Very nice game. The sound is awesome. The mechanic is simple and you're squeezing as much as possible out of it. In terms of improvements (I will be picking on small things because the game is really good for a gamejam): animation fluidity could be improved. The levels were minimalistic, some decorations would make it feel more alive.
kobylarz
13. Oct 2022 · 15:25 UTC
This was ingenious design, and being an audio person I'm totally grabbed by the way it handles the music! Well done! Fun interactions and I feel like you somehow have already had rounds and rounds of testing because the gameplay felt polished and perfectly difficult. One thing I would have liked was maybe more over the top music, like screaming guitar parts and harder hitting drums if that makes sense. Definitely not taking away any points for that though, and the feedback is meant as a more "A+ job on the music, maybe here's one little thing to take it even further". Awesome job by this team and looking forward to more!
SeanSmeedComposer
13. Oct 2022 · 17:15 UTC
@kobylarz Thanks so much! I totally agree. if we keep going with this game I'd love to spend more time making the music even more intense haha like little extreme guitar solo sounds when you eat a rocker or like 808 bass drops and stuff. really appreciate your feedback, and thanks for playing!
Rdawg7
14. Oct 2022 · 23:05 UTC
Man this was awesome! So much fun – loved the concept here and great play with the music – love the implementation. I got stuck at the green flag/checkpoint? I think I was maybe meant to become small again but I'll have another few shots I think haha. Liked the gradual approach to more gameplay mechanics with the shrink option coming in later etc. Yeah I think other people have covered it but maybe like a couple more interactive things like moving the box and/or longer lasting food maybe for example. Just ideas but I'm sure if I play more you might have something along those lines. The artwork is really great too – nice colours :)
johnnysix
19. Oct 2022 · 20:56 UTC
Great music, and a fun concept - for the conundrum how to animate eating and walking, since it's unity, I'd make the head a different object completely, and just parent to head bone, then he can do walk/run animation and eat at same time.

The 'R' to reset made me quit after the 100th time of reseting instead of eating people. I'd be cooler if random people just re-appeared / fell in or something, rather than a hard reset.
LDJam user 245333
19. Oct 2022 · 21:11 UTC
Those are really great visuals! The characters and environment are beautiful, and even the UI and overall presentation are clean. Same thing goes for the music, it's cool to have different styles mixed in such a way. I kinda wish it had more influence on game mechanics or visuals, but it's still a cool touch. I must also mention the SFX for the jump, which I find kinda funny for some reason. ^^ The game itself is simple, but satisfying enough. it provides just the right amount of puzzle to feel nice. And the conclusion is really well executed! Kudos for this cool entry.