Making Connections by PostFrog

[raw]
made by PostFrog for Ludum Dare 51 (JAM)

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Thrown into a Survivor-inspired scenario, you must go back and forth between your fellow (animal) competitors and convince them not to vote you out in the forthcoming elimination round. Make connections (we really hoped this will be the theme yeah) by choosing the right things to say to get your new-found enemies to like you and convince them to vote out another competitor.

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Our main addition to the usual text-based genre is the use of a journal, in which you can group together competitors that you suspect are working together. Interacting with the journal opens up new dialog options, and thus adds a detection element, significantly enriching the experience of trying to puzzle your way through dialog trees, circumventing the usual d&d elements of random rolls and numeric attributes.

You have a limited amount of time to talk with the other competitors, but don't feel pressured. The game is designed to be replayed, exploring the different dialogue options and trying to figure out how to get someone else eliminated.

Controls

Access the journal with the J button. use E to interact with the NPC's and the environment. Arrow keys to move. You can choose dialog options with the mouse and keyboard (with the number keys).

Credits

Code: @danielkozlov, @naphe-candle-mme, @guyro

Writing: @elros, @relich, @dialogue-injection

Art: Post-Frog

Music: (Unused in Jam Version): @roie-bar-lev, Post-Frog

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Updates

Update - 04/10: Fixed portraits to switch between speaking characters in convos with 2+ more participants (this was bugged and worked only in ~50% of the cases).

Update - 05/10: Fixed the bug causing mouse hover to highlight only part of a dialog option, changed font to a better looking one, fixed a few loose ends in dialogs so the game won't crash

Ratings

Overall 1110th 2.898⭐ 56🧑‍⚖️
Fun 1086th 2.736⭐ 57🧑‍⚖️
Innovation 1023th 2.787⭐ 56🧑‍⚖️
Graphics 990th 2.855⭐ 57🧑‍⚖️
Humor 473th 3.028⭐ 56🧑‍⚖️
Mood 1050th 2.824⭐ 56🧑‍⚖️
Given 84🗳️ 120🗨️

Feedback

Jaco van Hemert
04. Oct 2022 · 11:59 UTC
A surprisingly fun game. I eventually got stuck wandering around trying to find the chameleon, and then when I talked to the lion again and got a bit further, the game crashed.

I liked the social aspect of trying to figure things out by talking. Though to that point, the walking around seems like an unnecessary component that essentially just delays getting to the interesting parts (assuming there's no larger element to it later on). I.e. maybe a UI where you can just choose who you want to talk to, or choose your journal might have been better?

A few bugs and controls niggles, but overall a nice game. I enjoyed it.
Fedir
04. Oct 2022 · 14:30 UTC
A bit out of tune with the jam theme in my opinion. But in general it is interesting. They had a funny talk with the animals
MsPlanlos
04. Oct 2022 · 22:49 UTC
Very interesting artstyle! :D
Core Foliant
05. Oct 2022 · 04:55 UTC
I like this paper style and extravagant gameplay ;)
Nobongo
05. Oct 2022 · 05:09 UTC
Such extensive dialogue for a jam game, well done.
Elros
05. Oct 2022 · 10:41 UTC
@jaco-van-hemert Thanks for trying out our game. We prepared some nice assests for the map, but didn't have time to stylize it. Nice try looking for the chameleon, it is actually hidden on the map, and you need to interact with the map in order to find it.

We indeed planned to stylize the map and add multiple interactions with map elements. (Think hidden food, hidden advantages for the game), but unfortunately just couldn't do that on time... Thank you again for trying it out!
SMilfred
05. Oct 2022 · 14:05 UTC
Fun, different pace of things. Really enjoyed playing, although I was pretty bad at it ^^
huskitch
05. Oct 2022 · 16:31 UTC
Interesting concept
WeeFairyFabi
05. Oct 2022 · 20:32 UTC
This is such a cute game and you have so many different dialogue options in it's really impressive! The Panda is still my favourite out of all of them hehe :)
YellowKamel
05. Oct 2022 · 22:12 UTC
Very interesting game. Thank you for submitting it to my stream. I will be getting back into it at the beginning of my next stream. Hopefully finally using that journal mechanic. :smirk:
LDJam user 290219
06. Oct 2022 · 06:28 UTC
look strange but great idea!
BayLock
06. Oct 2022 · 13:18 UTC
Great game !! really good concept. Got stuck in middle for a while but figured out the way later. Awesome work for a limited time jam. You shoud go with this concept further. Please do check out my submission as well.
Plepletier
06. Oct 2022 · 17:21 UTC
Good game!!! I love the Animal Chars. Really enjoy this one!!!
asbjorn
06. Oct 2022 · 18:58 UTC
The characters are funny and unique, and fun to talk to!

The colorscheme is a bit harsh, and the map is blocky and sparse.

Still, it seems like this game has a lot of content. Well done.
Tex Killer
07. Oct 2022 · 15:12 UTC
This game is interesting! It is very hard, though. I could only vote out sheep, but it seems the second day is not implemented as the voting dialogue just repeats forever. I managed to unlock another conversation option with chameleon but I don't know how I did it and I couldn't do it again when I tried.

The journal seems unnecessary, it doesn't seem to affect the dialogue options that are available.

Also, the "limited time" mentioned in the description doesn't seem to be true, voting starts after specific dialogue options and there seems to be no timer.

I would like to keep playing the next days if the game gets developed further. Overall, great job!
danielkozlov
07. Oct 2022 · 20:16 UTC
@tex-killer Hey! This is an amazing reply, I never imagined someone would let alone figure out how to not get voted out but also find the chameleon!
There is actually a way to vote out lion, and it hinges on this secret dialogue option with chameleon (and a few other characters and some journal choices), it is rather complicated...

Actually few dialogue options open only with journal input, we do not mention where it happens in the game, we will look to add it in the next few so days.
The secret route to vote out lion needs you to mark his entire alliance in the journal.
There is also a "time" limit, this triggers after you have completeed 20 different dialogues, and unless you've done something extraordinary this will result in you getting voted out.

Adding days to the game is something we would definitely like to do in the future!
Thanks a lot for the reply.
stmatn
07. Oct 2022 · 21:45 UTC
Interesting concept. I like the idea of the journal unlocking dialogue options, but I did not figure out how to acomplish that. The whole premise seems quite promising and I would like to see the game developed further. and maybe some hints would be nice to figure out how to progress. All in all nice work :)
Guilloteam
08. Oct 2022 · 08:22 UTC
Impressive amount of work here! The dialogue tree seems deep and interesting. Good job on the entry!
LDJam user 299018
10. Oct 2022 · 12:03 UTC
this game style usually is not for me, but i really liked this one
LDJam user 297980
10. Oct 2022 · 17:06 UTC
Interesting dialogues. I am not big on such games, but I did enjoy playing this a lot more than I expected.
Wadoral
10. Oct 2022 · 19:22 UTC
There was way more dialog than I expected, which is a plus! However, I didn't quite catch the theme with this one. I think music makes wonders in this type of games!
🎤 PostFrog
15. Oct 2022 · 19:38 UTC
@wadoral thank you for trying the game!


Actually, we weren't that interested in the chosen theme this time and decided just not to use it at all for the game. The name "Making Connections" is basically us joking about how we wished this (AKA Making Connections) was the theme that was chosen instead, as it fits our game perfectly lol.


We definitely agree that music is important for this game! We even had a teammate which made amazing music for it (including a unique theme for each character!). However, unfortunately, we didn't got it to run properly in the game on time for submission, so its been omitted from the jam version. You will eventually get to hear all of it though in the upgraded post-jam version we are currently working on!
LDJam user 298334
16. Oct 2022 · 12:21 UTC
Not for me, but seems cool. The graphics are great!
waffleworksgames
18. Oct 2022 · 02:23 UTC
Cool concept! An impressive amount of content and dialogue, and I love the quirkiness!