BeaT-Rex by Andreas Roschal

[raw]
made by Andreas Roschal for Ludum Dare 51 (JAM)

BeaT-Rex is a game where you play as a happy little T-Rex swinging his sword to the beat all day long, slashing everything in his way. However, you seem to be stuck in some kind of space-time anomaly, as every 10 seconds the world around you is swapping. Have fun in this new playground, collect different abilities and upgrades, and survive as long as possible.

Controls

| Input | Action | | ----- | ------ | | WASD | Move around | | Mouse | Aim where you are attacking | | E | Interact with chests |

External resources​

For a few sound effects we used and composed material from external resources. Those which have been used are listed here: * https://opengameart.org/content/arrow-hit-twan * https://freesound.org/people/Halleck/sounds/19487/ * https://freesound.org/people/NoahBangs/sounds/636082/

Post Jam fixes & changes

​Oct. 4th 2022:

  • fixed audio timing of fireballs
  • fixed the times lightning would chain not scaling from the correct upgrade type
  • added fullscreen button to menu (mainly for embedded game on the Ludum Dare page, since the window is very small)

Oct. 17th 2022:

  • balance changes for early game: Power-Ups start with higher damage but scale slower (damage of final upgrades stays unchanged --> no endgame changes here)
  • balance changes for endgame: Multiple large enemies now spawn at once in higher rooms (beyond 70). Also after room 50, health scaling of enemies is increased slightly.

| logo_smaller.png | 001.gif | | ----- | ------ | | 002.gif | 003.gif | | 004.gif | 005.gif |

Ratings

Overall 13th 4.393⭐ 58🧑‍⚖️
Fun 5th 4.456⭐ 59🧑‍⚖️
Innovation 68th 4.079⭐ 59🧑‍⚖️
Theme 75th 4.272⭐ 59🧑‍⚖️
Graphics 192th 4.202⭐ 59🧑‍⚖️
Audio 12th 4.509⭐ 59🧑‍⚖️
Humor 154th 3.75⭐ 56🧑‍⚖️
Mood 136th 4.018⭐ 58🧑‍⚖️
Given 41🗳️ 24🗨️

Feedback

Gryph0n
04. Oct 2022 · 00:16 UTC
Love the concept, framing, and humor! I do wish I didnt have to kill cute lil penguins though.
LDJam user 259831
04. Oct 2022 · 00:18 UTC
Amazing work! Loved everything, especially the sound effects! The UI was super cool, loved the idea of having it be inside of a screen
RadeTech
04. Oct 2022 · 00:19 UTC
I had a ton of fun playing this. Rhythm games are always something I love, and I liked how some of the powerups(I never got to see them all, unfortunately) added to the musical nature of the game. Fantastic job!

By the way, the UI is really charming.
PenguinMunch
04. Oct 2022 · 00:22 UTC
Terrific game! I loved the art! The difficulty ramped up fast, but it was so fun!
Caerind
04. Oct 2022 · 00:23 UTC
Wow, really nice work here. I really like your interpretation of the theme, it's a perfect match. The audio is really awesome and in sync with all the gameplay and the nice UI timeline which display everything.
LDJam user 237261
04. Oct 2022 · 00:23 UTC
Super well polished game! I love it how this rhythm dictates the flow of the whole game. Simple but really nice graphics too!
LDJam user 299757
04. Oct 2022 · 00:24 UTC
Extremely fun good job really liked the music and the way the sword swings with the beat is really fun to time!
HoneyHop
04. Oct 2022 · 00:30 UTC
Super fun and cute game! Love the take on the game jam theme as well, and the way the menu was set up.
defilerzero
04. Oct 2022 · 00:58 UTC
Super fun and well polished. Loved the combination with the theme and music tracks.
TheWustache
04. Oct 2022 · 01:15 UTC
The music is amazing! Especially its progression, it makes it feel like things are heating up :) The aesthetic and graphics as well -- that booting animation is lovely and makes the game feel very polished. The volume slider is a nice touch.

The game is nicely balanced. It starts out pretty easy but doesn't stay that way too long.

I wish there was a way to get health other than through chests. I often found damage very difficult to avoid, so I was forced to take health instead of upgrades. This turns into a death spiral. However, it did make me feel like I was barely hanging on; this might not be the case if health was less of an issue.
snakemuho
04. Oct 2022 · 01:51 UTC
I NEED THIS AS A FULL GAME
![rex.png](///raw/bca/91/z/51c2f.png)
okshirl
04. Oct 2022 · 10:01 UTC
that was fun! what a cool idea. Though the lasers quickly got hard to manage around, I almost had to take HP every time I got the chest, maybe i'm just bad :( Maybe some variety to the beats would be nice, but it was really fun and addicting!
dandeliondino
04. Oct 2022 · 17:18 UTC
Great idea and really fun. Music was catchy and I liked the mechanism of attacking on the beat.
OtterFaeLure
05. Oct 2022 · 13:13 UTC
The music really sets the tone for the game and the shuffling creates this sense of drive.
The atmosphere was super, super well done.

I think that having a healing option that passively regens, instead of having to "throw away" a full chest to heal would have been nice to have in the strategy. That way slip ups could be rewarded down the line if the player just worked harder to not get touched. That's just my "room for growth" comment though, I'm a player who prefers regen over no regen and that may not be the feel you wanted from this game. =) Regular one team heals just feel like a throwaway level up to me.

Thank you for the game though, I had to stop myself from playing it instead of just trying again, and again, and again.
Shaggy
05. Oct 2022 · 20:10 UTC
Really fun. Well done!
Furano
05. Oct 2022 · 20:12 UTC
OOH loved that TV effect !And that music ! it beats perfectly withthe gameplay !

A very neat entry full of potential !
Could definitly see it as a mobile game or a quick pc game almost as is. Great job !
Barna
05. Oct 2022 · 20:17 UTC
So goofy, so good! Can't stop smiling while playing it.
Tygrak
05. Oct 2022 · 20:18 UTC
Having the attacks help make the music is such a good idea! Nice twist on the vampire survivors formula. It took me a bit at the start to realize that I need to click the items I want from the chest, but that is just me being dumb :D. Good job!
Luxcy
05. Oct 2022 · 20:20 UTC
Made it to floor 53! This could go on to become a classic for rhythm game enthusiasts. Overall, great game!
mechanicallife
05. Oct 2022 · 20:21 UTC
This is a nice entry, I do like vampire-survivor-esque games quite a bit, although I feel they are a bit overdone in LD as of late. This one has some real nice polish to it though and you managed to get a decent amount of upgrades to keep the combat interesting and fresh throughout! The music element also added a nice new spin to things. Very well made game
WegPast
05. Oct 2022 · 20:31 UTC
Made to the humble 41th room.
Really clever idea. It's very simple yet well crafted.
And there is a really great work on the music and sound effect to match the rhythm :)
Great job ! I'll play it again !
Martin183
05. Oct 2022 · 20:34 UTC
Adorable game! Really nice game idea and the mood and overall game was really enjoyable!
Bogden
05. Oct 2022 · 20:34 UTC
![beatrex.png](///raw/f7e/54/z/52697.png)

This game is SO good. What an amazing variation on the Vampire Survivors core loop! Y'all are really on to something here. I think if you keep working on this you could have a huge indie hit on your hands.

Love love love how each zone has its own music, and each weapon plays its own instrument.

Wonder what it would be like with additional mechanics like passive items, or the ability to customize when your attacks fire off in the sequence. A player could even make their sequence of attacks _sound_ the way they want it to, ignoring the strategic placement of things! Oh man and you could then export the sequence at the end to your hall of fame to play back another time. The possibilities are endless...

Please keep working on this! Had to call it quits after 171 rooms since the scaling never caught up to me, but that's just a minor balancing and content thing.
LDJam user 308298
05. Oct 2022 · 20:37 UTC
I really enjoyed this game! I didn't have enough complexity, I modified everything and it was relaxed. Nice work!
lbrande
05. Oct 2022 · 20:38 UTC
The timing mechanic is really cool, though not really my cup of tea.
Heather Flowers
05. Oct 2022 · 20:41 UTC
Extremely fun! Love the way that the abilities line up with the music; it gives the whole thing a very unique feel.
Amolker
05. Oct 2022 · 20:47 UTC
Nice entry! Really like the musics. It become too easy in late game, but still got fun playing. All this waves of fireballs and stuff, cool!
![Screenshot6.png](///raw/2cb/1/z/526ab.png)
Wrex
05. Oct 2022 · 21:05 UTC
Wow! Fantastic, please continue to develop this game. My favorite track was the spooky skeleton xylophone
Lemare
05. Oct 2022 · 21:11 UTC
Wow amazing game. For sure one of the best ones I've played so far, good job! :)
Caladrius
05. Oct 2022 · 21:40 UTC
This was an absolutely outstanding game. Played all the way til I maxed everything out and REALLY got into the flow state of it. Would love to see a fleshed out full version of this with lots of different way to build your character, kinda plays like Vampire Survivors with with a real original hook that kept me going
LDJam user 245333
05. Oct 2022 · 22:07 UTC
Nice concept! For a genre that is over-represented in jam, this one adds a really cool twist! There's also enough variety in power-up to make several games feels different. :) It feels really great to have the music set the pace of the action, and hearing it evolve through the game. A really well managed dynamic soundtrack ! :ok_hand: The main downsides I saw was some difficult to read hit-box, and a lack of impactful feedback when getting hit. Both resulting with me taking a lot of damage without really realizing it. :p

Other than that, the art and music are pretty good. The framing around the screen and the button to launch the game are super sweet additions! Congrats for making such a cool entry.
yoko-san
05. Oct 2022 · 22:08 UTC
Very fun game, I like it! :D
It might be important later in the game, but in the beginning I wasn't really paying attention to the direction my cursor was pointing :D
Chocolat-Endive
05. Oct 2022 · 22:11 UTC
Managed to get all the upgrades!

![Sans titre.jpg](///raw/477/91/z/526dd.jpg)

I'm not sure I have anything bad to say about this game. Is a very solid entry. Maybe adding more type of ennemies could help, it feels quite boring after some time, but it's a jam game, and you have put A LOT OF WORK in this one, so it's unfair to ask for even more.

Good job!
kostya
06. Oct 2022 · 18:17 UTC
Wow, awesome gameplay.
recursor
06. Oct 2022 · 18:23 UTC
A very interesting take on the theme using a rhythm mechanic. I really like the difficulty progression, and I found myself looking forward to seeing what I was going to get in the chest at the end of each "stage". You had me engaged with the game the whole time. Very nice!
Tanner Shelton
07. Oct 2022 · 05:36 UTC
Holy cow, this was incredible! I was super impressed by the gameplay and music. When I started getting upgrades that added electricity or other effects and having those trigger to the beat was so fun. The UI was super cool and added to the feeling of the game as well. Great job!
Link270
07. Oct 2022 · 05:37 UTC
Verrrrry fun! I had a really good time! I love the auto attacks to the music and the upgrade systems. If there were more enemies, more events and upgrades and things this could be a very successful game I feel like!
AlexYam
07. Oct 2022 · 14:37 UTC
It feels like a full game. Very addicting and well polished.
GameDevTraum
07. Oct 2022 · 22:49 UTC
wooow the quality of this game is outstanding and it's very fun to play, 10/10.
The sounds of the cannons with the rythm were very satisfying. Games with upgrade are pretty adictive to me.
Congratulations for this game, I hope it rank very high
ThatzNiko
08. Oct 2022 · 10:09 UTC
Love it, played in on my stream!
Gn0cchi
08. Oct 2022 · 17:15 UTC
Really fun game that would stand on its own outside of a jam setting. I loved the metal-lite music and the (I think) black sabbath reference on the bat level lol
Salohcin894
08. Oct 2022 · 17:16 UTC
Very complete feeling game! I think all the mechanics really work well together, and I love seeing a rhythm game take on the popular vampire survivor type games.

I loved the music, It was great how every level layered more in, and it was dependent on the enemy type. My favorite track was definitely the jungle.
Lain94
08. Oct 2022 · 18:14 UTC
I have no words!! This game is literally amazing to play and sooo funny!! Congratulations!!!
Honestly! What an crazy and amazing creative idea.
almost
09. Oct 2022 · 01:00 UTC
The game is really cool.

I wish I knew what more of the powerups did, or had more time to think about the powerups. A couple of times I was choosing between icons that meant nothing to me and ended up not getting anything at all because the chest despawned just before I could click. On my first run I missed a few powerups and was pretty weak. In my second run I got a fireball, but blue and yellow were never offered. In my third run I got lighting and a lightning cooldown upgrade early, and with that I was able to live for a long time and get lots of powers and upgrades. There were a lot of icon combinations that were unclear to me: sword + rotate, sword + arrows, sword + sword, fireball + sword, blue + sword, blue + arrows, 3 fireballs, lightning bolt with diagonals, and so on. I'm guessing that some were damage upgrades and some were size upgrades, but each one was confusing the first time that I saw it. I thought that fireball + sword would make every sword attack shoot a fireball. I thought sword + sword would be a bigger sword but now I think it must have been damage instead.

The visual style is great, and I liked that audio changed with each zone while still having a core beat that helped with timing my own attacks and enemy attacks.
Erlioniel
09. Oct 2022 · 10:09 UTC
Gosh that was unexpectedly funny game to play! Also like the minimalistic pixel art! Love it!
Brusi
11. Oct 2022 · 15:37 UTC
Cute rhythm game! The music, the art and the gameplay were awesome! Great work!
It was a bit hard for me to realize the patterns of all the enemies, so I was kinda "waving it arount", but it was fun too :)
Kitkii
14. Oct 2022 · 15:23 UTC
Phenomenal game. Wish I could see a full version because this perfect 5/5. The music changing with each area, the upgradable skills, the bpm bar at the bottom showing the moves next. All combine together to make a perfect game. In terms of action-based games this is the best I have played in this LD and maybe one of the best rhythm games in a while.
kr4ft3r
17. Oct 2022 · 08:21 UTC
Damn, a fully fledged game. Some teams barely justify their size, but you did a great job here. Also kudos for fighting the deeply rooted misconception that T-Rexes didn't use their tiny hands, latest research reveals growing amount of evidence that they forged and wielded two-handed swords.

I honestly got no complaints, everything fits perfectly.
Rage Paint Games
23. Oct 2022 · 03:21 UTC
Fun game. Loved the cute T-rex. Maxed out all my upgrades.
![trex.png](///raw/987/8/z/5367c.png)