Quarantine by BoskoSokolov

[raw]
made by BoskoSokolov for LD33 (JAM)
You are an evil spirit from hell, you posses people and turn them into monsters.

Controls:
W
A S D

Ratings

Coolness 100% 1
Overall(Jam) 3.41 359
Audio(Jam) 3.12 382
Fun(Jam) 3.42 272
Graphics(Jam) 3.21 605
Humor(Jam) 2.97 424
Innovation(Jam) 3.13 426
Mood(Jam) 3.22 452
Theme(Jam) 3.89 184

Feedback

camthestar
25. Aug 2015 · 00:03 UTC
Fun game. I especially like the upgrade system after each level
Perkovec
25. Aug 2015 · 00:07 UTC
Great idea! Interesting realization) We want more! Good luck! ;)
rodobodolfo
25. Aug 2015 · 00:07 UTC
Wow, this waws incredibly rewarding, such simple mechanics but so fun!
The upgrades are the best. Great job!
anjack
25. Aug 2015 · 00:08 UTC
I like a game that revolves around a simple mechanic. Great graphics! Good casual game.
Shaw
25. Aug 2015 · 00:12 UTC
Lots of fun, upgrade system kept me playing over and over, I like the feeling of slowly getting more and more powerful with each run. Excellent job.
guoboism
25. Aug 2015 · 00:12 UTC
Upgrade-a-lot game. Really cool!
crazya02
25. Aug 2015 · 00:14 UTC
Upgrade system is neat, but the gameplay itself has little substance.
Gigaraptor
25. Aug 2015 · 00:14 UTC
Fantastically fun, although the art could be improved a little.
SeaMonster131
25. Aug 2015 · 00:16 UTC
With the shop it is very addictive. Good pixel art graphics.
boardtobits
25. Aug 2015 · 00:23 UTC
I finished! I guess it says something about the game that I got all the way to the end. No bugs that I saw, decent, understated sound. If you wanted to expand it, maybe who you choose to possess affects your character? Good entry!
liquidmedia
25. Aug 2015 · 00:59 UTC
Good Game, I like the upgrade system fun to play.
Nikteddy92
25. Aug 2015 · 01:02 UTC
Nice idea. I like the upgrading mechanich that expands the game. Nice graphic, well done!
djfariel
25. Aug 2015 · 01:16 UTC
I ran out of people at 5. Great concept for a game. Its easily addictive with the gradual increase in ability. The weakest part of the game was the lack of sound effects. It would have helped with immersion to give the player that feedback in my opinion. Overall, great job!
Leuthil
25. Aug 2015 · 02:02 UTC
Nice game. The gameplay seems like there could be a bit more to it in terms of the chasing part afterwards but the upgrade system was a nice touch :)
Pusty
25. Aug 2015 · 02:45 UTC
Fun to play! :D nice concept!
randomhuman
25. Aug 2015 · 08:06 UTC
Very fun, I'm already addicted :D
Razoric
25. Aug 2015 · 14:22 UTC
Cool mechanic. I like upgrade system.
HiVE interactive
25. Aug 2015 · 14:29 UTC
Good concept :)
egor-idiot
25. Aug 2015 · 14:35 UTC
Fun game. Mechanic works, I spent more time playing then I expected.
Literal Games
25. Aug 2015 · 14:36 UTC
Nice little upgrades game. Would have been nice to have something else to do other than just run after people, but good work!
SoulGame
25. Aug 2015 · 14:38 UTC
Nice entry. The game relies a lot on its upgrade system but I like it... A shame I reseted my progress by mistake :/
tmpxyz
25. Aug 2015 · 14:55 UTC
Upgrades, something to make next time.
theshadowteam
25. Aug 2015 · 14:58 UTC
nice upgrade and music.. great and cool
hrd_games
25. Aug 2015 · 15:27 UTC
It's so hard to stop playing these kinds of games. So addictive. And fun too.
amy742
25. Aug 2015 · 16:07 UTC
Great idea! I like the upgrade system! Definitely is what kept me playing! Great job!
Jet Spy Dragon
25. Aug 2015 · 20:18 UTC
Great idea and graphics. The level it's a prety boring because people are always at the same place and i don't have weapons or something. The music it's ok and goes well with the gameplay. Nice work!
SKT
25. Aug 2015 · 21:37 UTC
Very fun, the shop is a good idea and I like the music. Nice job !
glerikud
25. Aug 2015 · 22:19 UTC
Good graphics and upgrade system. You should give more coins for killing people, because that first 10 second goes away fast.
superfreak
25. Aug 2015 · 23:12 UTC
Really enjoyed the upgrade system - lots of fun and banging tunes to boot :)
Archonthewizard
25. Aug 2015 · 23:26 UTC
Great addicting little game. Loved the art. The screen shake and music when you transform is hilarious!
Kuchalu
26. Aug 2015 · 00:35 UTC
Love the upgrades, nice art style but the music is a bit repetitive.
Wefiends
26. Aug 2015 · 02:18 UTC
Cool idea. If the upgrade system worked a little better I think this could end up being incredibly fun.
Karai17
26. Aug 2015 · 04:02 UTC
Fun and simple. Good job!
vividhelix
26. Aug 2015 · 04:22 UTC
Took a while but finished it. Addictive upgrade system, well done!
Lynx
26. Aug 2015 · 04:50 UTC
Fun game, I love the satisfaction of getting a new upgrade. Well done.
Slapunas
26. Aug 2015 · 15:22 UTC
game didn't load, even on firefox.
uheartbeast
26. Aug 2015 · 15:26 UTC
Pretty fun actually. I think this has potential.
lemer
26. Aug 2015 · 17:03 UTC
Great game. The upgrade system works really well.
GeeItSomeLaldy
26. Aug 2015 · 19:25 UTC
Really really adicting
yuigoto
26. Aug 2015 · 21:08 UTC
Whoa, this is really fun! The concept is really nice and the upgrade system is also really a plus. :)

It's simple, but effective in every way, from the pixelated graphics to the "soundtrack", which remind me a little bit of some new jack swing beats. :P

The simple controls make it fun to play and easy for everyone.

It was a blast! Cheers and Congrats! :)
MintArcade
26. Aug 2015 · 23:15 UTC
Great job, ubgreade mechanism very interesting. Like the visuals. Great job!
30dogs
27. Aug 2015 · 04:05 UTC
Surprisingly fun for such simple gameplay. The music combined with the rabble of fleeing people is hilarious.
Zampi
27. Aug 2015 · 19:02 UTC
It's good enough and plays very well. Thx for entry
crucknuk
27. Aug 2015 · 22:47 UTC
I like the concept of upgrades. I like the simple loop of beatbox when we control the monster. It's fun to see people run for their life.
TailyILoveYou
28. Aug 2015 · 00:07 UTC
Not bad, but could've used some sound effects :P Also, my progress kept getting reset while I was playing! :( Anyway, good job!
emmelineprufrock
28. Aug 2015 · 00:21 UTC
The hair system is oddly fascinating. Love how it wiggles.

The upgrade system is interesting, and certainly an element of the game I wasn't expecting. It gives the game replay value that you don't normally see in a game like this.
emmelineprufrock
28. Aug 2015 · 00:23 UTC
The hair system is oddly fascinating. Love how it wiggles. And the screaming animation -- it's oddly cute.

The upgrade system is interesting, and certainly an element of the game I wasn't expecting. It gives the game replay value that you don't normally see in a game like this.
OnlySlightly
28. Aug 2015 · 00:32 UTC
OMG I LOVED THE HAIR WIGGLE!!!! I also loved how the bald man's head wiggled too. I got sucked into this game longer than I anticipated. I liked how the time limit of the game is upgradable. Playing it in 10 second bursts was fun.
Dizzly
28. Aug 2015 · 12:56 UTC
The upgrade system is a nice touch to the game. I like the audio as well, mood is very nice.
FireTwin
31. Aug 2015 · 09:59 UTC
Dayum that upgrade system is just so addictive. Such simple mechanics but really fun to see yourself improve over time.
nassi
31. Aug 2015 · 17:36 UTC
Didn't really like it (judging by the comments I'm in the minority though). Didn't seem to matter who I possessed and even then the gameplay was just running in a straight line. The start was really slow too, took a lot of rounds for it to start getting to the point where I could actually afford something. Didn't pay attention to the signs, maybe I was supposed to make it out of the building or something, I just chose randomly. Got all the upgrades even though it reseted my progress at one point (maybe because I kept pressing D?).
bodsey
01. Sep 2015 · 16:23 UTC
I liked that you managed to implement an upgrade system for a LD. I think the gameplay miss some "latitude" (I mean some things to do / skills involved)
Mykaelos
01. Sep 2015 · 22:46 UTC
Nice, fun to play. Finally getting all the humans is pretty hard (I would have liked to upgrade the time or speed much more). Well done!
Grahhhhh
03. Sep 2015 · 11:32 UTC
This game had a real nice feel to it. The effects of possessing a human felt really nice, the upgrade system is tight, would've liked to have seen more effect from upgrades, as well as get them faster, but that only means I was immersed into the game! Nice!
roaringcatgames
04. Sep 2015 · 14:04 UTC
That soundtrack is dope. I was zombifying to the bass and snares. Awesome. It's kind of hard to kill the kind-mansion folks. You should have made it easier to acquire coins for upgrades especially when this is a Jam's entry. This helps encouraging more replays, IMHO.

Great Job
-Loi LeMix
OrangeeZ
06. Sep 2015 · 19:30 UTC
Very addictive game! The only thing I actually hated was that it reset my progress a couple of times for no apparent reason. Other than that, well done!
Jupiter_Hadley
18. Oct 2015 · 22:56 UTC
Neat game! I included it in my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/mQTSmMf-zUY