Big Irony by karataskn20
(Embeded version on Ludum Dare is broken, you can play on browser at Itch.io)
Description
Big Iron is a local co-op game made for Ludum Dare 51. The aim is to kill the other player while collecting upgrade boxes.
The theme "Every 10 Seconds" is incorporated as a mechanic that makes an upgrade box fall over in every 10 seconds.
Currently added boxes are double jumb, health upgrade, triple shoot and health decrease 😈
Controls
Player1
WASD - Moving
T - Shooting
Player2
Arrow Keys - Moving
Period - Shooting
Planned Features
More Upgrade Boxes and Patterns
Credits
AydanG and karataskn20 - Development
Doga - Art
Enver-Music
Bonus
"Big Iron"

| Link | https://aydang.itch.io/big-iron |
| Link | https://aydang.itch.io/big-iron |
| Original URL | https://ldjam.com/events/ludum-dare/51/big-irony |
Ratings
| Overall | 1078th | 2.95⭐ | 22🧑⚖️ |
| Fun | 860th | 3.071⭐ | 23🧑⚖️ |
| Innovation | 1126th | 2.55⭐ | 22🧑⚖️ |
| Theme | 1057th | 3⭐ | 22🧑⚖️ |
| Graphics | 840th | 3.2⭐ | 22🧑⚖️ |
| Audio | 368th | 3.5⭐ | 22🧑⚖️ |
| Humor | 568th | 2.868⭐ | 21🧑⚖️ |
| Mood | 794th | 3.211⭐ | 21🧑⚖️ |
| Given | 16🗳️ | 16🗨️ |
I would increase the movement speed and jump height to make the gameplay a bit more fast paced.
I would recommend giving your jumps a little bit more leeway then they should normally have to make it *feel* better to play the Dead Cells devs did a talk on this topic if you want to watch it -> https://www.youtube.com/watch?v=LtBNffzWhf4
I think its also a good idea to start people in a place were they can't immediately shoot one another or have a count down start so its not just who realized the game started first wins