Brightsight by simba
Defend your home in a turn-based strategy game. Every 10 seconds, more enemies will spawn. Use Brightsight to rewind time and control the battlefield!

| Link | https://jabuwu.itch.io/brightsight |
| Link | https://github.com/Landeplage/ldjam-51 |
| Original URL | https://ldjam.com/events/ludum-dare/51/brightsight |
Ratings
| Overall | 39th | 4.236⭐ | 38🧑⚖️ |
| Fun | 68th | 4.108⭐ | 39🧑⚖️ |
| Innovation | 422th | 3.5⭐ | 38🧑⚖️ |
| Theme | 914th | 3.284⭐ | 39🧑⚖️ |
| Graphics | 128th | 4.319⭐ | 38🧑⚖️ |
| Audio | 80th | 4.069⭐ | 38🧑⚖️ |
| Mood | 176th | 3.929⭐ | 37🧑⚖️ |
| Given | 50🗳️ | 53🗨️ |
Definitely some interesting tactical decisions to make, that last level was really tricky
I accidentally pressed ESC during a battle and then started again and had to watch the intro twice (luckily the intro was very well made).
Interesting combat idea and a unique take on the theme. I would argue that it's not 100% fitting to "every 10 seconds" but I still very much enjoyed the game loop.
Awesome turn-based combat. I really liked the way units could attack multiple enemies if they were positioned properly. The mix of units was just right -- enough for tactical variety without getting overwhelmed. Lot of fun!
This is a very polished game! It's very impressive to have such professional output in such a short amount of time, especially for a tactics game (with voice acting!) like this.
The intro is polished to the point this could be in a retail game. Even the voice acting is good, with a nice post process. Well done.
No obvious bugs or missing features, and it's quite fun to play.
Well done!
The Intro and Tutorials are really well done.
Got some StarCraft Protos vibes. smile
The gameplay was very interesting and the game experience was good. Great work!
Very good tutorials-as-levels to get you up to speed.In particular, the sound/music are really impressive, love the little replies that your troops give you. Well done!
Overall excellent work! :clap:
The theme interpretation is a bit weak as you just equate turns with seconds. The thematic "turn back time" mechanic helps to sell the idea of turns being related to time.
The intro was just also completely insane for a jam and really sold the setting to me.
The in-game art is very nice, and the colors are exquisite. The intro is just awesome. Both music and sfx are also great and fitting.
Interestingly, I found level 9 more challenging than level 10. It was the only one I had to retry to beat.