Dr. Word's Machine by Kaish

Dr. Word was an excellent scientist, but unfortunately he died before completing his greatest creation: the teleportation machine. Your task is to help his son solve a small incident that happened with this magnificent invention.


How to Play 🖱️
Mouse - Click and drag to interact with objects.
Team ⚒️
• Euler Moises: 🎵Audio 🎨Art 📐Game Design (https://soundcloud.com/user-234133765)
• Kaish Kuny: 💻Code 📐Game Design
Descrição em brasileiro
Dr. Word era um excelente cientista, mas infelizmente morreu antes de completar sua maior criação: a máquina de teletransporte. Sua tarefa é ajudar seu filho a resolver um pequeno incidente que aconteceu com esta magnífica invenção.
Como jogar 🖱️
Mouse - Clique e arraste para interagir com os objetos.
Equipe ⚒️
• Euler Moises: 🎵Audio 🎨Arte 📐Game Design (https://soundcloud.com/user-234133765)
• Kaish Kuny: 💻Código 📐Game Design
| Link | https://kaish.itch.io/dr-words-machine |
| Original URL | https://ldjam.com/events/ludum-dare/51/dr-words-machine |
Ratings
| Overall | 45th | 4.194⭐ | 64🧑⚖️ |
| Fun | 91th | 4.065⭐ | 64🧑⚖️ |
| Innovation | 14th | 4.363⭐ | 64🧑⚖️ |
| Theme | 47th | 4.339⭐ | 64🧑⚖️ |
| Graphics | 736th | 3.402⭐ | 63🧑⚖️ |
| Audio | 82th | 4.067⭐ | 62🧑⚖️ |
| Humor | 219th | 3.571⭐ | 58🧑⚖️ |
| Mood | 130th | 4.025⭐ | 61🧑⚖️ |
| Given | 44🗳️ | 66🗨️ |
Right now I have three keys, I can't find the last one... One of the room is not showing anymore, I am guessing because I finished with all the puzzle in it ?
I am not sure I understand your second answers about the room not showing up anymore. Should I restart if one of the room is no more in the rotation ?
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1609823066?t=3h31m5s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
It would great to maybe display the time it took at the end.

Had a great time playing it on stream here: https://www.twitch.tv/videos/1609528446?t=1h58m29s
It was a cute twist on a point 'n' click adventure: no pixel hunting, no attempt to explain something about an object, just the name of the object on screen. (Even so, words like "carpet" played with the format a bit.) For the most part, the puzzles were fairly understandable. Some were perhaps a bit surprising, e.g. that you need a hook for a hole, when that hole could have been any size really (why not climb into it? etc).
I'm not sure how I feel about the 10 seconds to teleport. It puts some pressure on the player to remember what is on each screen, to try to quickly figure out what to do, which is fine. But once I knew what I was trying to accomplish, I found myself just waiting for the teleport to the room that I needed. A "skip to next room" would alleviate this, but I guess that could also easily be abused to basically stay on one room for a long time. :shrug:
Anyway, nice game!
Other than that it was a very polished game and well executed!
[Stream vod here!](https://www.twitch.tv/videos/1618950720?t=01h07m25s)
[Here's a link to the VOD](https://www.twitch.tv/videos/1619345236?t=0h20m20s)
the sound design is super polished. and as someone said during stream yesterday: you have the best tutorial i have seen so far!
*if you haven't said on stream that two particular objects (spoiler : hanger and pliers) had to interact with each other, i think i'd just have randomly try every object with every other.
the only other minor issue for me is that sometimes you know you need to go in a particular room, and just have to wait like 30 sec to get there. maybe a button to click on when you want to go to the next room (even if the timer > 0s)?
but overall this is an excellent and interesting game, congrats!!
Also, the sound design felt really good!
Only change would be as mentioned-to make the scene changes pseudo-random so you don't encounter the same scene again until you've seen all of them.
Might be just me, but the huge difference in contrast started to hurt my eyes after a while.
I feel the random timed teleportation doesn't serve the experience that well. I would've loved to at least take my time and think about solutions and move between rooms on my own pace, preferably without RNG.
Well done!
Overall, well done!