Slow Mo Samurai by Rawb

Beat all 15 levels, each within 10 seconds
A great evil encroaches on your village.
Use your unparalleled skill and speed to fight it.
Vanquish the bandits to keep your people safe.
Made using Unity, Aseprite, FL Studio, Audacity, ChipTone
How To Play:
Hold Left Click to charge dash attach and slow down time
Aim with mouse
Release Left Click to dash attack
Watch bar at the bottom to control how far you dash
Kill all enemies in 10 seconds to win


Download for optimal experience and cool slow motion audio!
Note: This game doesn't save so be careful going back to the main menu. Sorry!
| Link | https://r0ckems0ckem.itch.io/slow-mo-samurai |
| Link | https://r0ckems0ckem.itch.io/slow-mo-samurai |
| Original URL | https://ldjam.com/events/ludum-dare/51/slow-mo-samurai |
Ratings
| Overall | 36th | 4.244⭐ | 41🧑⚖️ |
| Fun | 27th | 4.256⭐ | 41🧑⚖️ |
| Innovation | 138th | 3.91⭐ | 41🧑⚖️ |
| Theme | 449th | 3.795⭐ | 41🧑⚖️ |
| Graphics | 271th | 4.077⭐ | 41🧑⚖️ |
| Audio | 100th | 4.013⭐ | 41🧑⚖️ |
| Humor | 604th | 2.8⭐ | 32🧑⚖️ |
| Mood | 141th | 4⭐ | 40🧑⚖️ |
| Given | 34🗳️ | 57🗨️ |
Minor nitpicks are the bullet contrast that was mentioned, and move the 'Menu' option away from 'Replay' a bit since there's no stage select (I clicked too fast).
Well done overall!
To know how far the character is going can be quite tricky even with the blade filling up. But still very nice to play and juicy.
The visuals and audio are beautiful, readable and clear. I love how everything is super intuitive. Level design is clean and offers several paths.
A lot of polish everywhere, I love the slow mo + zoom at the end of every level for exemple!
Maybe more contrast on enemy projectiles would have helped a bit.
I made the mistake to go back to menu at something like level 12 oh noooo ☠️
Thanks for the game I had fun, very strong entry ⚔️
Super solid, color me impressed!
Great music and art style! Congrats!
Fairly the best game on this jam/
little game!