PULSAR by kazuo256

The PULSAR planet is humankind's last hope for survival.
Hundreds of years after exhausting the resources of their home planet, humanity travels across the cosmos towards what appears to be their last hope.
Planets orbiting the star PSR B1257+L13 emit a mysterious pulsating light that brightens the way for the last colonies to find refuge on these planets' rocky surfaces.
As they approach, the people of Sunset are amazed. The amount of energy emitted by these pulses might be just enough to sustain all their ships and colonies!
Will humans know how to maintain this exceptional nature? Or will they repeat the mistakes of the past?



Patch 1.0.2
Added
- Fullscreen toggle with F11 and F
Changed
- Window is no longer resizable
Fixed
- Fix factories being destroyed mysteriously by extra energy
- Fix buttons being clickable during transitions
- Fix rotators not going dark when out of energy
- Fix transmitters not going dark when there is no energy in them
Patch 1.0.1
Added
- Score counter
- Missing reference in credits
Changed
- Hide high score if there is none
- Turn rotator into an actually useful building
Fixed
- Fix transmitters not going dark when there is no energy in them
- Fix settlement 2 appearing with dislocated sprite
- Write settlement 2's in-game description
IF THE LD-HOSTED DOWNLOADS FAIL TO UNZIP TRY THE ALTERNATE LINKS BELOW INSTEAD
Ratings
| Overall | 512th | 3.591⭐ | 46🧑⚖️ |
| Fun | 614th | 3.352⭐ | 46🧑⚖️ |
| Innovation | 449th | 3.477⭐ | 46🧑⚖️ |
| Theme | 353th | 3.898⭐ | 46🧑⚖️ |
| Graphics | 444th | 3.818⭐ | 46🧑⚖️ |
| Audio | 394th | 3.465⭐ | 45🧑⚖️ |
| Humor | 821th | 2.382⭐ | 40🧑⚖️ |
| Mood | 407th | 3.628⭐ | 45🧑⚖️ |
| Given | 50🗳️ | 65🗨️ |
I wish that the tutorial had included more examples of how things connected to one another, or maybe just prevented me from buying things in the wrong order until I'd powered up my first settlement. On my first go I tried a breadth-first approach and instantly built a power plant and two factories, which didn't work out so well. :laughing: It took me a few restarts before I figured out how to connect things, and if I'm honest I'm still not 100% sure how the rotators work.
Also, thank you for providing a Linux build. :heart:
I started getting blue cities and I didn't know what to do with them, maybe some explanation would have been good there.
Great job, had a good time with this one :)
In the end I didn't quite understand all concepts, for example the rotator or fire. Here the tutorial could be a bit more specific (and it has problems when scaling the window...)
After understanding a few of the concepts I managed to get a score of 24.
Right now it seems to be a good strategy to look for spots on the Map, where I can build a power plant next to a factory?
I think this game is a good base and can be expanded to a more complex experience. But even now, it is fun to play. Good Job!
I noticed that if a settlement is too far away from a power source, there wasn't enough time to transport the energy there.
But it's still very fun, the art and music are well done
Also, this doesn't play well on trackpads. I discovered that Q and E could also rotate buildings, but couldn't pan the camera. Mousing the edge of the screen or supporting arrow keys for this purpose would be great.
Overall, really fantastic entry! :tada:
It's also of a genre that I adore.
However, I couldn't figure it out. I had to restart the tutorial a few times and noticed that you can get placed in such a way as to not enable you to get the city connected and a factory running.
Making the tutorial be a fixed map so that the person can, for sure, get a power plant and operational factory could be really helpful.
This game is amazing though! Just needs some polish that is nearly impossible to manage in a game jam.
Super well done! :D
Sound was very good, and the tension of permanently trying to connect the new settlements was tense.
Your mac build worked fyi
The biggest thing I stumbled on was that I was looking at the small yellow arrows on the ground of the transmitters, and it wasn't until attempt #8 that I finally got that they only send power in the direction of the BIG arrows. The rotators took a small amount of time to figure out after that, and then I was finally off to the races and had a good time with it. That could be completely my own fault and lack of knowledge since I don't play many games of this type.