Business Munch by Yoni
A big monster! It’s eating everything! You need to save - YOURSELF! Because you’re the most important CEO in the whole company. Could you push past all those who look up to you for guidance, and get yourself to safety? Find out in our next Weekly-Daily-Quarterly status meeting!
Developed for Ludum Dare Jam 51.
Credits: * Yoni Rozenshein - Programming. * Uri Shomroni - Game Design, Animation, Additional Graphics. * Hagay Giller - Graphics, Character Design. * Gal Druker - Music, Sounds, Voice Acting, Additional Programming. * Eran Galili - Programming. * Shiran Rozenshein - Executive Play Testing, Video Editing, Additional Graphics. * Asaf Sagi - Game Design. * Alon Reznik - Additional Programming.
| Link | https://github.com/yoni1/ldj51 |
| Original URL | https://ldjam.com/events/ludum-dare/51/business-munch |
Ratings
| Overall | 538th | 3.558⭐ | 28🧑⚖️ |
| Fun | 466th | 3.519⭐ | 28🧑⚖️ |
| Innovation | 804th | 3.077⭐ | 28🧑⚖️ |
| Theme | 430th | 3.808⭐ | 28🧑⚖️ |
| Graphics | 719th | 3.423⭐ | 28🧑⚖️ |
| Audio | 172th | 3.865⭐ | 28🧑⚖️ |
| Humor | 32th | 4.288⭐ | 28🧑⚖️ |
| Mood | 594th | 3.442⭐ | 28🧑⚖️ |
| Given | 16🗳️ | 30🗨️ |
Controls were kinda weird, felt like I was fighting them half of the time and that they were a bigger threat than the actual monster. Sometimes my dude just won't jump and collision was off as well, so every time I time I jumped I wasn't sure where my dudes gonna end (on the other hand, it was more funny than annoying most of the time). Also took me a while to understand that the fan blades kills you (and that it wasn't a bug). Felt like it wasn't shown properly, but maybe I missed something I dunno lol.
On another (buggy) note, the monster counter on the side never reset when I reset the lvl. The thing was going on its own pace so at some point it hard to know when I'm gonna get eaten. Also I had to change from Firefox to chrome to get the game to work.
קיצר אהבתי
http://yoni-ld.itch.io/business-munch
(note - this is a slightly bug-fixed version)
@nobuna-no & @ubershmekel & @simono thank you for your feedback! :)
Great job, the audio adds a really nice touch.
Humor was great, graphics were nice, gameplay was frenetic and the writing and voice acting made everything funnier.
I don't really have anything bad to say about this other than maybe it could have an endless mode?
Regardless, this is a great entry and a personal favorite of the jam so far.
The jump being kind of jank was a big problem for me and disrupted my enjoyment. For a platformer the jump needs to be on point! If you'd had time to polish that up this would be one of my faves
@ryan-dotsikas the "sometimes dying despite the monster not attacking" is not a bug - it's simply that we didn't have time to animate the deadly rotating ceiling fans, and without animation they look kinda turned off! :innocent:
@bamberga I agree about the jank but we focused so much on adding content and at-least-barely-playable gameplay to the game that we ran out of time to fix it! :)
Unfortunately there was a level where I always became mosnter food by jumping too high. Luckily I persisted and found a way too finish the game. Really loved the diversity and detail of the levels. Also the voice commentary was really well placed and added to the atmosphere.