Scythe by beats
A short game about using your scythe to harvest crops and running away from a scarecrow.
WASD/Arrow Keys to move
Move mouse and click to fire your scythe
R to Restart
Best played in full screen.
Beat my score 19 seconds!
Ratings
| Overall | 329th | 3.6⭐ | 22🧑⚖️ |
| Fun | 197th | 3.725⭐ | 22🧑⚖️ |
| Innovation | 338th | 3.4⭐ | 22🧑⚖️ |
| Theme | 104th | 4.2⭐ | 22🧑⚖️ |
| Graphics | 538th | 3.31⭐ | 23🧑⚖️ |
| Audio | 439th | 2.806⭐ | 20🧑⚖️ |
| Humor | 356th | 3.026⭐ | 21🧑⚖️ |
| Mood | 371th | 3.5⭐ | 19🧑⚖️ |
| Given | 9🗳️ | 15🗨️ |
Also, I got a score of 46s on my first try.
My only suggestion would be to make a custom cursor because I often lost my mouse in the business of the crops. I think that would be a big quality of life update.
Overall this is genuinely one of my favourite games I've seen for any jam. It might not be the biggest or the most polished game but I just think it perfectly captures the idea of seeing how much you can achieve in such a short period of time. I'd love to see how you could expand upon this idea if you spent more time on it. I can imagine this being a really fun local multiplayer party game where you have to try and harvest more than your friends on a bigger map. You could add powerups similar to those in Boomerangfu and hitting your friends could stun them for a short time.
Straightforward concept, solid execution. I like how the art is clean and consistent - doesn't need a lot of frills to capture the feeling of the theme well.
The fact that it takes two passes to completely harvest a plant and the rotating projectiles aren't 100% consistent are nice design choices that keep attempts from feeling too same-ey. The fact that the scarecrow's movement was completely determined by my own positioning was also nice - it magically occupied the exact spot I wanted to throw a scythe, but I knew it only got there because of how I decided to move.
It definitely got me in that loop of trying to bring down my time, thanks for the fun game!
Will I get a reward for beating your record? ;) The game is really fun and simple. I really like the fact that every aspect of the game works towards building this great retro aesthetic. I got bored after a few minutes of playing and it probably won't be in my top 10 games this jam, but hey, it was a splendind work anyway and I had a lot of FUN!
AND THEN I DID!

Great entry, minimalistic, but everything is well polished