Shapely units by mechanicallife

[raw]
made by mechanicallife for Ludum Dare 52 (JAM)

Breif Shapely Units are a roguelite, unit control game.

Simple explanation Use your mouse to control your shapely units, and aid them in defeating each level. The longer your units survive the higher their harvest value they get. Harvest your units the harvest stages to get stronger units!

https://www.youtube.com/watch?v=jfvm3arnsXY Untitled.png

Good luck! See you at the boss level!

Controls You select units with the mouse either by box selecting of double clicking them. Once selected unit can be controlled by right clicking the ground.

NOTE If you cannot open RAR files, we added a zipped version

Ratings

Overall 391th 3.521⭐ 26🧑‍⚖️
Fun 247th 3.625⭐ 26🧑‍⚖️
Innovation 86th 3.875⭐ 26🧑‍⚖️
Theme 690th 3.104⭐ 26🧑‍⚖️
Graphics 499th 3.417⭐ 26🧑‍⚖️
Audio 278th 3.417⭐ 26🧑‍⚖️
Humor 568th 2.457⭐ 25🧑‍⚖️
Mood 371th 3.5⭐ 26🧑‍⚖️
Given 47🗳️ 32🗨️

Feedback

Bowen
10. Jan 2023 · 06:26 UTC
Your game need a Web version for more people to play, and about your game, player needs more soldiers to win, and it's hard to learn what will be got when i put my soldier into the harvest machine.
Wolfraam1974
10. Jan 2023 · 06:33 UTC
Nice mechanics, but graphics little simple. But game good!
Iskra
12. Jan 2023 · 20:06 UTC
I really like the mechanics in your game, good job ^^
Tigpan
12. Jan 2023 · 20:30 UTC
Pretty neat, I like the lighting!
BubbleMapGaming
12. Jan 2023 · 21:24 UTC
Pretty nice little game, Personally I like the more "simplistic" art style it really fits the neon theme.
ElmoEinstein
12. Jan 2023 · 21:30 UTC
Cool game and neat graphics. Love to see it expanded on! edit: two things 1. you can just keep refreshing ur army unitl uu get one thats op 2. sometimes i couldnt load between rooms. A solution to this would be to make the loading hitbox bigger
Pierre-Marie
12. Jan 2023 · 21:40 UTC
I like mechanics. It would have been nice to keep the units selected between levels
SmelJey
12. Jan 2023 · 21:59 UTC
Exciting gameplay and cool visuals. Transforming units is a nice mechanic. I really enjoyed playing your game!
deadgoodnik
13. Jan 2023 · 16:58 UTC
Nice Visuals and Presentation well done
bigbadollie
13. Jan 2023 · 23:22 UTC
Really nicely presented game with great mechanics. Loved it!
dob
14. Jan 2023 · 07:44 UTC
I must have missed something, but I found this super hard. I tried spreading my guys out, luring enemies, kiting them, and I still died all the time. The very slow restart (having to wait for new guys to show up and then flying to the top of the screen just to restart) added to the frustration. I liked the music and the look of the graphics. I couldn't really figure out why it was a quarter gigabyte, but it played smoothly and the controls made sense. Nice work!
D3kryption
14. Jan 2023 · 07:55 UTC
I'm in love with the graphics. The simplistic shapes with the extreme glow are just beautiful. Gives me huge DnD view distance feelings but I love it.
It was some times a little hard but no-one likes it to be too easy.

Fantastic job! :D
Leith Prise
14. Jan 2023 · 22:26 UTC
Very cool concept. Would have liked more information on what shapes had what attack, and how you obtain the different shapes. The short range soldiers that I had were at a huge disadvantage against enemies with AOE attacks. I really liked the music and graphics!
lastOrange
14. Jan 2023 · 23:50 UTC
The music is good! The group control mechanics is really interesting, but I think having 3 shapes is a bit too hard...
Oiluuuj
15. Jan 2023 · 16:53 UTC
I really liked the mechanic of **changing and updating** the units, the only complaint is that it is not **clear** which units I'll get **after the change**. There could be a **choice system** for this.
LDJam user 252856
20. Jan 2023 · 04:41 UTC
I really liked the take on the theme, with sacrificing your units to get new ones. Having a choice or in what you get would be nice, even if its a pick from a random 3. But the gameplay is interesting. Flesh out the tactics and units and you could have yourself a good roguelike!
nathanhd
22. Jan 2023 · 10:46 UTC
The mechanic of the game is really interesting, especially units and controls. Liked the lighting and other visuals, congrats
Cat Lab
27. Jan 2023 · 04:05 UTC
Really cool visually and with audio, but it can be a bit difficult to control all three shapes in an efficient way. Great fun to play!