Avian Reaper by MaximBegunov
You take the role of a soul harvester. Your task is to spread faith of the cult in the masses, and then perform ritual murders so that the souls are of the highest quality. The action takes place in the Middle Ages, so dangers await at every turn.
Collect souls and don't forget to keep an eye on the human population, they may die out.



Changelog:
- Fixed the highscore not showing and not ending the game
- Ingame tips
| Link | https://asgaard42.itch.io/avian-reaper |
| Original URL | https://ldjam.com/events/ludum-dare/52/avian-reaper |
Ratings
| Overall | 147th | 3.892⭐ | 62🧑⚖️ |
| Fun | 321th | 3.517⭐ | 62🧑⚖️ |
| Innovation | 96th | 3.861⭐ | 63🧑⚖️ |
| Theme | 234th | 3.975⭐ | 62🧑⚖️ |
| Graphics | 62th | 4.398⭐ | 66🧑⚖️ |
| Audio | 288th | 3.397⭐ | 60🧑⚖️ |
| Humor | 298th | 3.176⭐ | 56🧑⚖️ |
| Mood | 170th | 3.844⭐ | 63🧑⚖️ |
| Given | 98🗳️ | 107🗨️ |
Cool atmosphere, and sinister theme.
Really nice entry.
Here are some suggestions:
1. Show the icon for "Faith" and "Souls" on the Action-Buttons
2. Add a small tooltip on the resources so that i know which icon is which
3. Make the harvester slightly faster than the humans so that he doesnt follow them to cleansing.
4. the harvester killed the whole population. (hes also killing children) There should be a way to make babies :D
5. Keep the Action-Description even if its on cooldown
6. Add an explanation and tips. Its good to know that you can kill havesters in the fire etc. ...
7. Make the End more rewarding
Isn't this information enough?
Game idea is really nice but mechanics are hard to understand at first attempt.
Graphics is a bit static and not much my cup of tea but the game is engaging enough that I tested it until a made a game good enough to say I understood the mechanics.
It's a really nice entry, thanks for participating! :smiley:
- Most of the sprites, textures and animations are very well made (I didn't like the Blazing Fire one, but I understand that it's hard to animate fire in this style.
- As of gameplay – I didn't like it very much, maybe because it's too chaotic and not very straightforward. Feels like you obligated to do stuff so it's not a complete pain. I'd prefer more straight controls without cooldown or no controlling at all but with better AI or placing static characters (like tower-defense or smth like that)
Anyway really good entry, good job! Glad to see more Medieval styled games!
Really impressive game !
I gave the graphics 5 stars directly before playing!
I love the concepts too, well done!
Your idea looks awesome and i really hope i'll be able to play it before ratings end and then edit this comment and just say "omg what a fantastic work!"
I rarely see games with this religious flavour. It's very interesting.
nice work.
Descriptions are also very funny.
The systems are, at first, a little cryptic. Not a big deal though as the time it took me to understand the mechanics was nicely bridged by getting lost in the audiovisual allure the game exudes. Really really really great stuff.
Great visuals, great gameplay. A bit confusing at first with all the stuff that's happening at the same time, but it's okay.
Masterpiece 10/10.

For some reason in the final screen the game told me that I harvested 0 souls, however I survived for 400+ years and harvested a lot. But whatever :)