Combine Harvester: Time Attack! by Christian Zommerfelds
Race against the clock to harvest your crops as quickly as possible.
Coordinate multiple combine harvesters to split the work!

How to play
In order to progress you must finish harvesting a field before the time limit. Use the arrow keys to move once you select a vehicle. The game should be self explanatory mostly. For the levels with multiple combines it's not well explained though: first you record the drive of one machine, then you press the |< button to restart the timer. Then click on a different machine and drive it in parallel (the other will move automatically).
Tools
Haxe Heaps LDtk Krita Aseprite
Post submit changes
- Text typo.
- Fixed bad bug with the time step loop making the game go too fast for some people.
- Fixed bug where you could start the timer without having anything selected.
- Added some help text when the time is up.
Notes
OK yeah I admit I took the theme quite literally. If I had more time I would have added more level elements that forces you to synchronize your combine harvesters to go in a certain order (e.g. moving obstacles, different size machines, grain carts).
Thanks a lot for playing!
| Link | https://github.com/zommerfelds/ldjam52 |
| Link | https://zommerfelds.github.io/ldjam52/ |
| Original URL | https://ldjam.com/events/ludum-dare/52/combine-harvester-time-attack |
Ratings
| Overall | 191th | 3.387⭐ | 33🧑⚖️ |
| Fun | 201th | 3.242⭐ | 33🧑⚖️ |
| Innovation | 230th | 3.081⭐ | 33🧑⚖️ |
| Theme | 54th | 4.172⭐ | 34🧑⚖️ |
| Graphics | 158th | 3.547⭐ | 34🧑⚖️ |
| Humor | 254th | 2.077⭐ | 28🧑⚖️ |
| Mood | 247th | 2.935⭐ | 33🧑⚖️ |
| Given | 33🗳️ | 42🗨️ |
1. Time seems to be passing very, very fast...I used a stopwatch and in the time that 5 IRL seconds had passed, 13 had passed in game. That makes it really difficult to complete a level, and I tried a few times and couldn't get past level 2.
2. The hitbox, unfortunately I got stuck a lot on the white fences and it's a bit difficult to move away from them once you're stuck.
I haven't tried level 3,4, 5 so I can't comment on those. I need help for level 2 haha.
The controls feel very good, which is really what makes the game interesting, so good job on that!
It took me a while to figure out how to select another harvester... Might be because I'm tired though x). At first I assumed that it would automatically jump back to the beginning of the timer when I would reach the end, but it was not the case.
The visuals are really cool! Some music would have been awesome :D
Nice entry!
I can't play it for now but the graphics are really cute nevertheless!
It seems like sleecting the harvester initially on startup sometimes bugs out, ie. if you press "up" arrow before selecting the harvester, the timer starts already, but once the timer has started you can no longer select your harvester?
(also for some reason after reaching 100% completion you don't always proceed to the next level?)
Overall, an interesting entry, and I like the kind of birds eye view you have in this :)
Nice work!
I fixed the bug where you could start the timer without clicking on the machine. Also I added a small indication after the progress to tell you the time is up.
I had to try for 4 times the level 5, but I did it!
Always satisfying to harvest fields, isn't it?
Nice game, I enjoyed it
But seriously, the mechanics are fantastic. The driving is super intuitive once you get used to the top-down feel, and I **LOVED** the dual-harvester mechanic starting on level 3. I loved seeing my old actions play through in parallel. Thank you for the fun game!

I like the little, simple but effective animation of the harvester (the wheels turning into the direction).
I love the controls: like driving an RC harvester.
Very nice game!
Great work!
Comments like yours are really motivating, so I hung it on the wall :) 