Cream of the Crop by Weirdybeardyman
The harvest needs to be in today, but your tractor has broken down. What can you do other than strap a scythe to the bottom of your crop duster and have at it? Fly low to the ground to chop down the crops. Be careful to watch your fuel, if you run out it's game over! There are spare jerry cans in the barn, the doors are open so you can grab them without having to land.
Controls: - WASD / Arrow keys

Tools- Godot Affinity Photo & Designer Blender Audacity
Credits- Wheat texture painting approach taken from this great Godot snow tutorial - https://www.youtube.com/watch?v=BXo97H55EhA I used this Godot plane contoller tutorial from KidsCanCode - https://www.youtube.com/watch?v=RsrwmAme_WA I tried to give a sense of speed based on this video - https://www.youtube.com/watch?v=e9OriySqLjQ Motion blur https://godotengine.org/asset-library/asset/211 Camera Shake https://godotengine.org/asset-library/asset/735
Things I missed- You can't see your mouse when trying to press the buttons to play again. I forgot to add controller support. Sorry there isn't any music, I only had 30 mins left to add SFX and music.
Ratings
| Overall | 178th | 3.452⭐ | 23🧑⚖️ |
| Fun | 136th | 3.476⭐ | 23🧑⚖️ |
| Innovation | 164th | 3.333⭐ | 23🧑⚖️ |
| Theme | 101th | 3.929⭐ | 23🧑⚖️ |
| Graphics | 122th | 3.738⭐ | 23🧑⚖️ |
| Audio | 214th | 2.938⭐ | 18🧑⚖️ |
| Humor | 145th | 2.85⭐ | 22🧑⚖️ |
| Mood | 209th | 3.119⭐ | 23🧑⚖️ |
| Given | 19🗳️ | 17🗨️ |
I skipped rating you in sound because I wasn't getting any. Is there sound?
I liked that I could go back to refuel as many times as you want. At first I thought it was going to be limited.
I like your idea with the grain silo, but yeah, 48h .. Cool entry!
Thanks very much for playing!
PS : at a time, I was too near of the ground, and when I turned the plane on a wide angle I suddenly found myself underground, without any way to go back above… I say it for any usefull purpose, but I guess this is a Godot issue and that you can't do anything :sweat_smile: (it was with the windows version)
The main issue I found was there there was no reason *not* to fly close. I never had to pull up, and in fact the only time I steered the plane vertically was steering it *further* into the ground in order to slow the plane down for tight corners.
Having more obstacles on the ground (cows, harvesters, more static structures that cause injury to the plane) and more reasons to fly up (hills with other plants on them, having fuel be on a level higher than the ground) would make more use of the seemingly pretty solid flight controller you have.
It would also be good to have smaller levels with shorter time limits, that would encourage the player to take risks and need to better plan how to approach each level.
I think it would definitely be worth it to do a post jam version which works on encouraging the player to interact with the world more.

And the "destructible terrain" style of wheat was a nice touch that worked well.
Nice job!
Having the fuel in the barn was great, although the fact that it was hovering slightly tripped me up a couple of times. Then when I came back around to get it I ended my game in the most sad place.

Overall a great game, very well done!
Like others, I would have love to do more stunts and not just stick to the ground.
Maybe by adding a plateform where we need to deposit or refuel frequently?