Hopping Harvester by ntb896

Instruction:
Hopping around, avoid hitting spikes and obstacles, ~~gather~~ harvest pearls, and get the highest score possible.
Controls:
Moving: Left/Right arrow keys
Jumping (Hopping): Space bar
Restart: R
Return to menu: Esc
| Link | https://ntb896.itch.io/hopping-harvester |
| Link | https://ntb896.itch.io/hopping-harvester |
| Original URL | https://ldjam.com/events/ludum-dare/52/hopping-harvester |
Ratings
| Overall | 337th | 3.595⭐ | 23🧑⚖️ |
| Fun | 136th | 3.857⭐ | 23🧑⚖️ |
| Innovation | 576th | 3⭐ | 23🧑⚖️ |
| Theme | 718th | 3⭐ | 23🧑⚖️ |
| Graphics | 386th | 3.667⭐ | 23🧑⚖️ |
| Audio | 238th | 3.548⭐ | 23🧑⚖️ |
| Humor | 674th | 1.861⭐ | 20🧑⚖️ |
| Mood | 453th | 3.381⭐ | 23🧑⚖️ |
| Given | 38🗳️ | 18🗨️ |
A lot of gameplay variety for how simple it is.
Nice work and good luck in judging!
- Maybe making the things that kill you a different color could help the readability of the game, i started of thinking i die when touching the sides of the screen or the top. I know the spikes are a bit more spikey than the rest, but yeah still spikes.
- I think the bar shooting at the bottom was just for visuals, but maybe making something come from the bottom so you have to get over and shoot could add an additional challenge?
Great game, good job :thumbsup:
for a while, i felt quite comfortable just getting the pearls that were far away from the obstacles, and letting the risky ones just go by. however, eventually i got cornered on the left edge of the screen, and when i finally got brave enough to try to get back over to the right where the pearls were, got hit by an obstacle right at the ceiling level :(
but yeah, the movement feels really tight, it's a simple arcade game with basically no glitches, great work!
the only thing i noticed was that the bgm dropped out for several minutes, then randomly came back. do you have a lot of silence at the end of your audio file?
final score: 37

@borderdestroyer I don't know how to make SFX so I just generate them randomly :sweat_smile:
@duncan-3 I decided to add some kind of enemies that you can shoot, but honestly I don't have enough time for that. However, I might add it into the game in the future ;)
@ex3d0 Adding juice to the game is kinda hard for me, but I'll try :)
@sakura-magika For the walls and ceiling, I decided to add a hard mode where you can die of those things. For the music, I don't have any silence at the end of the file, maybe that's a bug (but I didn't see that bug when I was playtesting, weird)
Anyways, thanks guys for all of your feedbacks :wink:
and very happy to see someone else making a game on gdevelop! :D