you are what you beat. by verysoftwares

[raw]
made by verysoftwares for Ludum Dare 52 (COMPO)

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harvest enemy weapons. arrows & Z

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parchmentEngineer
08. Jan 2023 · 20:49 UTC
A very fun little game! The sound effects were a little loud, and there was some slowdown whenever a projectile traveled offscreen, but other than that the core concept was great and you had a good variety of enemy types to experiment with!
LDJam user 262634
08. Jan 2023 · 23:48 UTC
Such a banger ! the last wave is hard but I had much fun playing this and it's a cool idea for the theme
LDJam user 262634
08. Jan 2023 · 23:48 UTC
Such a banger ! the last wave is hard but I had much fun playing this and it's a cool idea for the theme
AngryRubberDucky
09. Jan 2023 · 00:46 UTC
Great game with a cool execution. I have to report that one of the monsters of the new wave spawned on my player and I lost my shot type
yopox
11. Jan 2023 · 08:29 UTC
Nice entry, I think it would be nice if enemy movements were seeded in each level because we can't build muscle memory with random movements.

I was trying the last round for some time and this error happened:

![CleanShot 2023-01-11 at 09.27.21@2x.png](///raw/741/8/z/56149.png)
Szieberth Adam
16. Jan 2023 · 23:47 UTC
I was looking for a TIC-80 entry and found it. Nice concept.