Sobaken by A_K_

[raw]
made by A_K_ for LD33 (JAM)
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***For best experience use WINDOWS build. Reuploaded as it seems that some people experience troubles with win version (both on itch.io and dropbox)*** Linux and OS X versions are uploaded now.

My FIRST Game Jam!!! Ludum Dare 33.
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This game is about cartoony monster creature that hunt cartoony villagers at night. That's SIMPLE.

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THANK you very much everyone for comments and feedback. Anything will do actually.

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TIPS: To pull humans out building blocks try to get their attention in front of windows/doors

Left mouse button - move/attack.
Try to avoid bullets attacking from darkness.
Level 3 is the end of the game and it will restart all over again when finished.

Ratings

Coolness 78% 2
Overall(Jam) 3.29 449
Audio(Jam) 3.02 431
Fun(Jam) 3.05 531
Graphics(Jam) 3.34 556
Humor(Jam) 2.05 874
Innovation(Jam) 2.93 588
Mood(Jam) 3.30 401
Theme(Jam) 4.02 110

Feedback

FZeroRacer
25. Aug 2015 · 02:58 UTC
It really fits the theme well! I just wish it was a bit more obvious what you had to do; I ended up beating the game fine but at the same time there's not much instruction as to how to lure people outside.
tmpxyz
25. Aug 2015 · 03:23 UTC
only see a purple null material block at the bottom-right of the screen, and nothing happened after tens of seconds.
n42k
25. Aug 2015 · 03:24 UTC
Hey A_K_, I added a loading screen to my entry, you might want to check it out again, I think you should be able to run it.

Also, I can't run yours because I am on Linux.
scumbly
25. Aug 2015 · 03:37 UTC
Liked it! Good style and attacking the humans is satisfying.
TsN_RaMPaGE
25. Aug 2015 · 03:41 UTC
Web version was a little laggy, but fun concept. Good job!
Dastina
25. Aug 2015 · 04:23 UTC
I like this game! It is working well and it is a good level of difficulty.
DruhinM
25. Aug 2015 · 05:28 UTC
Fits the theme..Good game
Vycerys
25. Aug 2015 · 05:31 UTC
I really enjoyed the theme, the controls felt odd and it wasn't clear what to do, but I really liked the monster and the idea.
Lolninjacatz
25. Aug 2015 · 05:36 UTC
I think that it was a really well done game. The environments and the objects were great and the lights, particles and monster all fit into the theme. I got some Hotline Miami feels from this game, and it was definitely interesting. I think the controls were a bit difficult at times, and the attack sound the monster used got really repetitive and overwhelming after a while. For some reason I kept getting stuck on the 3rd (or 4th?) level after I killed everything. I think you did a great job!
peterkirk
25. Aug 2015 · 05:42 UTC
I like the concept of being a prowling monster and hunter expecting people.
I kept expecting my character to jump on the people but it jump short a bunch of times. The jump was also getting stuck on geometry.
🎤 A_K_
25. Aug 2015 · 05:45 UTC
Thank you guys for feedback you are really cool!
🎤 A_K_
25. Aug 2015 · 05:48 UTC
Peterkirk, hmm, you are right i suppose creature require better jump mechanics for sure. Just hard to balance all stuff in such a short time. :\
walaber
25. Aug 2015 · 05:48 UTC
nice job! captures the mood very well.
conradte3
25. Aug 2015 · 06:07 UTC
Awesome! Felt like a boss when pouncing on unsuspecting victims. Would love to play additional levels with increasing challenge. Great use of the theme. (Added web and OS/X versions of my game which you commented on by the way :))
Manou
25. Aug 2015 · 08:57 UTC
Nice atmosphere.
collaboration
25. Aug 2015 · 11:07 UTC
Man. love the graphics and gameplay, and lightning is soo cool, excellent!
Andrew
25. Aug 2015 · 13:34 UTC
Of the things not already mentioned, I liked the health indicator being the lights on the monster's back. Uncluttered the UI nicely.
Dizzyman572
25. Aug 2015 · 14:37 UTC
Great game there A_K_! I feel like you captured the theme well, the gameplay was enjoyable, and the ambient soundtrack really sold the atmosphere in this game.
Shina69
25. Aug 2015 · 14:46 UTC
Really enjoyed how you worked out the lights on this one. The health bar incorporated on the beast's body was also creative but eventually i got stuck outside with one lazy guy standing inside the house. What a bummer :p
echokain
25. Aug 2015 · 18:30 UTC
Like the style of this game. The lights work well to set the atmosphere.

And good idea for the health indicator on the creature, it's an interesting way to do it (even if I didn't noticed it directly on my small laptop screen ^^)
oskardevelopment
25. Aug 2015 · 18:43 UTC
Cool game that fits the theme! Sometimes the very cool movements was a bit hard. Nice graphics, cool sounds and a nice environment!
🎤 A_K_
25. Aug 2015 · 18:56 UTC
Thank you guys, I appreciate ALL you feedback. The feedback to your game from me won't take long time. LU!
Jishenaz
25. Aug 2015 · 19:59 UTC
The lighting was nice, and a good amount of challenge!
AlexSet
25. Aug 2015 · 20:47 UTC
Good job!
Archonthewizard
25. Aug 2015 · 21:22 UTC
Great lighting effects. Fun idea - felt great murdering humans. Sometimes I'd pounce and miss, and that didn't feel so great.
BoskoSokolov
25. Aug 2015 · 22:06 UTC
nice idea great work fits the theme great game :D
Fiveathome
25. Aug 2015 · 22:30 UTC
Good game ! Sound design is very scary. I feel bad for your preys :P
vividhelix
26. Aug 2015 · 05:43 UTC
Creepy, nicely done. Loved the eyes!
Cerberus
26. Aug 2015 · 06:43 UTC
very interesting gameplay, it was a bit hard attacking the guards but i enjoyed it. great job.
TeamOA
26. Aug 2015 · 06:56 UTC
Pretty enjoyable, the only thing is some more clear end states/level transitions, and some better sounds wouldn't hurt. But it is a good game
JakeL168
26. Aug 2015 · 07:46 UTC
It makes a pretty good stealth game. I really enjoy it.
daydreamcorgigames
26. Aug 2015 · 17:21 UTC
Good entry! I like the idea of predator lurking at its prey. Nice atmosphere and cool mechanic.
Shugor
26. Aug 2015 · 19:11 UTC
Very cool! Gameplay was fun, and the art looked good. Fits the mood perfectly.
Geckoo1337
27. Aug 2015 · 05:02 UTC
Yes! The gameplay is enjoyable and the mood pleasant. I like it ++
Jet Spy Dragon
28. Aug 2015 · 02:54 UTC
Everything great. The atmosphere, the graphics, the theme. I love it. Great work!!
Karai17
30. Aug 2015 · 03:44 UTC
Great first game jam entry! A health bar and transition screens would have been a huge plus but otherwise, great job!
Aevek
30. Aug 2015 · 08:38 UTC
Cool game. I would have liked to try it on a touch screen, because I feel like this control scheme would make more sense like that. Main main gripe with this game is no indication of what the people can and cannot see, which makes this game play more like an action game than a stealth game, which is a shame because it really does feel like it shows potential as a stealth game. Cool game all the same, and with the addition of some way of playing stealthily, I would love to play more of it.
ripter
02. Sep 2015 · 03:56 UTC
I wish it had keyboard controls. It was hard to click on the people. Very fun! If you make more levels let me know!
Kizler
07. Sep 2015 · 04:28 UTC
I love the audio behind this game. The "Huuh?" makes a perfect "alert" sound which tends to make me turn around and try a different direction. I also love that leaping noise. :D