Aggro-Culture by Ategon
Defend your harvest from the hordes! You have been tasked with growing as much wheat as possible to supply to a village. Unfortunately, some bugs smelled your crops and have decided to try to snack on them! Grow other plants to defend your wheat and protect your food until winter.
You determine how the waves get more difficult by choosing between options at the end of a round! As you go through the seasons options will get stronger and stronger
🎮 Controls
- Left click - Used to click things and to drag plants from their button to soil
- Right click - Pan around the field
💬 Post Jam
We will be pushing post jam versions of the game after Ludum Dare! Join our discord to follow development and hang out with us! :) https://discord.gg/JqmaaY32Kt
👤 Credits
- Ategon - Coding & UI Animations
- Icecubegame - Coding
- Nny - Coding
- Vulkaara - Art
- DeanAbadPixels - Art
- WolfMeryX - Sound
- Coeur - Sound
- Main menu music by Raphytator
⚙️ Changelog
- JAN 9 - Pushed a bug fix to fix the ui scaling
All music apart from the main menu is ours, when rating audio dont take the main menu into consideration
| Link | https://team-auboreal.itch.io/aggro-culture |
| Original URL | https://ldjam.com/events/ludum-dare/52/aggro-culture |
Ratings
| Overall | 328th | 3.603⭐ | 36🧑⚖️ |
| Fun | 323th | 3.5⭐ | 36🧑⚖️ |
| Innovation | 509th | 3.132⭐ | 36🧑⚖️ |
| Theme | 520th | 3.515⭐ | 36🧑⚖️ |
| Graphics | 300th | 3.838⭐ | 36🧑⚖️ |
| Audio | 152th | 3.721⭐ | 36🧑⚖️ |
| Mood | 408th | 3.455⭐ | 35🧑⚖️ |
| Given | 40🗳️ | 47🗨️ |
I made it to stage 4 and lost because I wasn't sure where the enemies would be coming from (web version. there was definitely stuff happening slightly off screen) and the plants I placed as a defense where nowhere near the enemies."
All around, a very well made game. Great work!
It seems quite easy - I haven't managed to come close to losing a round yet.
Art is simple but effective. The banner image is great too! Music is also simple, but quite catchy.
Edit: Also love the name!
Phenomenal entry! ^~^
i like the designs of the different bugs!
Think you can make this into a "full" game :)
Cards are something new, never seen before in TD's.
Charming graphics and sounds. I hope you spend some time post-jam on this. It's quite the ambitious game for such short time!
I spotted some minor bugs: coins that appears on the border of the screen or that you can't get without moving because there is a transparent UI element, and sometimes I was wondering if the bonus I choosed was really in activity, but I had no serious bugs.
Congratulation for your entry !
It was really fun to get as many pachira so I could load up on the wheat while trying to balance necessary defense vegetation xD Also, I was not familiar with pachira before this game -money tree lol perfect!

The game play was great and everything felt smooth and polished! I really liked the aspect of protecting your wheat to spend between rounds -made progression really fun! Ended up buying everything in the store lol (could not get the pumpkin to work btw) and was fun to read what the upgrades are going to be -some very cool ones in there! The music was great! The art was awesome -really had to have it full screen to appreciate some of the pixel work -like the cards looked amazing and even some of the ui touches like a gardening glove was great! Really liked that you could pick up coins by hovering over them instead of clicking on them too. Played this one for a really long time and had a lot of fun!
Fantastic work! :D