Swfarming infestation by Frib

[raw]
made by Frib for Ludum Dare 52 (COMPO)

Play here on Itch!

Defend your farm against the bugs! Yes, in-game bugs! No, not those bugs! Well, maybe both!

A farming + tower defense hybrid with some janky controls and more janky webGL issues

Place your seeds on valid farmland by walking over there, selecting your seeds, and then pressing RMB on the patches of land. Once they've grown, you can harvest them with E.

Go to your factory to transform biomass and other resources into new seeds and structures. These structures will help you defend your factory against swarms of enemies!

Yes, the UI is a bit janky. As is the rest of the game lol.

Have fun!

  • 1 biomass -> 10 seeds
  • 1 biomass -> 5 ferroseeds
  • 1 biomass + 1 ferrium -> 5 conduciseeds
  • 5 ferrium -> 1 machinegun tower
  • 5 ferrium + 5 conducium -> 1 sniper tower
  • 10 ferrium -> 1 slug tower

Note: WebGL bugs out when alt+tabbing and/or switching tabs. The timers break and other things too, so if you're going for a record, please stay in-game :D

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Full disclosure: I've attempted to fix a nasty timer issue. This was ~30 minutes past the deadline, due to the amount of time it takes waiting for the bug to occur. It's still not properly fixed but it's due to webGL being naughty, but it's good enough I hope :D

Ratings

Overall 259th 3.161⭐ 30🧑‍⚖️
Fun 224th 3.143⭐ 30🧑‍⚖️
Innovation 253th 2.982⭐ 30🧑‍⚖️
Theme 165th 3.685⭐ 29🧑‍⚖️
Graphics 286th 2.911⭐ 30🧑‍⚖️
Audio 166th 3.167⭐ 29🧑‍⚖️
Humor 200th 2.48⭐ 27🧑‍⚖️
Mood 297th 2.635⭐ 28🧑‍⚖️
Given 44🗳️ 36🗨️

Feedback

TheseusInABottle
08. Jan 2023 · 21:05 UTC
I had a little difficulty understanding the controls at first and eventually I figured it out. A fine game overall, but that music is poppin.
🎤 Frib
08. Jan 2023 · 21:49 UTC
Thanks for playing! I haven't had the time to iterate on the controls so they're a bit weird. Are there any things you'd like others to know before they play? I'll add them to the description :D
ForeverTrash
08. Jan 2023 · 22:18 UTC
Good game! The models made me rofl, the sound was great, and gameplay was tip top shape. No complaints. Good job! :)
Found Bow Tonight
09. Jan 2023 · 12:32 UTC
Very cool game, how you make it in 48 hours! Absolutely amazing!
🎤 Frib
09. Jan 2023 · 13:02 UTC
It was a spaghetti-fueled nightmare lol, it took me until ~4 hours before the deadline to get all the gameplay somewhat working, then I had to rush to create the art, sounds and music etc, and then you end up with this :D

Glad you all like it!
LDJam user 313180
09. Jan 2023 · 13:16 UTC
Cool game! The complain mechanic had me laughing. Music is a bop.
LDJam user 315170
09. Jan 2023 · 17:20 UTC
Just finished playing, unfortunately, I am a noob farmer :(. This is a pretty cool game, using crops to gather resources for constructing towers and then protecting them from incoming threats is something that has potential! My only real complaint is that there isn't much to do after you construct your main defense and plant all your crops, something to keep actively doing or micromanaging tasks would take this experience to the next level.
🎤 Frib
09. Jan 2023 · 17:31 UTC
@scolondev on the max difficulty you won't have time to sit around and do nothing because you'll get overwhelmed quickly :D

I agree with you, originally I had some wild plans on my if-I-have-time list, like towers needing ammo and building a supply chain for that, automated drones that help with stuff, making you hostile to the bugs and giving you weapons, etc. But as usual, I didn't have time for that lol
LDJam user 258850
09. Jan 2023 · 18:23 UTC
Really fun! ^^ my score on "why even try this" difficulty

![image_2023-01-09_182231357.png](///raw/223/f3/z/550b1.png)
LDJam user 280565
09. Jan 2023 · 19:39 UTC
It's fun, Nice music too!
Ben Toosey
09. Jan 2023 · 21:13 UTC
Struggled to get to grips with the controls, but I love the top down look of the home base, and the music!
Pusheeneiro
09. Jan 2023 · 23:39 UTC
Great submission, I like factorio style gameplay.
maymay
10. Jan 2023 · 00:13 UTC
Cool game, I enjoy the top-down 3d graphics :) I wish I had more of an indication of how much it cost to buy different things, and how much money I had from harvesting my crops.
🎤 Frib
10. Jan 2023 · 01:02 UTC
@maymay the resources you get from harvesting crops are used to buy the towers. I didn't have time to implement showing how much things cost, so here's a full overview:

* 1 biomass -> 10 seeds
* 1 biomass -> 5 ferroseeds
* 1 biomass + 1 ferrium -> 5 conduciseeds
* 5 ferrium -> 1 machinegun tower
* 5 ferrium + 5 conducium -> 1 sniper tower
* 10 ferrium -> 1 slug tower
JormaRysky
10. Jan 2023 · 01:15 UTC
Apart from UX issues, I see solid game here. Some good humour too
Phlip45
10. Jan 2023 · 03:23 UTC
A solid entry! The only thing I was a bit frustrated with was trying to exit a menu and pressing escape which then took me out of fullscreen mode, but that is just webGL not your fault. The music in particular was great.
error
10. Jan 2023 · 04:40 UTC
Found instructions a bit lacking on how to buy more stuff, but once I figured it out, things went smoothly. The loop of farming and buying and placing turrets was solid, I found myself getting to 20 minutes on pro mode. Favorite building is the machine gun, least favorite is the sniper tower. Found myself wishing the sniper tower had more HP and didn't die the moment I placed it. Would have liked to clip through my buildings more often than not, especially as more were built. But having dozens of turrets turning to lighting up the bugs was cool. Music was a good choice. These kinds of games always have a really addicting gameplay loop and this one is no exception.

![Screenshot 2023-01-09 223940.png](///raw/76b/c4/z/55cad.png)
🎤 Frib
10. Jan 2023 · 06:51 UTC
@phlip45 oh lol I didn't realize/anticipate that webGL would cause that...

@error impressive! I think that means you've seen the uberboss that spawns at around 20 minutes. Congratulations on making it that far! Agreed on the clipping part, just another thing I didn't anticipate when building the game :D
rjerez192
10. Jan 2023 · 18:32 UTC
I have to say. The concept is really fun.
Gameplay is simple enough (If you ever played a defense game).

I really don't mind the UI since you put a lot of effort on other parts.
The messages on the complaint button were so funny.

Great submission!
arowx
13. Jan 2023 · 10:36 UTC
Great work.
Just think there should be some economic/money system to tie it together e.g. score/credits from killed bugs/harvested plants.

Or dead bugs could create fertile squares giving the game an odd meta system?

Not sure why the farmer is needed, maybe camera follow on farmer and some kind of transporter/constructor wand/gun that ensure you can only build things with the farmer.

Or the farmer could be just like a builder/harvester in an RTS game, the farmer goes to where you want the job done.
🎤 Frib
13. Jan 2023 · 17:59 UTC
@arowx some of the ideas I had (but didn't get to) was that the enemies would drop rare resources for new structures, and automated drones that would pick up and deliver stuff to different factories that produced different outputs. But that was a bit too much work.

I agree with the pointlessness of the farmer, but I needed it for the theme and could not pivot to something without the farmer in time. Originally the farmer had a gun as well but I had to remove that due to a change in how projectiles worked. So yeah, in short: I had no time! :D

I like your idea of dead bugs creating fertile squares, that could create some really funky risk/reward tactics
grid96
20. Jan 2023 · 12:23 UTC
interesting choice of genre. i did struggle with the controls a bit though. also saw the list of building costs you posted, maybe post them in the description too, so you know where to check them before playing :)
Trexxak
27. Jan 2023 · 19:15 UTC
I'm amazed and find it way funnier than I should that you literally can harvest iron in this game :lol: I had a bit of a hard time understanding everything, but once I plastered turrets all over the place and see the swarmers get brrz'd I was very satisfied with myself. Super cool entry!

Also I love the top-down 3D idea!