The Soul Machine by Batsphemy

[raw]
made by Batsphemy for Ludum Dare 52 (JAM)

Harvest souls at day, chill with hot choccy at night

Controls: - A, D to move - Space to jump - Left mouse button to hit - S at your ladder to climb into your base - Shift to Dash

In your base you can make potions to increase your stats, but you use harvested souls to brew them. After 7 rounds you face the final boss. Bring him down to beat the game.

Your final score is all your unspent souls, plus whatever you got from the boss.

Ratings

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Feedback

aevek
09. Jan 2023 · 06:12 UTC
I really liked the self-paced phases. Being able to push my luck to gather additional souls or retreat to the safety of cocoa and upgrades was a cool dynamic for me as a player to experiment with. I didn't really find a good counterplay to the green imp things with their ranged attacks, jumping or shifting to dodge didn't seem super effective so I ended up taking most of those hits which tended to be my limiting factor. It might be interesting to try letting the player deflect those projectiles with a well-timed attack. Loved the art/music combo, and the funny juxtaposition of the heavy metal combat with the chill fireplace was great.
bobo_oh
18. Jan 2023 · 12:08 UTC
That was pretty fun ! Congrats! I think it was too difficult at the beginning, but overall it was quite fun. Congrats
Cat Lab
26. Jan 2023 · 07:00 UTC
The transition between heavy guitar music while getting swarmed by enemies and the muzak in the basement, just chilling in a chair, was incredibly hilarious to me. Very cool concept, though it can be difficult to balance the different enemy attacks without just bailing to the basement. Great visuals & sound!