Golden Harvest by ayperosia

[raw]
made by ayperosia for Ludum Dare 52 (JAM)

​-Controls-

WASD or Arrow Keys - Move

Space Bar - Look at Dragon

You’ve found a lair with a bountiful hoard inside. You're sure the dragon wouldn’t notice a few missing golden pieces... It would be simple, all you need to do is sneak in and not wake the terrifying dragon from its slumber, make away with enough gold to help the people of your homestead. Oh also, you probably shouldn't take too much at once, it might lead the dragon straight to you. Good Luck!

Team;

Justin - Programming

Luke - Programming

Ricardo- Audio

Dinosaur - Visual Development, Illustrations & Item Icons

Rosia - UI Art, UX Design

Ratings

Overall 321th 3.605⭐ 21🧑‍⚖️
Fun 552th 3.105⭐ 21🧑‍⚖️
Innovation 264th 3.526⭐ 21🧑‍⚖️
Theme 438th 3.658⭐ 21🧑‍⚖️
Graphics 264th 3.921⭐ 21🧑‍⚖️
Audio 90th 3.895⭐ 21🧑‍⚖️
Humor 267th 3.25⭐ 20🧑‍⚖️
Mood 323th 3.579⭐ 21🧑‍⚖️
Given 16🗳️ 10🗨️

Feedback

TolMera
09. Jan 2023 · 10:53 UTC
That was pretty awesome, the sound effect on the dragon waking up is awesome, a little bone chilling.

Love the art style as well
Sean Spiggle
09. Jan 2023 · 17:29 UTC
Very enjoyable game. Sound was solid. Directions were a little unclear from the get go though.
WillPower
09. Jan 2023 · 19:42 UTC
Art style was both adorable and epic. A little confusing to understand at first, especially since the game starts in the gave and not at the town board. Otherwise, fun premise and I enjoyed trying all the different strategies to not get caught! (i was not very good lol)
maxflav
09. Jan 2023 · 20:06 UTC
I love this game but it is hard! When I come back to the cave the second time, the dragon is already halfway awake?!
Also I managed to get negative gold by buying the tinfoil hat and a meal at the same time 🤣
lastOrange
09. Jan 2023 · 20:18 UTC
The art looks solid (specially the dragon), the music is very good too. However, I didn't really understand how the gameplay works at first. It would help if the game explains what each of the bars for the dragon means. It would also be nice if the player knows how much gold they have.
BlurdeBlah
14. Jan 2023 · 20:50 UTC
That was awesome!! Loved the art style and the audio. My only critique is when I was leaving I just kept trying to go right when you have to go up too. Well done!!!
chompdev
15. Jan 2023 · 06:59 UTC
Great game idea and execution! I love the concept of a pseudo-stealth game where you can get all kinds of upgrades to make you dragon-cave raids easier and more profitable over time. It took me a few runs to realize I could hide behind cover after the dragon was alerted and he'd go back to sleep so I could keep looting! This is a really cool idea and I'd love to see you expand it more after the jam. Nice work!
WeeFairyFabi
20. Jan 2023 · 11:34 UTC
A super cute game with some gorgeous art and the game mechanics go really well with the stealth theme of the game. I had a great time robbing the dragon hehe~
amarokczukay
20. Jan 2023 · 18:54 UTC
nice game and art, i like how the more you carry the heavier and slower you are (i've done the same in game game haha) and how you have to really predict when you'll have to go, gauge when you can greed or when you have to flee. thank you for submitting this game!
Glaikunt
22. Jan 2023 · 20:30 UTC
A really cool game idea. The art & music are amazing. Think there is a few bugs though. I couldn't figure out how to win sadly. Just kept getting game over, furthest I got was he wanted £1000 but I was in debt by 500 & I couldn't make it back :sweat_smile: overall great job!