Mushrun by BSMRK
A Simple survival horror in which you harvest mushrooms on a procedural map to build a ladder and escape from the beast
| itch game page | https://callial.itch.io/mushrun |
| Mirror Link | https://drive.google.com/drive/folders/1YYTGiZ29jnnKh5dkX4AvvQWO4AZKhZOF?usp=share_link |
| Original URL | https://ldjam.com/events/ludum-dare/52/mushrun |
Ratings
| Overall | 676th | 3.053⭐ | 21🧑⚖️ |
| Fun | 703th | 2.75⭐ | 22🧑⚖️ |
| Innovation | 642th | 2.868⭐ | 21🧑⚖️ |
| Theme | 668th | 3.175⭐ | 22🧑⚖️ |
| Graphics | 338th | 3.789⭐ | 21🧑⚖️ |
| Audio | 187th | 3.658⭐ | 21🧑⚖️ |
| Humor | 497th | 2.656⭐ | 18🧑⚖️ |
| Mood | 229th | 3.725⭐ | 22🧑⚖️ |
| Given | 10🗳️ | 4🗨️ |
I like the character design, and the monster looks really cool too! nice work.
Other than that, I was getting pretty into it, the snail had a pretty terrifying design and the music also sells the oh god oh god feeling. A solid entry!
I think this would have benefited from watching fresh people playtest. Even though you told me what the objective was (find mushrooms and build a ladder at the exit), I was confused that I seemed to be surrounded by mushrooms, yet didn't know how to pick them up. I knew I was missing something, and that was a little frustrating. Once I finally found the exit and then _the_ mushroom, it all kind of clicked.
The procedural levels are really cool, and that makes each playthrough feel fresh. I would have at least started the player by the exit, as letting the first-time player know where there objective is feels like it would add a lot of clarity at the cost of a little challenge. I'm not sure how you would solve the mushroom problem. If the little mushrooms dotting the cave are important to you, maybe add a dialogue box the first time the player approaches one? "Not these! I need much bigger mushrooms to get out of here."
Only issue was I could not find where the exit was so like the above suggestion maybe spawn the player there or maybe even add an arrow pointing towards it once you harvest a mushroom!
Otherwise, great game! I loved the character designs and the border really gave it a claustrophobic feel!