Beat the Harvester by Cloverfall
Find the game here: https://cloverfall.itch.io/beat-the-harvester
A game about protecting your harvest (wheat field in this case) from other farmers who are attempting to harvest your crop. Place cannons to protect your harvest from the enemy harvesters, and survive 3 waves of enemies to win.
To place cannons right click on the map to place. Each cannon costs 10 gold, and you gain 10 gold per enemy kill. To start each wave press the start wave button in the top right hand corner.
There are some bugs with the aiming/shooting code of the cannons, so incase some of the cannons don't shoot at enemies, that's a bug that I wasn't able to fix.
There is also no audio or sound, hence why we opted out of those ratings.
| Link | https://github.com/lucas19919/BeatTheHarvester |
| Original URL | https://ldjam.com/events/ludum-dare/52/beat-the-harvester |
Ratings
| Overall | 809th | 2.517⭐ | 31🧑⚖️ |
| Fun | 770th | 2.463⭐ | 29🧑⚖️ |
| Innovation | 742th | 2.577⭐ | 28🧑⚖️ |
| Theme | 769th | 2.696⭐ | 30🧑⚖️ |
| Graphics | 723th | 2.276⭐ | 31🧑⚖️ |
| Given | 33🗳️ | 36🗨️ |

The harvester getting stuck bug was already acknowledged, but a wave indicator could be helpful. I wasn't sure whether harvester was stuck or I was supposed to be preparing for next wave. On second playthrough and realizing all the cannons could be placed in the middle, it became quite easy; something like obstacles or bigger radius could take it to the next level.
@evil23 thanks for the feedback, I'll make sure in the future I extend the gameplay a little bit.
@fc85057 appreciate the feedback on the UI. Looking back a wave counter would definitely be helpful and adding a placing radius would also have much improved the difficulty of the game.
Also don't hesitate to use TMPro for UI text in Unity. TMPro (built-in) uses vectors to display text so it won't be blurred whatever its resolution :smile:
Good job on this entry ! :tada:
## Feedback
### Game
It's so simple I don't really have anything to provide feedback about, **good job for your first jam game**!
### Distribution
Thanks for **providing a HTML5 build**!
Since I am playing on Linux, I appreciated it!
It was maybe a bit too easy and short, I just spammed right click in the center when I had money and I won first try :smile:.
Maybe you could have added more waves and maybe different types of enemies.
I wish there was sound, but cant complain too much since my game doesnt have either :))
Good job guys!
I like that you choose to leave out the audio and were able to submit this :smile: