Wheat Reaper by oleg20111511

[raw]
made by oleg20111511 for Ludum Dare 52 (COMPO)

Sprite-0001.png

Play Wheat Reaper to harvest an infinitely growing wheat field

Controls:

WASD - move

Left Click - harvest

E - load harvest into cart

Gameplay:

After you start the game and read a short dialogue (Unskippable! Sorry :( ), next step is to move over a wheat field and click to harvest it. Harvested wheat goes to your inventory, and, after you harvest 10 wheat, you can harvest no more and you have to drop your wheat into cart in the top right. After you fully load the cart with 30 wheat, farmer comes and takes the cart away to unload it.

Tools used:

Game Engine: Unity

Visuals: Aseprite

Audio: FL Studio, Audacity

I initially jumped in to learn how to make sounds for my games myself, and as you can kinda see I failed miserably at it. However, I still hope you'll enjoy playing this simple harvesting game!

Ratings

Overall 275th 3.087⭐ 25🧑‍⚖️
Fun 307th 2.652⭐ 25🧑‍⚖️
Innovation 323th 2.391⭐ 25🧑‍⚖️
Theme 53th 4.174⭐ 25🧑‍⚖️
Graphics 232th 3.196⭐ 25🧑‍⚖️
Audio 100th 3.5⭐ 25🧑‍⚖️
Humor 29th 3.87⭐ 25🧑‍⚖️
Mood 166th 3.283⭐ 25🧑‍⚖️
Given 22🗳️ 30🗨️

Feedback

SupBanana
09. Jan 2023 · 03:35 UTC
Game has pretty good sounds and funny story, although there isn't much to do while wheat is growing and the grass texture looks a bit weird. Other visuals like harvestable weed, cart and sky look spectacular!
spacecadet
12. Jan 2023 · 18:33 UTC
The story was really funny. Damn greedy farmer. For me the harvesting animation felt a bit slow with the delay before the harvesting happened. Would have been nice if there was some goal or "conflict". Now I didn't find much purpose why keep harvesting.
Feraligatr
15. Jan 2023 · 13:16 UTC
"I initially jumped in to learn how to make sounds for my games myself, and as you can kinda see I failed miserably at it." You don't need to worry about that, personally for me Game Jams aren't about perfection, if they serve the purpose and it is fitting, then it is totally fine, which applies for that game. The Audio was good :)

Good:
- Simple Concept
- Simple Loop
- Details for regrowing fields (Visuals, Fields do not regrow in the same order)
- funny dialogues
- chill audio

Bad:
- nothing too apparent

Ugly:
- too simple loop, a few seconds are wasted into idling
ntb896
15. Jan 2023 · 13:50 UTC
The concept and music are really good! Maybe the graphics can be improved. Also, I suggest allowing players to skip the dialogue a little bit, since they are pretty long.
flanmers
21. Jan 2023 · 07:02 UTC
For a compo submission it's pretty impressive.
Graphics are good, audio fit in and the story is hilarious.
The loop lack of difficulty, something to annoy you during the harvest.
It's pretty solid !
bezbiletnym
21. Jan 2023 · 13:16 UTC
The idea of tricking the Death into harvesting wheat is cool! The only thing is that I'd like some challenge in the game.

Anyway, good job!
MattWoelk
21. Jan 2023 · 18:24 UTC
The wheat frowing was very satisfying.
I like that the growth rate was randomised, so I couldn't do the same pattern all the time.
Dialogue was great.
I did a couple fields worth then gave up, as it started to feel too repetitive.
Joror
21. Jan 2023 · 18:43 UTC
Fun little harvesting game, enjoyed the idea of Death reaping wheat!
Would have been nice if there were a few more gameplay decisions/actions that could be taken.
pcmaster
21. Jan 2023 · 18:43 UTC
You made me fill up 3 carts :D So I guess a really good job, shame it didn't have an end... or does it?

I make this mistake as well, too much polish, too much detail, and too little gameplay. I love the pixelart, I like the animations, also the sounds and music are very good.
LDJam user 250905
21. Jan 2023 · 19:09 UTC
Nice job, I enjoyed that! There really isn't too much to the game, so I can't give as much feedback as I usually do, but I have a few points! For one; I think the dialogue was the highlight of the game for me -- even though there wasn't a whole ton of it, I was excited to hear what came next (:laughing:), it fits the game really well and made me play a *whole ton* longer than I would've! Unfortunately, I *was* left wishing there could've been a little more to the gameplay, as after a while it gets repetitive with nothing else to grab your attention; I don't know if there was an ending, but I sought after it and gave up just a little while in because it was taking to long for anything new/more interesting-er to happen.

Otherwise, I did enjoy it! It was fun to sit down and mess around with for a little while, and you should be proud of finishing it in 48 hours! :clap:
LDJam user 297867
21. Jan 2023 · 19:55 UTC
Thanks everyone for the feedback!

I feel the point about the lack of gameplay - it's something I wish I had more time to work on. As I did point out in the description, my focus was sound design, and it took me a good half of the entire 48h development time. When I was publishing it I actually felt bad about the quality of the audio, but, since a lot of people here liked it, that means my worries were baseless. Thanks everyone again for the kind reception!

And I'd like to point out again that the harvesting is endless and it is the only aspect of the game, so don't make the mistake of trying to harvest it all in hope for something new happening - it's just as simple and plain as it could be.
VerttiXPertti
22. Jan 2023 · 14:03 UTC
To add to the other feedback I think making the mouse click an input when there is need for moving the mouse feels clumsy. I think the harvesting button could have been "E" as well.
OadT
22. Jan 2023 · 16:39 UTC
This is the ultimate combination of the two interpretations of the theme :smile: I liked the comments from the farmer and the music was really fitting.

One suggestion would be to add some sound or other indicator when you try to havest with 10 wheat in your bag. I ran into this situation multiple times and everytime thought this is a bug at first :smile:

As already mentioned the gameplay is a bit more on the simpler side, but still a cool entry!
Kelvin Mulungu
22. Jan 2023 · 18:05 UTC
Very simple and relaxing game. Also you didn't fail miserably at making sounds, these were excellent for a first time. I love making sounds and I'm still terrible at it. Just gotta keep trying :stuck_out_tongue_winking_eye:

The dialog was pretty funny, the reaper being sucked into working by a farmer with a powerful personality. Excellent work :heartpulse:
Glaikunt
22. Jan 2023 · 19:12 UTC
Think I maybe looped through to many times. Even the game lost it and the farmer said some eh... unreadable text :sweat_smile: great little relaxing game. The vibes were awesome. Great Job!
francoisvn
23. Jan 2023 · 22:01 UTC
Fun idea for the intro. I really wanted to click to speed up or advance the text though. Would have liked to see something change after a while :)
mr_lazy
24. Jan 2023 · 01:40 UTC
looks pretty good concept!!! i loved it..but i was waiting for an end..i loaded 4 times i.e. harvested 30*4 crops but it was endless...i suggest after few crops the farmer itself sacrificing his life will be quite connecting...otherthan that functionality wise and art wise it is so so good ...pixel art is preetyyy cute...
Geckoo1337
24. Jan 2023 · 22:39 UTC
Nice pixelated aesthetic - and really nice music. I laughed at the start with the little misunderstanding. Nice idea. The main gameplay is a little bit confusing for me and I would like to see some tutorials. However after a while, I understood. I had fun playing. Solid entry. Thank you for your feedback about my own project. I wish you the best. Stay safe ++