Honey Harvest by Lukas Boersma

[raw]
made by Lukas Boersma for Ludum Dare 52 (JAM)

HONEY HARVEST

You are a bee, so you must harvest as much nectar as possible, and quick! But be economical about flying, as flapping your wings consumes the very nectar that you want to deliver to the hive! Choose your route wisely to make it in time. If you are quick enough, maybe you can make it on the global leaderboard?

TIPS

  • It really makes sense to think about the best route. You don't need to pick up all the flowers, often it's enough to pick up half of them or less.
  • If you mess up your run, just hit backspace to quickly restart (Hit enter to confirm the level start dialog)
  • It is intended that you will need several tries. The idea is that you have to figure out which flowers you have to harvest, and in which order.

NOTE: Submitting the highscore does not work when you play the embedded game here on ldjam.com. Play it here to be able to submit highscores

Ratings

Overall 515th 3.328⭐ 31🧑‍⚖️
Fun 467th 3.276⭐ 31🧑‍⚖️
Innovation 292th 3.466⭐ 31🧑‍⚖️
Theme 413th 3.707⭐ 31🧑‍⚖️
Graphics 631th 2.983⭐ 31🧑‍⚖️
Audio 494th 2.276⭐ 31🧑‍⚖️
Mood 737th 2.732⭐ 30🧑‍⚖️
Given 19🗳️ 34🗨️

Feedback

Tsamf
09. Jan 2023 · 19:32 UTC
You have a great game here. I would love to play a full version. I think all of the mechanics come together well to make a good puzzle game. I would like to hear some bee themed music!
AngryRubberDucky
09. Jan 2023 · 20:01 UTC
Interesting take on the harvesting theme, it picks up in difficulty very fast which I felt was unnecessary, I think a 3 star rating system would fit better in this type of game.
schnodelfactory
09. Jan 2023 · 20:03 UTC
Ludum Dare embedded didn't work, but the link you provided just did fine. Nice idea and easy but fun gameplay!
Vipaka
09. Jan 2023 · 20:28 UTC
Definitely a solid platformer game, and there were a good amount of hidden mechanics like more nectar weighing down your bee. I think the difficulty curve and the UI could use a little more polish.
Tommo120
09. Jan 2023 · 20:32 UTC
Really interesting game mechanics here; very much enjoy the challenge that comes from using your nectar to fly, and not being able to fly so well when you've got a lot of nectar. Very well thought out! Not so sure about the sound effects; the bee flap noise sounds like a wet quack, but it does keep me chuckling so thumbs up :rofl:
Horii
09. Jan 2023 · 21:13 UTC
good game
Sean Esopenko
09. Jan 2023 · 21:33 UTC
I like the fly mechanic & sound and the puzzle aspect once I got to the 2nd level. The slurp sound is fun. A few things:

* I wish the 2nd level wasn't so hard, and I could do more levels. I can't figure out how to get through that maze in the time frame given
* When I do side platform games I like to make it so that if I'm holding right and I press left while holding right, it stops running right and starts running left. Where it listens to whatever was pressed last. It's the proper way to do left/right movement and you'll see it in the most popular platform games out there. This would make it a little easier to navigate through the maze and get under nooks and crannies in your games.

Overall, good job, it's a good game!
Finn.S.
09. Jan 2023 · 22:29 UTC
Really addictive, kinda like flappy bird but better, i really liked the risk vs reward aspect, found sound annoying but it really worked with the game becuase it was annoyingly addictive and fun.
Dawnreaver
09. Jan 2023 · 22:41 UTC
This good sir or madam, is a really hard game XD Good Job!
upcharlie
10. Jan 2023 · 01:32 UTC
I really like the base game, but some of the different levels felt a bit jarring/strict at times
megalukes
10. Jan 2023 · 01:35 UTC
Such a hard game! I didn't manage to finish it because it was really hard. Nectar count felt a bit confusing imo. Overall nice entry and good take on the theme!
jaonewguy
10. Jan 2023 · 02:40 UTC
This is such a cool concept, and my competitive blood is already boiling. Did you borrow any inspiration on creating this?
Globul
10. Jan 2023 · 18:54 UTC
Nice game but the 2th level is too hard for me
DzejPi
11. Jan 2023 · 08:05 UTC
Great idea, but a little bit too challenging for me. I think this was the closest call :)

![2023-01-11_09-02-57.png](///raw/046/93/z/56142.png)
Ysendrin
15. Jan 2023 · 22:50 UTC
Cool game! I think it's hard to know how much you consume nectar when flapping. I found myself just testing several routes instead of really thinking ahead to find the best one.
Tight controls, clear graphics, everything works really fine!
Deathhound
26. Jan 2023 · 23:57 UTC
Creative mechanics and challenging gameplay! Loved it!