{"author_link":"\/author\/espresso\/","author_name":"Shawn","author_uid":"57152","comments":[{"author_name":"ArchBang","author_uid":"56395","time":"Aug 24, 2015 @ 1:27am","epoch":1440379320,"text":"Looks very neat!"},{"author_name":"boardtobits","author_uid":"57679","time":"Aug 24, 2015 @ 2:39am","epoch":1440383640,"text":"Cool look, clever to use the subway map as a node-to-node system. Ironically, I would have rated graphics quite highly!"},{"author_name":"Arcadonauts","author_uid":"56499","time":"Aug 24, 2015 @ 2:39am","epoch":1440383640,"text":"Really clever idea, but the UI could use some attention. Making the monster hit-boxes a bit bigger would have helped a whole lot. \r<br\/>\r<br\/>This could make a good mobile game."},{"author_name":"TerraCottaFrog","author_uid":"55226","time":"Aug 24, 2015 @ 2:40am","epoch":1440383700,"text":"The movement of the monsters seems very off, with delays of up to 2 seconds from clicking to movement, but otherwise, this is quite good."},{"author_name":"OccamsRazor","author_uid":"32648","time":"Aug 24, 2015 @ 2:41am","epoch":1440383760,"text":"Very cool. I actually really like the idea of making a game to adjust to a new city. I may be doing that next year, so I'll have to keep that in mind. But I had fun with this one!\r<br\/>\r<br\/>My only thoughts would be it was a little too easy to get bottled up in the ends. Though maybe that's DC transit's problem not yours."},{"author_name":"fuzzalicious","author_uid":"41005","time":"Aug 24, 2015 @ 2:51am","epoch":1440384360,"text":"Fun idea, the UI could use some polish though."},{"author_name":"NickMakesGames","author_uid":"29805","time":"Aug 24, 2015 @ 3:01am","epoch":1440384960,"text":"I had a really hard time understanding exactly how this game is played. It feels like there isn't quite enough feedback to really understand what you can\/cannot do and why.\r<br\/>This is unfortunate, because the idea of competitive subway navigation is actually a really cool one. The thought of there being a game where you need to find more efficient train routes than an opponent sounds really appealing, and I think this could be that game with a little more polishing up."},{"author_name":"TheZiggy","author_uid":"36727","time":"Aug 24, 2015 @ 3:24am","epoch":1440386340,"text":"I ended up being very confused on what to do. However, the game does look nice. Maybe a bit more instruction would help."},{"author_name":"DavidErosa","author_uid":"5049","time":"Aug 24, 2015 @ 3:35am","epoch":1440387000,"text":"Took me a while to realize how to play and then the game felt so slow. Nice idea though."},{"author_name":"hijomo","author_uid":"57468","time":"Aug 24, 2015 @ 3:41am","epoch":1440387360,"text":"Cool idea for a puzzle game."},{"author_name":"FerraWare","author_uid":"45480","time":"Aug 24, 2015 @ 3:54am","epoch":1440388140,"text":"Cool, very innovative idea!\r<br\/>\r<br\/>Pros:\r<br\/>-Neat concept\r<br\/>-Cute monsters\r<br\/>\r<br\/>Cons:\r<br\/>-Difficult to grasp at first\r<br\/>-Kinda simple"},{"author_name":"RiaDelva","author_uid":"58019","time":"Aug 25, 2015 @ 5:06pm","epoch":1440522060,"text":"very nice idea!"},{"author_name":"jk5000","author_uid":"50889","time":"Sep 7, 2015 @ 6:28am","epoch":1441606980,"text":"A simple puzzle game, that is pretty fun to play."},{"author_name":"Dianouille","author_uid":"56737","time":"Sep 8, 2015 @ 3:05pm","epoch":1441724400,"text":"Nice one ! It's a little too slow maybe, anyway nice idea :)"}],"images":["ld33\/57152-21394833e5b0e1158efbc5bc51ada480.jpg","ld33\/57152-f36d69adcfcbbe588e1cf570aff49c7f.jpg"],"links":[{"url":"http:\/\/proximityviz.github.io\/monster-positioning-system\/","text":"The game"},{"url":"https:\/\/github.com\/ProximityViz\/monster-positioning-system","text":"Source"}],"metadata":{"g_key":"8636","g_author":"57152","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"8669","g_title":"Monster Positioning System","g_status":"UCHK1","g_place":"968","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/57152-shot0-1440377740.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/57152-shot1-1440377740.png-eq-900-500.jpg"],"text":"Your monster buddies have gotten trapped in a strange city, and something unknown is affecting their monstrous viciousness. Use the subway lines to get them out of there!\r\n\r\nObjective:\r\nGet 5 monsters to the portal\r\n\r\nGame creation info:\r\nThe map is from Washington DC's metro system. I built the game so I'll be able to integrate more easily, but I don't have time this weekend. I created the game using Angular, Sass, Yeoman, animate.css, and Grunt.\r\n\r\nI also used Sublime Text, Sketch, Photoshop, fish, and cfxr.","title":"Monster Positioning System"}