The Domino Surgery by Adam Konig
What luck.
Your first intern shift fell on Domino Surgery Day. Now, Dr. Helen has you in charge of matching all of the organ donors with their recipients. Enter the hospital with this logic-based puzzle game and ensure everyone leaves with at least one healthy spliver. Don't forget get your pager!
Play Here!





| Link | https://akonig513.itch.io/the-domino-surgery |
| Original URL | https://ldjam.com/events/ludum-dare/52/the-domino-surgery |
Ratings
| Overall | 153th | 3.885⭐ | 28🧑⚖️ |
| Fun | 92th | 3.942⭐ | 28🧑⚖️ |
| Innovation | 19th | 4.231⭐ | 28🧑⚖️ |
| Theme | 443th | 3.654⭐ | 28🧑⚖️ |
| Graphics | 245th | 3.962⭐ | 28🧑⚖️ |
| Audio | 330th | 3.288⭐ | 28🧑⚖️ |
| Humor | 84th | 3.8⭐ | 27🧑⚖️ |
| Mood | 176th | 3.827⭐ | 28🧑⚖️ |
| Given | 20🗳️ | 30🗨️ |
This is a reat job for 3 times ldjam participant, without any words, gg!
But I have to revisit it. Because I wasn't aware that main menu will reset the game. So I have to start from beginning again. Nvm I was far enough to give ratings (good ones) and I put it to my collections, so I won't miss it. But I can't play it directly because I remember too much and so don't read the hints properly (I tried)
So you already know my pain-point. No idea why I wanted to pause the game (cause there is obviously no reason for it) but I tried by clicking the main menu. May you could add a warning-popup for "genius" people like me which warns that progress will be lost.
Besides that a volume-slider would be nice as well.
Ok enough complaints (please take it as constructive feedback).
Of course I also have to tell what I liked:
The mechanics are working very well and easy to get. That combined with the nice looking but also impressiv art takes care that the game is good to play. I also really like that you can change the position of the aliens! Imho thats very handy.
Overall pretty cool game and I can't wait revisiting it =)
I think some of the UI/interaction choices could have made the experience more enjoyable. I definitely was kind of lost just dragging aliens around until I realized I *had* to connect the pictures to each other to form a connection.
Audio and humour was super strong as well. I clicked around and asking for a hint before interacting with the game results in funny dialogue, etc.
GJ!
The soundscape really works for the game's setting but the mix makes some things distracting or grateing. The audio ducking is cool for the background ambience but feels out of place when the other sound effects come down too. The alien chatter sound is really good level-wise. All the other sound effects could come down at least 6dB (or currentFloatValue*0.5). The random beeps could probably even come down 12dB (or currentFloatValue*0.25). They're mostly high frequency content so they'll still be audible in the mix even if they're turned down a lot.
Overall, a very fun experience! I want to do more of these puzzles.
I enjoyed playing this one! Congratulations! keep it up!
Asides I like the puzzle design - its not too hard so we stay engaged in the game. The easthetics are neat. It really shows that a coherent art direction is far more important than the look of individual sprites. I also really like how well integrated the ui elements were especially the connections with their fade-in-and-out appearance.
Would be nice if the "page the doctor" button had a confirmation before the doctor gave you the hint. I ended up getting a hint once because I accidentally clicked the button.