Beet Island by coatline

[raw]
made by coatline for Ludum Dare 52 (COMPO)

Beet Island.PNG Beet Island Gplay.PNG

Beet Island. You are on an island with beets. The rest is up to you...

My Highscore:

Survived: 215

Harvested: 6556

Killed: 858

Fixes/Updates: - Made beets fly slightly higher up so the player can see better. - Decreased number of particles for performance reasons - Moved enemy spawnpoints slightly - Fixed issue where you couldn't jump in some parts of the map - Fixed issue where beets were bad at aiming - Changed highscore color to be more visible

Ratings

Overall 154th 3.5⭐ 21🧑‍⚖️
Fun 162th 3.395⭐ 21🧑‍⚖️
Innovation 95th 3.605⭐ 21🧑‍⚖️
Theme 129th 3.806⭐ 20🧑‍⚖️
Graphics 180th 3.474⭐ 21🧑‍⚖️
Audio 126th 3.368⭐ 21🧑‍⚖️
Humor 74th 3.423⭐ 15🧑‍⚖️
Mood 112th 3.556⭐ 20🧑‍⚖️
Given 10🗳️ 21🗨️

Feedback

TheseusInABottle
08. Jan 2023 · 21:06 UTC
I don't think you have set the game to be public on itch yet. Please @me when you do so I can come back and play it
🎤 coatline
08. Jan 2023 · 21:24 UTC
Ah! I did the same thing last time! Thanks for telling me @theseusinabottle and sorry about that. It seems someone already rated my game, that's disappointing, thanks for not being 'that' guy.
ManchmalScott
08. Jan 2023 · 22:06 UTC
I had a good time, the gameplay loop of just trying to run away from the constant onslaught is always chaotic and fun.
jk5000
09. Jan 2023 · 08:25 UTC
A fun little game. I love see the beet flying around. I overall like this game. Well done.
recursor
09. Jan 2023 · 16:48 UTC
Its pretty neat to see what you have done with the graphics on your first 3D foray with Blender. Its a lovely scene with very nice graphics and is enhanced with your soundscape. It is even fun to run around and watch the beets come up out of the ground and dispatch the enemies. There is something soothing about it.
nicole_a
10. Jan 2023 · 12:28 UTC
I got beet (T⌓T)
Lovely game! So random, prety and cool! Is it possible to win tho?
🎤 coatline
14. Jan 2023 · 21:50 UTC
@nicole-a No winning! Just highscore based. Glad you enjoyed!

@jk5000 I like to see beet flying around too. Thanks for playing!

@manchmalscott Thanks for playing!
Beeb GameCodeCompany
15. Jan 2023 · 03:16 UTC
Kinda cool that it's on an island, neat setting...reminds me of a tech demo like Mario 128 or something. I would liked to have been shooting beats at the enemies and maybe the enemies were fish or something instead of cubes.
Lucas Hoffmann
16. Jan 2023 · 19:37 UTC
Cool game didn't quite understand how to kill the monsters but apparently I killed 594 and my score was 167!
dob
16. Jan 2023 · 20:32 UTC
Very appealing and smooth-running game. I could have used a teeny bit more instruction on how to play - it took me a while to figure out the beets auto-shot at enemies, and my only job was pulling them and fleeing. I enjoyed it, although I didn't come near your high score.
arowx
16. Jan 2023 · 20:40 UTC
Great work on a 3D jam game.

Not sure what I was doing but seemed interesting, a kind of beet harvest swarm FPS?

Could have really used a UI/UX score/timer or health bar as there is very little indication or feedback on what is really happening.
Tristan Doell
16. Jan 2023 · 20:52 UTC
Nice little game it reminds me of throwing rocks in Control. Vary fun. It's vary intuitive after you get hit the first time, I was like evil cubes!

I think if you were to expand on it a tutorial would be nice, (though I understand game jam.) All in all, fairly nice game with a bit more polish could be a good arcade game. I'm not nearly as good as you are at it, but you can get better with practice. One thing I did notice is that the enemies always come from one direction and so it is hard to pick the beets in that corner I'm guessing if you work on this more then they would come from other directions as well it just seemed like for this one the beets in that corner seemed less then helpful.

At the end of the day though I had fun playing and you made a game so good job! Yip yap!
Diccuric_Sigeon
16. Jan 2023 · 21:10 UTC
![Screenshot from 2023-01-17 00-08-24.png](///raw/5d3/3/z/568cc.png)
karita
16. Jan 2023 · 23:37 UTC
i got beet and it was beautiful. thank you for this experience
ArtsyOmni
16. Jan 2023 · 23:49 UTC
Deceptively simple with some hidden depth! I like that movement has the dual function of evading damage and also determining your rate of fire. Pretty clever. I think with a little bit of art direction, this could have a lot of personality! I wonder if it would translate well to being in third person.

By the end, the enemies were piling on top of each other, creating what felt like a growing slime monster that I could never fully destroy. =P Nice work!
betovf
17. Jan 2023 · 07:14 UTC
Nice game! As others have mentioned, some UI elements (health, timer, etc.) and some guidance on the controls to be used would help.
LDJam user 296412
17. Jan 2023 · 11:24 UTC
I got beet.

fun little game.
Mcnuttys
18. Jan 2023 · 03:08 UTC
Fun little kiting game! I think having little powerups or something drop from the cubes would be nice just to incentivize taking the risk of going into the groups to make the gameplay a little more risky then just doing laps which is what I ended up doing towards the end. Regardless really enjoyed it, good game!