Beet Island by coatline

Beet Island. You are on an island with beets. The rest is up to you...
My Highscore:
Survived: 215
Harvested: 6556
Killed: 858
Fixes/Updates: - Made beets fly slightly higher up so the player can see better. - Decreased number of particles for performance reasons - Moved enemy spawnpoints slightly - Fixed issue where you couldn't jump in some parts of the map - Fixed issue where beets were bad at aiming - Changed highscore color to be more visible
| On itch | https://coatline.itch.io/beet-island |
| Link | https://coatline.itch.io/beet-island |
| Original URL | https://ldjam.com/events/ludum-dare/52/beet-island |
Ratings
| Overall | 154th | 3.5⭐ | 21🧑⚖️ |
| Fun | 162th | 3.395⭐ | 21🧑⚖️ |
| Innovation | 95th | 3.605⭐ | 21🧑⚖️ |
| Theme | 129th | 3.806⭐ | 20🧑⚖️ |
| Graphics | 180th | 3.474⭐ | 21🧑⚖️ |
| Audio | 126th | 3.368⭐ | 21🧑⚖️ |
| Humor | 74th | 3.423⭐ | 15🧑⚖️ |
| Mood | 112th | 3.556⭐ | 20🧑⚖️ |
| Given | 10🗳️ | 21🗨️ |
Lovely game! So random, prety and cool! Is it possible to win tho?
@jk5000 I like to see beet flying around too. Thanks for playing!
@manchmalscott Thanks for playing!
Not sure what I was doing but seemed interesting, a kind of beet harvest swarm FPS?
Could have really used a UI/UX score/timer or health bar as there is very little indication or feedback on what is really happening.
I think if you were to expand on it a tutorial would be nice, (though I understand game jam.) All in all, fairly nice game with a bit more polish could be a good arcade game. I'm not nearly as good as you are at it, but you can get better with practice. One thing I did notice is that the enemies always come from one direction and so it is hard to pick the beets in that corner I'm guessing if you work on this more then they would come from other directions as well it just seemed like for this one the beets in that corner seemed less then helpful.
At the end of the day though I had fun playing and you made a game so good job! Yip yap!
By the end, the enemies were piling on top of each other, creating what felt like a growing slime monster that I could never fully destroy. =P Nice work!
fun little game.