Phylactery by NightShadow0

[raw]
made by NightShadow0 for LD33 (COMPO)
Update (Aug 24): Fixed a dumb html bug, should auto-focus when clicked on (and actually run) now. No changes to the game.

Shortly after completing the ritual that turned you into a Lich, you were captured and sealed in a forgotten tomb for longer than you can remember. Your fading power is still enough to call out to your most feeble of minions, whom you have tasked with finding and retrieving your phylactery. They are on the way back to you now. However, their return has not gone unnoticed...

Phylactery is a weird mix of roguelike, stealth, and tower defense mechanics. As a Lich, you directly control your undead minion as it reaches your tomb. Knights are also entering and exploring your tomb, and your minion must avoid them and block their path to reach your coffin successfully.

Controls:
*Directional keys / WASD / ZQSD: Move character.
*M: Open/close full map view.
*N: Mute.
*Any other button: Open action menu / confirm option / advance message.

Game made in Unity; artwork made in Photoshop; music generated in cgMusic, edited in Audition; sounds generated in Bfxr.


Edit (Aug 24): Thanks for the feedback so far, i probably didn't make this clear enough, but you have to make your zombie interact with the glowing coffin by pressing up against it.

Edit (Aug 31): The word "phylactery" is not, in fact, misspelled all over the game, including the title screen; it is intentional, because the lich is named Phil. That's my excuse, which i definitely did not make up just now, and i'm sticking to it.

Ratings

Coolness 63% 3
Overall 3.12 472
Audio 3.26 213
Fun 2.97 500
Graphics 2.55 727
Humor 2.35 617
Innovation 3.22 329
Mood 2.97 489
Theme 3.45 431

Feedback

OutlawGameTools
24. Aug 2015 路 06:42 UTC
Couldn't run the game. I receive this message (using OSX and Safari):
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
SyntaxError: Unexpected token '<'
Franklin's Ghost
24. Aug 2015 路 08:01 UTC
Having the same issue being unable to play. Will come back later and try again.
im-oab
24. Aug 2015 路 08:03 UTC
Can't play.
uthamon
24. Aug 2015 路 09:22 UTC
I also can't play it, but I will definetely come back here later because description got me interested.
馃帳 NightShadow0
24. Aug 2015 路 14:05 UTC
Sorry guys, i screwed up the html file. Should work now, and should auto-focus when clicked on. Thanks for letting me know!
Crypto137
24. Aug 2015 路 15:37 UTC
Good graphics, fun to play. I found the multi-stage gameplay structure pretty interesting. Wish there were more features!
ZzCalvinzZ
24. Aug 2015 路 15:39 UTC
The music and story bits were very cool. I couldn't quite figure out the objective. Eventually I realized I had to try to build walls to keep the knights away, but still couldn't figure out how to win. Still, pretty fun and well done.
AndyBrown
24. Aug 2015 路 15:58 UTC
Interesting concept! I couldn't manage to beat it, but it was fun! It felt like building blockades didn't help me much as knights kept spawning and they seemed to destroy them in fewer turns than it took me to build them.
tMalicet
24. Aug 2015 路 18:46 UTC
There is a lot of work here but I couldn't really get the objective.

The camera is really jolting.
馃帳 NightShadow0
24. Aug 2015 路 20:39 UTC
Thanks for the feedback so far guys, i probably didn't make this clear enough, but you have to make your zombie interact with the glowing coffin by pressing up against it.
Big Cow
25. Aug 2015 路 19:04 UTC
Pretty original mechanics, neat puzzle element.
Jacic
25. Aug 2015 路 19:07 UTC
Nice idea, and pretty fun to play! :)
tripleVisionGames
26. Aug 2015 路 11:27 UTC
Really nice soundtrack!

It's a good concept, definitely worth expanding on post jam. I'd work on trying to make it clearer what do to and how to do it, as I had a bit of trouble working it out at first.
sleazywizard
27. Aug 2015 路 20:51 UTC
Nice entry! Would have loved to have a way to keep a mini-map in the corner during regular play
PowerSpark
28. Aug 2015 路 14:28 UTC
So unique. Make an awesome post compo version, update the graphics and such!
bradur
28. Aug 2015 路 15:50 UTC
Very confusing! This game had lots of work put into it, since it had so much different things going on. The story was interesting, but because it was hard to see what the main goal was, it suffered from it. Good job on implementing so much in such a short timeframe, though!
samreid
29. Aug 2015 路 14:04 UTC
Nice work, keep it up! Great premise.
superfluous
29. Aug 2015 路 14:20 UTC
Good concept. I couldn't get blockades to work, so I felt like I was missing out on part of the game. I still had fun and I'm impressed with this after only 48 hours.
Jupiter_Hadley
31. Aug 2015 路 17:51 UTC
Neat game. I included it in part 12 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/mbmK1PaRvAU
Jezzamon
31. Aug 2015 路 21:58 UTC
Windows build? I run chrome so I can't play the web one.
backlashblues
31. Aug 2015 路 22:01 UTC
It took a really long time to load, but it was worth it because I played for several rounds and had fun. I spent most my time in the map move, moving while zoomed out. Had a little trouble figuring out the controls 鈥撀燾licking the build button closed the window instead of building as expected. But other than that, it's pretty polished for 48 hours! Great music. Congrats on finishing!
Jezzamon
31. Aug 2015 路 22:02 UTC
Oh jokes it's because I had disabled hardware acceleration. I'll be back to play this soon :)
solkar
03. Sep 2015 路 11:51 UTC
Cannot play
ohsqueezy
03. Sep 2015 路 14:17 UTC
Really fun concept. Music is great, very fitting, made me feel like a lich. Keep expanding the game! -oTIs
tanjent
05. Sep 2015 路 19:18 UTC
Outstanding music, best tune in this LD by far!
Jezzamon
07. Sep 2015 路 21:52 UTC
I like the text in this game :)

I had difficulty getting more than two minions to the tomb. But I managed to beat the game once on my fourth or fifth try, once I figured out how to get rid of knights without dying as the lich. I'm a little unsure how to use the barricades properly, seeing as they take a lot longer to build than to destroy. Seems like if I built them I would be wasting my time as the knights would just catch up.

I think the graphics could use a little bit of work. A nicer palette would've made a bit of a difference I think.

This game was fun! I'm glad I stuck through to beat it!
Pickens Inc.
14. Sep 2015 路 08:30 UTC
I really like this. It has a great premise, decent music and audio, good execution and innovative mechanics.
馃帳 NightShadow0
15. Sep 2015 路 10:41 UTC
Thanks for playing and rating, everyone!